Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
ITS SAMT2002
Mercury
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 19L
1,539 Elo+
Solo
Sol
Sol
Luunas
Sol
Level 124
God Stats
2W - 3L
1,737 SR
Queue Stats
47W - 57L
1,452 Elo+
Party 1
Xbalanque
Xbalanque
SonicSyndicate1
Xbalanque
Level 160
God Stats
4W - 4L
1,565 SR
Queue Stats
418W - 384L
1,561 Elo+
Party 1
Guan Yu
Guan Yu
justgammi
Guan Yu
Level 160
God Stats
1W - 4L
1,592 SR
Queue Stats
419W - 377L
1,571 Elo+
Party 1
Team Averages
Level 140
1,579 SR
1,524 Elo+

VS

Team Averages
Level 97
1,558 SR
1,534 Elo+
Merlin
Merlin
 
Merlin
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Audio-LV-
Skadi
Level 103
God Stats
3W - 1L
1,615 SR
Queue Stats
142W - 120L
1,585 Elo+
Solo
Horus
Horus
AwfulRim
Horus
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 36L
1,502 Elo+
Solo
Vulcan
Vulcan
Kaffihle
Vulcan
Level 29
God Stats
2W - 1L
1,541 SR
Queue Stats
95W - 64L
1,563 Elo+
Solo
Cabrakan
Cabrakan
morfeddus
Cabrakan
Level 127
God Stats
2W - 1L
1,633 SR
Queue Stats
603W - 613L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
13
2 / 5 / 5
8,549
712
6,768
17,848
23,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mercury
ITS SAMT2002
Mercury
15
3 / 3 / 4
8,644
720
4,788
12,878
6,455
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sol
Luunas
Sol
14
2 / 5 / 5
8,045
670
11,071
17,205
7,737
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xbalanque
SonicSyndicate1
Xbalanque
17
1 / 2 / 8
8,859
738
10,867
16,552
8,841
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Guan Yu
justgammi
Guan Yu
15
2 / 4 / 6
8,669
722
5,176
22,174
21,662
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
18
5 / 1 / 10
10,446
871
19,929
7,202
3,866
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Skadi
Audio-LV-
Skadi
17
6 / 3 / 7
9,884
824
16,823
8,468
4,341
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Horus
AwfulRim
Horus
15
3 / 2 / 11
9,836
820
7,848
12,934
14,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Vulcan
Kaffihle
Vulcan
18
4 / 1 / 15
10,608
884
26,436
5,394
3,098
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cabrakan
morfeddus
Cabrakan
14
1 / 3 / 13
8,828
736
4,640
13,312
21,445
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
75
10
Kills
19
19
Deaths
10
28
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
2
5
5
0.9
W
Merlin
 
Merlin
5
1
10
10
W
Skadi
Audio-LV-
Skadi
6
3
7
3.17
W
Horus
AwfulRim
Horus
3
2
11
4.25
L
Mercury
ITS SAMT2002
Mercury
3
3
4
1.67
W
Vulcan
Kaffihle
Vulcan
4
1
15
11.5
L
Sol
Luunas
Sol
2
5
5
0.9
L
Xbalanque
SonicSyndicate1
Xbalanque
1
2
8
2.5
L
Guan Yu
justgammi
Guan Yu
2
4
6
1.25
W
Cabrakan
morfeddus
Cabrakan
1
3
13
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,670
Damage
75,676
86,657
Taken
47,310
68,310
Mitigated
47,673
41,964
Healing
18,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
6,768
517
1,542
2,567
17,848
23,615
0
8,296
9,461
12,711
0
W
Merlin
 
Merlin
19,929
754
2,808
1,411
7,202
3,866
1,267
2,687
4,515
44,973
0
W
Skadi
Audio-LV-
Skadi
16,823
3,964
655
295
8,468
4,341
4,370
3,989
4,479
0
33,610
W
Horus
AwfulRim
Horus
7,848
2,749
2,403
5,307
12,934
14,923
61
3,821
9,113
0
9,813
L
Mercury
ITS SAMT2002
Mercury
4,788
1,503
1,433
3,212
12,878
6,455
0
7,713
5,059
0
18,256
W
Vulcan
Kaffihle
Vulcan
26,436
11,022
2,685
1,650
5,394
3,098
1,162
2,494
2,900
41,765
0
L
Sol
Luunas
Sol
11,071
2,945
1,987
4,629
17,205
7,737
0
11,174
5,893
27,664
0
L
Xbalanque
SonicSyndicate1
Xbalanque
10,867
5,434
1,541
3,219
16,552
8,841
142
11,308
5,028
0
35,018
L
Guan Yu
justgammi
Guan Yu
5,176
1,081
13,431
8,403
22,174
21,662
0
11,787
10,211
0
7,851
W
Cabrakan
morfeddus
Cabrakan
4,640
506
228
672
13,312
21,445
297
4,848
8,464
5,595
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,766
Gold Earned
49,602
146
Minions Killed
143
0
Camps Cleared
0
1,149,248
Distance Traveled
1,177,651
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,549
712
5
0
0
223,989
0
W
Merlin
10,446
871
61
5
0
235,736
5
W
Skadi
9,884
824
28
2
0
219,029
1
W
Horus
9,836
820
1
0
0
216,574
2
L
Mercury
8,644
720
23
2
0
263,414
0
W
Vulcan
10,608
884
47
4
0
268,744
0
L
Sol
8,045
670
43
4
0
199,166
0
L
Xbalanque
8,859
738
72
6
0
222,405
0
L
Guan Yu
8,669
722
3
0
0
240,274
1
W
Cabrakan
8,828
736
6
1
0
237,568
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role