Player Matchup

Neith
Neith
DxpeXjuli
Neith
Level 59
God Stats
4W - 3L
1,536 SR
Queue Stats
130W - 170L
1,391 Elo+
Solo
Sylvanus
Sylvanus
Mc_Leyenda2
Sylvanus
Level 54
God Stats
2W - 3L
1,420 SR
Queue Stats
10W - 14L
1,344 Elo+
Party 4
Nu Wa
Nu Wa
OneWingedDuckgel
Nu Wa
Level 73
God Stats
4W - 4L
1,222 SR
Queue Stats
26W - 26L
1,300 Elo+
Party 3
Gilgamesh
Gilgamesh
checkmate505
Gilgamesh
Level 107
God Stats
1W - 2L
1,184 SR
Queue Stats
35W - 41L
1,407 Elo+
Party 4
Mulan
Mulan
cheemidge94
Mulan
Level 75
God Stats
8W - 8L
1,402 SR
Queue Stats
43W - 51L
1,311 Elo+
Party 3
Team Averages
Level 74
1,353 SR
1,351 Elo+

VS

Team Averages
Level 35
1,205 SR
1,277 Elo+
Set
Set
Star_ESL10
Set
Level 29
God Stats
5W - 7L
1,150 SR
Queue Stats
9W - 14L
1,294 Elo+
Party 1
Ishtar
Ishtar
Trx_Phil05
Ishtar
Level 46
God Stats
0W - 2L
1,187 SR
Queue Stats
53W - 86L
1,259 Elo+
Party 2
Bacchus
Bacchus
jimy_neutron08
Bacchus
Level 28
God Stats
0W - 3L
1,200 SR
Queue Stats
4W - 10L
1,313 Elo+
Party 1
Thanatos
Thanatos
luuiis2005
Thanatos
Level 42
God Stats
0W - 2L
1,304 SR
Queue Stats
10W - 20L
1,246 Elo+
Party 1
Poseidon
Poseidon
xPh1lip77
Poseidon
Level 29
God Stats
0W - 2L
1,184 SR
Queue Stats
20W - 30L
1,275 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DxpeXjuli
Neith
15
2 / 1 / 5
9,131
507
7,238
8,506
4,312
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
Mc_Leyenda2
Sylvanus
13
1 / 1 / 5
8,073
449
3,953
12,010
10,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

15
5 / 0 / 1
9,440
524
10,162
8,997
4,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
checkmate505
Gilgamesh
15
6 / 1 / 1
9,403
522
12,744
14,316
8,978
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
3 / 0 / 0
9,843
547
7,979
10,104
8,733
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 0
7,957
442
5,617
12,633
9,351
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Ishtar
Trx_Phil05
Ishtar
11
1 / 4 / 1
7,258
403
6,096
13,503
4,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
1 / 1 / 1
7,494
416
4,752
12,466
13,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
luuiis2005
Thanatos
11
0 / 4 / 1
7,015
390
4,868
17,195
6,301
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Poseidon
xPh1lip77
Poseidon
13
0 / 5 / 0
7,777
432
6,962
10,769
2,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
17
Kills
3
3
Deaths
17
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Neith
DxpeXjuli
Neith
2
1
5
4.5
W
Sylvanus
Mc_Leyenda2
Sylvanus
1
1
5
3.5
W
5
0
1
5.5
L
1
3
0
0.33
L
Ishtar
Trx_Phil05
Ishtar
1
4
1
0.38
W
Gilgamesh
checkmate505
Gilgamesh
6
1
1
6.5
W
3
0
0
3
L
1
1
1
1.5
L
Thanatos
luuiis2005
Thanatos
0
4
1
0.13
L
Poseidon
xPh1lip77
Poseidon
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,076
Damage
28,295
53,933
Taken
66,566
36,167
Mitigated
36,887
17,744
Healing
22,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
DxpeXjuli
Neith
7,238
2,543
0
3,604
8,506
4,312
3,598
1,951
6,555
0
72,709
W
Sylvanus
Mc_Leyenda2
Sylvanus
3,953
1,376
1,045
3,779
12,010
10,085
630
3,470
8,508
20,752
0
W
10,162
3,116
325
1,315
8,997
4,059
1,047
4,903
4,062
66,687
0
L
5,617
1,780
0
3,723
12,633
9,351
463
869
11,208
0
51,630
L
Ishtar
Trx_Phil05
Ishtar
6,096
3,211
0
3,668
13,503
4,580
539
1,186
12,317
0
51,871
W
Gilgamesh
checkmate505
Gilgamesh
12,744
5,026
0
1,553
14,316
8,978
124
1,390
12,884
0
71,963
W
7,979
922
0
6,123
10,104
8,733
1,674
0
9,446
163
73,903
L
4,752
722
0
1,935
12,466
13,690
315
2,614
9,852
21,559
0
L
Thanatos
luuiis2005
Thanatos
4,868
1,025
0
11,324
17,195
6,301
244
3,717
13,478
0
51,615
L
Poseidon
xPh1lip77
Poseidon
6,962
1,351
0
2,000
10,769
2,965
976
5,892
4,877
63,199
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,890
Gold Earned
37,501
475
Minions Killed
391
0
Camps Cleared
0
1,707,915
Distance Traveled
1,567,598
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,131
507
113
6
0
315,995
1
W
Sylvanus
8,073
449
41
2
0
349,443
7
W
Nu Wa
9,440
524
104
6
0
338,567
7
L
Set
7,957
442
90
5
0
313,077
1
L
Ishtar
7,258
403
73
4
0
292,777
1
W
Gilgamesh
9,403
522
94
5
0
399,313
1
W
Mulan
9,843
547
123
7
0
304,597
1
L
Bacchus
7,494
416
37
2
0
327,001
4
L
Thanatos
7,015
390
80
4
0
370,676
0
L
Poseidon
7,777
432
111
6
0
264,067
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role