Player Matchup

Kumbhakarna
Kumbhakarna
Lysy61332
Kumbhakarna
Level 29
God Stats
2W - 1L
1,308 SR
Queue Stats
35W - 37L
1,439 Elo+
Party 1
Achilles
Achilles
Phenix_0137
Achilles
Level 108
God Stats
2W - 0L
1,682 SR
Queue Stats
156W - 160L
1,448 Elo+
Solo
Olorun
Olorun
Ragknar9001
Olorun
Level 101
God Stats
2W - 4L
1,295 SR
Queue Stats
290W - 341L
1,428 Elo+
Solo
Scylla
Scylla
TenQ
Scylla
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 46L
1,498 Elo+
Party 1
Bastet
Bastet
Zmazik1303
Bastet
Level 108
God Stats
2W - 1L
1,502 SR
Queue Stats
55W - 47L
1,522 Elo+
Party 1
Team Averages
Level 95
1,457 SR
1,467 Elo+

VS

Team Averages
Level 115
1,527 SR
1,415 Elo+
Olorun
Olorun
BigBossSuko
Olorun
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 83L
1,476 Elo+
Solo
Ravana
Ravana
Keblarllorki
Ravana
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 61L
1,459 Elo+
Party 2
Tiamat
Tiamat
Malalaya
Tiamat
Level 160
God Stats
0W - 2L
1,298 SR
Queue Stats
86W - 107L
1,452 Elo+
Solo
Nu Wa
Nu Wa
MeroKong00
Nu Wa
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 46L
1,271 Elo+
Solo
Bellona
Bellona
tato23Ramirez
Bellona
Level 147
God Stats
2W - 1L
1,838 SR
Queue Stats
86W - 103L
1,420 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Lysy61332
Kumbhakarna
12
0 / 1 / 8
6,998
700
2,435
8,705
8,218
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Achilles
Phenix_0137
Achilles
13
1 / 2 / 9
7,361
736
8,718
11,374
10,553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Olorun
14
2 / 0 / 8
7,800
780
5,750
5,959
3,198
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Scylla
TenQ
Scylla
16
7 / 0 / 4
9,150
915
13,915
5,250
2,467
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bastet
Zmazik1303
Bastet
13
1 / 1 / 8
7,277
728
10,040
6,938
3,306
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
12
1 / 2 / 3
6,839
684
2,768
5,160
2,375
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ravana
13
0 / 3 / 2
6,959
696
4,585
11,073
6,722
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
Malalaya
Tiamat
13
1 / 3 / 1
7,018
702
3,668
7,397
4,138
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
12
1 / 2 / 2
6,969
697
8,402
7,293
2,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
13
0 / 1 / 2
7,483
748
7,903
14,372
9,492
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
13
11
Kills
3
4
Deaths
11
37
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Olorun
1
2
3
1.25
L
Ravana
0
3
2
0.33
W
Kumbhakarna
Lysy61332
Kumbhakarna
0
1
8
4
L
Tiamat
Malalaya
Tiamat
1
3
1
0.5
L
Nu Wa
1
2
2
1
W
Achilles
Phenix_0137
Achilles
1
2
9
2.75
W
Olorun
2
0
8
6
W
Scylla
TenQ
Scylla
7
0
4
9
W
Bastet
Zmazik1303
Bastet
1
1
8
5
L
Bellona
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,858
Damage
27,326
38,226
Taken
45,295
27,742
Mitigated
25,475
24,652
Healing
21,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
2,768
1,199
607
1,339
5,160
2,375
0
2,545
2,529
10,819
0
L
Ravana
4,585
1,358
588
2,498
11,073
6,722
30
7,118
3,869
0
10,865
W
Kumbhakarna
Lysy61332
Kumbhakarna
2,435
117
694
2,156
8,705
8,218
125
3,566
5,139
5,126
0
L
Tiamat
Malalaya
Tiamat
3,668
175
1,022
1,114
7,397
4,138
0
4,800
2,349
12,584
0
L
Nu Wa
8,402
1,829
988
2,663
7,293
2,748
0
2,863
4,297
17,994
0
W
Achilles
Phenix_0137
Achilles
8,718
1,088
2,814
4,449
11,374
10,553
20
3,932
7,442
0
12,310
W
Olorun
5,750
2,882
6,273
4,287
5,959
3,198
923
2,075
3,884
21,321
0
W
Scylla
TenQ
Scylla
13,915
458
1,079
319
5,250
2,467
401
1,925
3,325
33,891
0
W
Bastet
Zmazik1303
Bastet
10,040
1,847
1,374
1,207
6,938
3,306
0
3,340
3,598
0
18,081
L
Bellona
7,903
1,028
2,850
7,380
14,372
9,492
0
4,774
9,112
0
14,572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,586
Gold Earned
35,268
120
Minions Killed
106
0
Camps Cleared
0
1,063,563
Distance Traveled
845,616
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,839
684
25
3
0
139,067
0
L
Ravana
6,959
696
21
2
0
173,526
1
W
Kumbhakarna
6,998
700
6
1
0
217,992
4
L
Tiamat
7,018
702
16
2
0
172,940
0
L
Nu Wa
6,969
697
22
2
0
176,007
4
W
Achilles
7,361
736
9
1
0
191,921
1
W
Olorun
7,800
780
33
3
0
185,836
0
W
Scylla
9,150
915
54
5
0
239,643
3
W
Bastet
7,277
728
18
2
0
228,171
0
L
Bellona
7,483
748
22
2
0
184,076
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role