Player Matchup

Nu Wa
Nu Wa
CannierVlado
Nu Wa
Level 109
God Stats
2W - 0L
1,503 SR
Queue Stats
11W - 18L
1,313 Elo+
Solo
Ratatoskr
Ratatoskr
DrRoboMancer
Ratatoskr
Level 154
God Stats
1W - 3L
1,176 SR
Queue Stats
512W - 546L
1,357 Elo+
Solo
Terra
Terra
Kalie
Terra
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 28L
1,474 Elo+
Solo
Chronos
Chronos
PredatoryJocker
Chronos
Level 117
God Stats
4W - 2L
1,547 SR
Queue Stats
286W - 343L
1,360 Elo+
Party 2
Hun Batz
Hun Batz
platanocanario69
Hun Batz
Level 136
God Stats
11W - 6L
1,610 SR
Queue Stats
408W - 455L
1,387 Elo+
Party 2
Team Averages
Level 116
1,467 SR
1,378 Elo+

VS

Team Averages
Level 109
1,556 SR
1,400 Elo+
Pele
Pele
IRougeI
Pele
Level 45
God Stats
3W - 2L
1,775 SR
Queue Stats
83W - 95L
1,426 Elo+
Party 3
Nu Wa
Nu Wa
Laiavsor
Nu Wa
Level 68
God Stats
0W - 2L
1,250 SR
Queue Stats
123W - 148L
1,426 Elo+
Party 3
Guan Yu
Guan Yu
MrsVenusxx
Guan Yu
Level 146
God Stats
1W - 1L
1,715 SR
Queue Stats
74W - 64L
1,438 Elo+
Party 1
Chaac
Chaac
VICTORiOUS1414
Chaac
Level 160
God Stats
3W - 3L
1,583 SR
Queue Stats
239W - 291L
1,338 Elo+
Party 1
Discordia
Discordia
Yasuplow
Discordia
Level 127
God Stats
9W - 12L
1,455 SR
Queue Stats
540W - 552L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 3 / 22
14,653
814
32,225
22,481
12,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ratatoskr
DrRoboMancer
Ratatoskr
17
3 / 13 / 17
11,464
637
15,729
31,700
20,122
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Terra
Kalie
Terra
20
3 / 2 / 22
11,839
658
5,870
22,594
21,803
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

20
10 / 4 / 21
14,774
821
26,478
26,951
15,538
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
11 / 8 / 16
14,495
805
27,517
24,226
11,889
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
IRougeI
Pele
20
5 / 7 / 16
12,881
716
23,471
30,569
13,069
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nu Wa
Laiavsor
Nu Wa
20
6 / 6 / 16
12,468
693
23,874
19,216
10,275
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
MrsVenusxx
Guan Yu
18
4 / 7 / 15
11,252
625
11,985
31,389
32,388
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
5 / 13 / 5
11,430
635
16,064
34,189
26,545
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Discordia
Yasuplow
Discordia
20
10 / 6 / 13
13,963
776
34,289
17,133
7,495
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
95
39
Kills
30
30
Deaths
39
98
Assists
65
Player
Kills
Deaths
Assists
KDA
W
12
3
22
7.67
W
Ratatoskr
DrRoboMancer
Ratatoskr
3
13
17
0.88
L
Pele
IRougeI
Pele
5
7
16
1.86
W
Terra
Kalie
Terra
3
2
22
7
L
Nu Wa
Laiavsor
Nu Wa
6
6
16
2.33
L
Guan Yu
MrsVenusxx
Guan Yu
4
7
15
1.64
W
10
4
21
5.13
L
5
13
5
0.58
L
Discordia
Yasuplow
Discordia
10
6
13
2.75
W
11
8
16
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,819
Damage
109,683
127,952
Taken
132,496
81,812
Mitigated
89,772
60,305
Healing
46,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
32,225
6,627
1,570
5,962
22,481
12,460
2,218
12,576
9,905
81,834
0
W
Ratatoskr
DrRoboMancer
Ratatoskr
15,729
3,620
2,662
8,127
31,700
20,122
348
12,130
19,570
3,725
32,334
L
Pele
IRougeI
Pele
23,471
4,368
3,064
8,501
30,569
13,069
1,117
18,502
11,524
0
51,097
W
Terra
Kalie
Terra
5,870
1,550
16,003
9,138
22,594
21,803
618
10,281
12,313
9,946
0
L
Nu Wa
Laiavsor
Nu Wa
23,874
5,101
1,901
3,601
19,216
10,275
1,275
7,948
10,935
50,677
0
L
Guan Yu
MrsVenusxx
Guan Yu
11,985
1,354
10,030
11,049
31,389
32,388
105
13,756
17,110
0
27,185
W
26,478
12,630
1,146
6,137
26,951
15,538
3,849
12,613
14,338
56,194
0
L
16,064
2,483
0
4,167
34,189
26,545
0
16,148
17,441
0
28,911
L
Discordia
Yasuplow
Discordia
34,289
3,350
2,452
1,578
17,133
7,495
904
7,027
9,727
66,171
0
W
27,517
7,776
3,487
6,073
24,226
11,889
1,617
10,563
13,663
0
47,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,225
Gold Earned
61,994
221
Minions Killed
211
0
Camps Cleared
0
1,597,946
Distance Traveled
1,453,811
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
14,653
814
95
5
0
308,913
0
W
Ratatoskr
11,464
637
23
1
0
266,283
4
L
Pele
12,881
716
62
3
0
313,873
1
W
Terra
11,839
658
1
0
0
353,381
0
L
Nu Wa
12,468
693
44
2
0
288,018
3
L
Guan Yu
11,252
625
19
1
0
302,801
0
W
Chronos
14,774
821
73
4
0
325,598
0
L
Chaac
11,430
635
14
1
0
270,540
1
L
Discordia
13,963
776
72
4
0
278,579
0
W
Hun Batz
14,495
805
29
2
0
343,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role