Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Itz Cutch
Xing Tian
Level 108
God Stats
2W - 0L
1,679 SR
Queue Stats
19W - 27L
1,438 Elo+
Solo
Ra
Ra
KindaSpooky
Ra
Level 133
God Stats
3W - 2L
1,545 SR
Queue Stats
169W - 161L
1,552 Elo+
Party 1
Hachiman
Hachiman
PigeonBeak7
Hachiman
Level 104
God Stats
2W - 1L
1,567 SR
Queue Stats
28W - 29L
1,501 Elo+
Solo
Cliodhna
Cliodhna
VonSabrewolf
Cliodhna
Level 152
God Stats
3W - 0L
1,792 SR
Queue Stats
126W - 102L
1,583 Elo+
Party 1
Team Averages
Level 121
1,617 SR
1,515 Elo+

VS

Team Averages
Level 142
1,492 SR
1,495 Elo+
Tsukuyomi
Tsukuyomi
ItzzMarkyMark
Tsukuyomi
Level 129
God Stats
2W - 3L
1,534 SR
Queue Stats
177W - 162L
1,572 Elo+
Solo
Guan Yu
Guan Yu
OWNAGE_T-T_
Guan Yu
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
148W - 131L
1,542 Elo+
Solo
Amaterasu
Amaterasu
SITHLACrossFire
Amaterasu
Level 156
God Stats
2W - 2L
1,587 SR
Queue Stats
276W - 301L
1,489 Elo+
Solo
Tiamat
Tiamat
Toby5372
Tiamat
Level 159
God Stats
0W - 2L
1,215 SR
Queue Stats
16W - 27L
1,439 Elo+
Solo
Atlas
Atlas
bpdiabloflorida
Atlas
Level 136
God Stats
6W - 4L
1,624 SR
Queue Stats
591W - 613L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
20
4 / 4 / 21
13,560
646
26,898
29,505
35,209
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xing Tian
Itz Cutch
Xing Tian
20
3 / 5 / 25
13,773
656
19,142
45,622
47,543
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

20
7 / 4 / 19
14,137
673
21,419
16,437
8,256
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
PigeonBeak7
Hachiman
20
4 / 5 / 21
13,082
623
33,825
21,621
10,623
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cliodhna
VonSabrewolf
Cliodhna
20
19 / 5 / 11
15,847
755
40,290
19,008
10,147
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ItzzMarkyMark
Tsukuyomi
20
5 / 8 / 8
13,216
629
21,526
28,761
14,155
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Guan Yu
OWNAGE_T-T_
Guan Yu
20
3 / 6 / 14
12,978
618
9,909
32,947
35,107
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amaterasu
SITHLACrossFire
Amaterasu
18
4 / 9 / 12
12,489
595
13,892
37,016
40,995
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tiamat
Toby5372
Tiamat
20
9 / 4 / 13
14,788
704
41,018
31,743
27,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
2 / 10 / 17
13,852
660
23,265
34,606
57,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
87
37
Kills
23
23
Deaths
37
97
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
4
4
21
3.63
W
Xing Tian
Itz Cutch
Xing Tian
3
5
25
3.1
L
Tsukuyomi
ItzzMarkyMark
Tsukuyomi
5
8
8
1.13
W
7
4
19
4.13
L
Guan Yu
OWNAGE_T-T_
Guan Yu
3
6
14
1.67
W
Hachiman
PigeonBeak7
Hachiman
4
5
21
2.9
L
Amaterasu
SITHLACrossFire
Amaterasu
4
9
12
1.11
L
Tiamat
Toby5372
Tiamat
9
4
13
3.88
W
Cliodhna
VonSabrewolf
Cliodhna
19
5
11
4.9
L
2
10
17
1.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

141,574
Damage
109,610
132,193
Taken
165,073
111,778
Mitigated
174,995
63,524
Healing
72,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
26,898
2,584
1,741
7,643
29,505
35,209
302
13,893
15,612
0
41,894
W
Xing Tian
Itz Cutch
Xing Tian
19,142
1,199
1,885
15,404
45,622
47,543
273
21,902
23,720
35,023
0
L
Tsukuyomi
ItzzMarkyMark
Tsukuyomi
21,526
3,978
784
6,953
28,761
14,155
1,261
6,444
22,163
0
38,526
W
21,419
1,944
12,646
6,728
16,437
8,256
1,158
8,949
7,488
49,766
0
L
Guan Yu
OWNAGE_T-T_
Guan Yu
9,909
1,666
17,808
13,675
32,947
35,107
1,979
6,464
26,102
0
17,517
W
Hachiman
PigeonBeak7
Hachiman
33,825
15,338
5,631
6,744
21,621
10,623
4,439
11,813
9,808
0
65,983
L
Amaterasu
SITHLACrossFire
Amaterasu
13,892
2,583
2,121
10,513
37,016
40,995
996
8,761
27,976
0
24,980
L
Tiamat
Toby5372
Tiamat
41,018
2,221
4,334
11,240
31,743
27,484
2,189
7,306
24,070
70,054
0
W
Cliodhna
VonSabrewolf
Cliodhna
40,290
3,179
1,411
3,691
19,008
10,147
1,870
7,726
11,282
0
57,757
L
23,265
9,373
1,924
2,666
34,606
57,254
275
11,586
22,408
52,389
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,399
Gold Earned
67,323
222
Minions Killed
205
0
Camps Cleared
0
1,889,501
Distance Traveled
1,811,823
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
13,560
646
36
2
0
412,231
0
W
Xing Tian
13,773
656
20
1
0
386,041
0
L
Tsukuyomi
13,216
629
32
2
0
331,560
2
W
Ra
14,137
673
63
3
0
372,129
0
L
Guan Yu
12,978
618
20
1
0
408,249
1
W
Hachiman
13,082
623
59
3
0
344,707
1
L
Amaterasu
12,489
595
24
1
0
367,403
4
L
Tiamat
14,788
704
80
4
0
386,822
1
W
Cliodhna
15,847
755
44
2
0
374,393
1
L
Atlas
13,852
660
49
2
0
317,789
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role