Player Matchup

Chaac
Chaac
Gold I
Avenged Element
Chaac
Gold I
Level 105
God Stats
0W - 3L
1,258 SR
Queue Stats
77W - 76L
1,684 MMR
Party 1
Discordia
Discordia
Gold II
Lofty-Watermelon
Discordia
Gold II
Level 62
God Stats
8W - 9L
1,593 SR
Queue Stats
30W - 59L
1,729 MMR
Solo
Medusa
Medusa
Platinum IV
OGDea7hmonkey
Medusa
Platinum IV
Level 105
God Stats
0W - 2L
1,366 SR
Queue Stats
82W - 80L
1,770 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 91
1,406 SR
1,728 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 115
1,569 SR
1,663 MMR
Baba Yaga
Baba Yaga
Masters
 
Baba Yaga
Masters
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Platinum III
I Its Raam I
Guan Yu
Platinum III
Level 142
God Stats
45W - 43L
1,570 SR
Queue Stats
223W - 233L
1,698 MMR
Solo
Ne Zha
Ne Zha
Platinum IV
ThiccNoodle__
Ne Zha
Platinum IV
Level 134
God Stats
4W - 3L
1,635 SR
Queue Stats
47W - 49L
1,792 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 1
9,977
587
13,856
19,971
17,708
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
16
0 / 4 / 2
9,978
587
12,148
15,318
5,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 6 / 1
11,123
654
9,139
19,061
6,925
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
Baron SamediSobekAh Muzen CabAo KuangAres

VS

Bans
AchillesAphroditeAtlasPoseidonCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
20
9 / 1 / 1
12,993
764
24,376
13,222
7,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
I Its Raam I
Guan Yu
17
4 / 2 / 5
11,677
687
12,096
17,585
24,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
0 / 0 / 7
10,922
642
10,798
20,672
20,985
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
26
3
Kills
13
13
Deaths
3
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
 
Baba Yaga
9
1
1
9.5
L
1
3
1
0.5
W
Guan Yu
I Its Raam I
Guan Yu
4
2
5
3.25
L
Discordia
0
4
2
0.25
L
2
6
1
0.42
W
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,143
Damage
47,270
54,350
Taken
51,479
30,304
Mitigated
52,831
5,741
Healing
17,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
 
Baba Yaga
24,376
1,079
0
3,813
13,222
7,646
1,770
3,648
9,011
77,094
0
L
13,856
3,285
0
2,646
19,971
17,708
0
10,256
9,256
0
39,225
W
Guan Yu
I Its Raam I
Guan Yu
12,096
1,347
1,986
5,158
17,585
24,200
432
3,736
13,377
1,708
37,285
L
Discordia
12,148
475
166
2,179
15,318
5,671
0
5,217
9,633
48,074
0
L
9,139
2,931
0
750
19,061
6,925
0
9,665
8,866
0
42,414
W
10,798
1,731
0
6,878
20,672
20,985
1,077
3,404
16,854
0
48,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,078
Gold Earned
35,592
191
Minions Killed
204
0
Camps Cleared
0
876,096
Distance Traveled
1,018,154
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
12,993
764
104
6
0
309,461
0
L
Chaac
9,977
587
45
3
0
309,787
0
W
Guan Yu
11,677
687
46
3
0
342,183
4
L
Discordia
9,978
587
84
5
0
294,926
4
L
Medusa
11,123
654
62
4
0
271,383
4
W
Ne Zha
10,922
642
54
3
0
366,510
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role