Player Matchup

Ullr
Ullr
NeedlessMoon39
Ullr
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,837 Elo+
Party 2
Sylvanus
Sylvanus
tater123843
Sylvanus
Level 122
God Stats
1W - 1L
1,832 SR
Queue Stats
19W - 18L
1,596 Elo+
Party 2
Tiamat
Tiamat
tater1238437757
Tiamat
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Team Averages
Level 47
1,611 SR
1,644 Elo+

VS

Team Averages
Level 62
1,450 SR
1,542 Elo+
Bacchus
Bacchus
LORDLZRD
Bacchus
Level 107
God Stats
7W - 7L
1,490 SR
Queue Stats
313W - 322L
1,516 Elo+
Party 1
Susano
Susano
TigBittyGothGF
Susano
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,754 Elo+
Party 1
Vulcan
Vulcan
amarino1007
Vulcan
Level 77
God Stats
1W - 2L
1,361 SR
Queue Stats
34W - 46L
1,357 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 10
8,903
809
11,127
8,604
3,933
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
tater123843
Sylvanus
14
5 / 2 / 7
9,599
873
6,623
13,898
15,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

15
5 / 1 / 9
9,164
833
10,308
7,665
6,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
LORDLZRD
Bacchus
13
1 / 4 / 2
7,910
719
7,476
11,648
10,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

12
1 / 5 / 3
7,191
654
5,227
10,500
3,780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Vulcan
12
2 / 5 / 2
7,301
664
7,243
9,360
3,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
11
14
Kills
4
4
Deaths
14
26
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bacchus
LORDLZRD
Bacchus
1
4
2
0.5
W
4
1
10
9
L
1
5
3
0.5
L
Vulcan
2
5
2
0.6
W
Sylvanus
tater123843
Sylvanus
5
2
7
4.25
W
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,058
Damage
19,946
30,167
Taken
31,508
25,264
Mitigated
17,836
9,320
Healing
3,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
LORDLZRD
Bacchus
7,476
1,132
0
1,337
11,648
10,382
0
6,670
4,978
20,563
0
W
11,127
4,104
0
483
8,604
3,933
1,192
3,652
4,952
0
41,981
L
5,227
727
0
847
10,500
3,780
0
5,924
4,576
0
18,725
L
Vulcan
7,243
1,358
0
887
9,360
3,674
120
4,397
4,963
24,746
0
W
Sylvanus
tater123843
Sylvanus
6,623
1,835
3,355
3,279
13,898
15,063
378
6,367
7,531
17,327
0
W
10,308
486
0
2,203
7,665
6,268
891
4,778
2,887
37,190
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,666
Gold Earned
22,402
147
Minions Killed
99
0
Camps Cleared
0
598,560
Distance Traveled
583,956
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,910
719
22
2
0
195,309
0
W
Ullr
8,903
809
62
6
0
208,450
1
L
Susano
7,191
654
36
3
0
193,738
0
L
Vulcan
7,301
664
41
4
0
194,909
2
W
Sylvanus
9,599
873
25
2
0
173,213
2
W
Tiamat
9,164
833
60
5
0
216,897
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role