Player Matchup

Ratatoskr
Ratatoskr
 
Ratatoskr
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
Ashull
Xbalanque
Level 114
God Stats
6W - 5L
1,425 SR
Queue Stats
70W - 85L
1,439 Elo+
Party 1
Scylla
Scylla
MattV
Scylla
Level 109
God Stats
2W - 0L
1,762 SR
Queue Stats
25W - 35L
1,437 Elo+
Party 1
Ymir
Ymir
Zeisndice
Ymir
Level 113
God Stats
11W - 9L
1,599 SR
Queue Stats
70W - 47L
1,500 Elo+
Party 1
Bellona
Bellona
irhinehimerrr
Bellona
Level 103
God Stats
3W - 1L
1,851 SR
Queue Stats
15W - 28L
1,313 Elo+
Party 1
Team Averages
Level 111
1,627 SR
1,438 Elo+

VS

Team Averages
Level 131
1,525 SR
1,500 Elo+
Medusa
Medusa
Hard4Medusa
Medusa
Level 109
God Stats
4W - 10L
1,538 SR
Queue Stats
37W - 37L
1,511 Elo+
Party 2
Mercury
Mercury
NoVaStRyKeR15
Mercury
Level 157
God Stats
0W - 5L
1,219 SR
Queue Stats
107W - 109L
1,518 Elo+
Party 2
Ganesha
Ganesha
TeNCaN2
Ganesha
Level 129
God Stats
2W - 1L
1,581 SR
Queue Stats
13W - 23L
1,420 Elo+
Party 2
Ra
Ra
Yongenitales1
Ra
Level 103
God Stats
3W - 4L
1,428 SR
Queue Stats
219W - 222L
1,500 Elo+
Solo
Kukulkan
Kukulkan
yeetlordsalty
Kukulkan
Level 156
God Stats
4W - 3L
1,858 SR
Queue Stats
195W - 173L
1,553 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
12
1 / 1 / 3
6,695
558
3,492
7,200
2,688
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Xbalanque
Ashull
Xbalanque
12
6 / 0 / 2
7,549
629
14,288
9,551
3,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
MattV
Scylla
11
2 / 0 / 2
6,588
549
2,283
3,808
1,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ymir
10
2 / 0 / 5
6,871
573
5,350
8,194
5,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bellona
12
2 / 1 / 0
7,269
606
3,100
6,294
4,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
9
0 / 3 / 0
5,294
441
5,116
10,727
3,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mercury
11
0 / 1 / 1
6,207
517
3,008
8,379
3,010
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ganesha
TeNCaN2
Ganesha
8
0 / 5 / 0
5,581
465
3,491
12,996
12,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
1 / 2 / 0
6,408
534
3,391
5,765
2,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
yeetlordsalty
Kukulkan
13
0 / 2 / 1
7,222
602
1,393
4,153
1,661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
3
13
Kills
1
2
Deaths
13
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
 
Ratatoskr
1
1
3
2.5
W
Xbalanque
Ashull
Xbalanque
6
0
2
7
L
Medusa
0
3
0
0
W
Scylla
MattV
Scylla
2
0
2
3
L
Mercury
0
1
1
0.5
L
Ganesha
TeNCaN2
Ganesha
0
5
0
0
L
1
2
0
0.5
W
Ymir
2
0
5
4.5
W
Bellona
2
1
0
2
L
Kukulkan
yeetlordsalty
Kukulkan
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,513
Damage
16,399
35,047
Taken
42,020
17,363
Mitigated
22,919
11,569
Healing
8,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
 
Ratatoskr
3,492
1,212
0
274
7,200
2,688
0
865
6,297
0
51,327
W
Xbalanque
Ashull
Xbalanque
14,288
7,158
0
5,324
9,551
3,412
32
1,434
8,117
0
61,701
L
Medusa
5,116
2,622
471
3,158
10,727
3,363
0
1,474
9,253
0
32,942
W
Scylla
MattV
Scylla
2,283
537
0
250
3,808
1,517
0
1,607
2,201
45,963
0
L
Mercury
3,008
934
0
939
8,379
3,010
0
359
8,020
0
50,666
L
Ganesha
TeNCaN2
Ganesha
3,491
571
0
1,515
12,996
12,284
0
2,692
10,304
22,392
0
L
3,391
95
668
1,385
5,765
2,601
936
2,289
3,476
47,354
0
W
Ymir
5,350
1,786
0
2,096
8,194
5,379
0
3,017
5,177
16,224
6,538
W
Bellona
3,100
469
0
3,625
6,294
4,367
266
1,142
4,938
0
50,698
L
Kukulkan
yeetlordsalty
Kukulkan
1,393
166
0
364
4,153
1,661
0
0
4,153
54,074
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,972
Gold Earned
30,712
399
Minions Killed
382
0
Camps Cleared
0
1,277,250
Distance Traveled
1,216,639
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
6,695
558
89
7
0
281,193
1
W
Xbalanque
7,549
629
98
8
0
231,597
0
L
Medusa
5,294
441
72
6
0
227,727
2
W
Scylla
6,588
549
81
7
0
260,127
3
L
Mercury
6,207
517
88
7
0
281,554
5
L
Ganesha
5,581
465
13
1
0
218,004
1
L
Ra
6,408
534
90
8
0
257,677
6
W
Ymir
6,871
573
29
2
0
234,444
2
W
Bellona
7,269
606
102
9
0
269,889
4
L
Kukulkan
7,222
602
119
10
0
231,677
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role