Player Matchup

Ratatoskr
Ratatoskr
Dannllex
Ratatoskr
Level 123
God Stats
9W - 8L
1,515 SR
Queue Stats
145W - 176L
1,460 Elo+
Solo
Agni
Agni
DarckMons
Agni
Level 124
God Stats
5W - 1L
1,539 SR
Queue Stats
49W - 62L
1,489 Elo+
Solo
Anhur
Anhur
Tempisto
Anhur
Level 119
God Stats
3W - 4L
1,514 SR
Queue Stats
49W - 52L
1,477 Elo+
Solo
Tyr
Tyr
splayAxe98
Tyr
Level 155
God Stats
2W - 1L
1,723 SR
Queue Stats
69W - 63L
1,561 Elo+
Party 1
Kumbhakarna
Kumbhakarna
sporespore44
Kumbhakarna
Level 127
God Stats
5W - 6L
1,420 SR
Queue Stats
79W - 82L
1,513 Elo+
Party 1
Team Averages
Level 130
1,542 SR
1,500 Elo+

VS

Team Averages
Level 81
1,535 SR
1,511 Elo+
Bacchus
Bacchus
Davedude_dk
Bacchus
Level 82
God Stats
10W - 13L
1,528 SR
Queue Stats
393W - 425L
1,459 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
InoaDominican
Ah Muzen Cab
Level 158
God Stats
2W - 4L
1,488 SR
Queue Stats
107W - 110L
1,471 Elo+
Solo
King Arthur
King Arthur
JackTheSoldier
King Arthur
Level 129
God Stats
15W - 17L
1,558 SR
Queue Stats
560W - 534L
1,560 Elo+
Solo
Nu Wa
Nu Wa
LurithLd
Nu Wa
Level 26
God Stats
15W - 17L
1,599 SR
Queue Stats
58W - 70L
1,546 Elo+
Solo
Kali
Kali
lBilboLagginsl
Kali
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Dannllex
Ratatoskr
20
5 / 2 / 4
12,673
792
9,342
16,482
8,132
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Agni
16
0 / 2 / 5
10,222
639
5,543
8,597
2,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anhur
Tempisto
Anhur
18
2 / 2 / 3
10,690
668
14,915
15,406
7,419
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

18
6 / 2 / 6
11,432
715
18,243
22,948
30,598
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kumbhakarna
sporespore44
Kumbhakarna
19
3 / 0 / 9
11,124
695
6,436
19,716
17,087
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Davedude_dk
Bacchus
15
0 / 3 / 2
9,820
614
7,179
15,474
20,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Muzen Cab
InoaDominican
Ah Muzen Cab
19
2 / 2 / 2
11,089
693
18,835
14,049
7,799
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
JackTheSoldier
King Arthur
18
3 / 4 / 3
10,640
665
15,821
19,601
21,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nu Wa
LurithLd
Nu Wa
17
2 / 6 / 2
10,792
675
17,093
12,675
5,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
1 / 1 / 2
11,062
691
4,105
11,262
7,207
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
19
16
Kills
8
8
Deaths
16
27
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
Dannllex
Ratatoskr
5
2
4
3.5
W
Agni
0
2
5
1.25
L
Bacchus
Davedude_dk
Bacchus
0
3
2
0.33
L
Ah Muzen Cab
InoaDominican
Ah Muzen Cab
2
2
2
1.5
L
King Arthur
JackTheSoldier
King Arthur
3
4
3
1.13
L
Nu Wa
LurithLd
Nu Wa
2
6
2
0.5
W
Anhur
Tempisto
Anhur
2
2
3
1.75
L
1
1
2
2
W
6
2
6
4.5
W
Kumbhakarna
sporespore44
Kumbhakarna
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,479
Damage
63,033
83,149
Taken
73,061
66,147
Mitigated
62,556
21,746
Healing
13,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
Dannllex
Ratatoskr
9,342
2,465
0
4,051
16,482
8,132
428
4,450
11,826
0
77,786
W
Agni
5,543
375
64
1,275
8,597
2,911
1,267
3,120
5,398
35,796
0
L
Bacchus
Davedude_dk
Bacchus
7,179
616
659
3,664
15,474
20,876
0
4,138
11,336
18,740
0
L
Ah Muzen Cab
InoaDominican
Ah Muzen Cab
18,835
6,108
0
2,343
14,049
7,799
109
1,983
12,066
0
68,328
L
King Arthur
JackTheSoldier
King Arthur
15,821
1,860
128
2,131
19,601
21,501
0
3,766
15,835
0
35,832
L
Nu Wa
LurithLd
Nu Wa
17,093
5,007
353
462
12,675
5,173
570
2,269
10,406
40,085
0
W
Anhur
Tempisto
Anhur
14,915
8,423
0
1,487
15,406
7,419
1,417
3,408
11,795
0
44,065
L
4,105
1,440
0
3,886
11,262
7,207
0
725
10,537
0
55,883
W
18,243
1,289
0
6,263
22,948
30,598
445
5,940
16,052
902
35,758
W
Kumbhakarna
sporespore44
Kumbhakarna
6,436
474
0
8,606
19,716
17,087
402
6,928
12,349
26,651
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,141
Gold Earned
53,403
366
Minions Killed
329
0
Camps Cleared
0
1,543,298
Distance Traveled
1,434,920
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
12,673
792
127
8
0
350,327
3
W
Agni
10,222
639
69
4
0
184,312
2
L
Bacchus
9,820
614
20
1
0
253,109
5
L
Ah Muzen Cab
11,089
693
105
7
0
304,082
1
L
King Arthur
10,640
665
37
2
0
305,890
4
L
Nu Wa
10,792
675
58
4
0
250,139
1
W
Anhur
10,690
668
84
5
0
299,537
1
L
Kali
11,062
691
109
7
0
321,700
2
W
Tyr
11,432
715
42
3
0
378,119
2
W
Kumbhakarna
11,124
695
44
3
0
331,003
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role