Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Deadtree89
Thoth
Level 89
God Stats
2W - 2L
1,598 SR
Queue Stats
100W - 104L
1,356 Elo+
Solo
Neith
Neith
Get Pigeoned
Neith
Level 123
God Stats
18W - 19L
1,531 SR
Queue Stats
106W - 93L
1,463 Elo+
Solo
Nemesis
Nemesis
MrKush A Holic
Nemesis
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 41L
1,315 Elo+
Solo
Khepri
Khepri
nicopoliswood
Khepri
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 101
1,526 SR
1,427 Elo+

VS

Team Averages
Level 99
1,468 SR
1,361 Elo+
Guan Yu
Guan Yu
BUBSTA4099
Guan Yu
Level 67
God Stats
32W - 36L
1,468 SR
Queue Stats
141W - 167L
1,313 Elo+
Solo
Aphrodite
Aphrodite
Cupie777
Aphrodite
Level 125
God Stats
85W - 95L
1,514 SR
Queue Stats
242W - 270L
1,307 Elo+
Party 1
Ne Zha
Ne Zha
Halston2015
Ne Zha
Level 89
God Stats
9W - 5L
1,502 SR
Queue Stats
189W - 198L
1,401 Elo+
Solo
Neith
Neith
LordOf_Cinder
Neith
Level 99
God Stats
2W - 0L
1,500 SR
Queue Stats
58W - 75L
1,367 Elo+
Party 1
Merlin
Merlin
nachocend
Merlin
Level 117
God Stats
2W - 3L
1,354 SR
Queue Stats
30W - 39L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
1 / 3 / 0
6,960
464
6,901
15,696
13,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Thoth
12
2 / 4 / 2
7,724
515
4,483
8,204
2,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
0 / 6 / 0
6,226
415
3,387
11,189
4,746
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 3 / 1
6,880
459
5,358
11,968
3,454
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 2 / 0
6,228
415
1,916
10,003
5,616
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BUBSTA4099
Guan Yu
14
3 / 0 / 5
8,632
575
12,664
15,676
14,804
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Aphrodite
Cupie777
Aphrodite
13
4 / 1 / 6
7,750
517
5,443
6,914
5,560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ne Zha
13
4 / 3 / 4
7,689
513
7,252
11,732
4,997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

14
7 / 0 / 5
8,878
592
14,536
7,174
3,557
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
nachocend
Merlin
4
0 / 1 / 0
5,134
342
362
1,523
428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
38
4
Kills
18
18
Deaths
5
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
1
3
0
0.33
W
Guan Yu
BUBSTA4099
Guan Yu
3
0
5
5.5
W
Aphrodite
Cupie777
Aphrodite
4
1
6
7
L
Thoth
2
4
2
0.75
L
0
6
0
0
W
Ne Zha
4
3
4
2
W
7
0
5
9.5
L
1
3
1
0.5
W
Merlin
nachocend
Merlin
0
1
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,045
Damage
40,257
57,060
Taken
43,019
29,329
Mitigated
29,346
9,738
Healing
21,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
6,901
2,596
0
5,040
15,696
13,243
0
805
14,875
0
45,226
W
Guan Yu
BUBSTA4099
Guan Yu
12,664
2,206
1,074
6,832
15,676
14,804
353
2,724
12,952
0
64,081
W
Aphrodite
Cupie777
Aphrodite
5,443
360
3,358
4,203
6,914
5,560
929
889
6,025
33,494
1,590
L
Thoth
4,483
477
0
794
8,204
2,270
0
665
7,497
45,516
0
L
3,387
494
0
2,980
11,189
4,746
270
1,712
9,188
0
59,586
W
Ne Zha
7,252
1,600
0
3,013
11,732
4,997
196
1,303
10,429
0
39,303
W
14,536
6,379
0
2,822
7,174
3,557
1,540
1,213
5,961
0
62,472
L
5,358
2,047
0
440
11,968
3,454
0
769
11,169
0
44,763
W
Merlin
nachocend
Merlin
362
154
0
500
1,523
428
0
423
1,100
7,374
0
L
1,916
170
0
484
10,003
5,616
466
1,302
8,459
25,527
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,018
Gold Earned
38,083
382
Minions Killed
357
0
Camps Cleared
0
1,361,503
Distance Traveled
1,269,080
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,960
464
73
5
0
251,814
5
W
Guan Yu
8,632
575
114
8
0
320,942
0
W
Aphrodite
7,750
517
85
6
0
290,853
7
L
Thoth
7,724
515
99
7
0
276,669
2
L
Neith
6,226
415
89
6
0
231,262
4
W
Ne Zha
7,689
513
57
4
0
322,997
1
W
Neith
8,878
592
84
6
0
274,635
4
L
Nemesis
6,880
459
67
4
0
314,195
3
W
Merlin
5,134
342
17
1
0
59,653
0
L
Khepri
6,228
415
54
4
0
287,563
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role