Player Matchup

Guan Yu
Guan Yu
Masters
JohnsJohnson12
Guan Yu
Masters
Level 78
God Stats
1W - 1L
1,642 SR
Queue Stats
118W - 51L
3,130 MMR
Party 2
Set
Set
Grandmaster
TTVNopeDigga
Set
Grandmaster
Level 102
God Stats
102W - 22L
1,989 SR
Queue Stats
582W - 268L
3,445 MMR
Party 2
Scylla
Scylla
Masters
ƎGENESISƎ
Scylla
Masters
Level 148
God Stats
8W - 1L
1,799 SR
Queue Stats
147W - 25L
3,214 MMR
Party 2
Team Averages
Masters
Masters
Average Tier
Level 109
1,810 SR
3,263 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 130
1,700 SR
2,120 MMR
Fenrir
Fenrir
Platinum I
DKE_S2_TURK
Fenrir
Platinum I
Level 118
God Stats
136W - 105L
1,687 SR
Queue Stats
280W - 298L
2,043 MMR
Solo
Cabrakan
Cabrakan
Diamond V
ZLK57
Cabrakan
Diamond V
Level 143
God Stats
3W - 2L
1,778 SR
Queue Stats
74W - 49L
2,121 MMR
Party 1
Thoth
Thoth
Diamond IV
zZ ABM Zz
Thoth
Diamond IV
Level 129
God Stats
38W - 24L
1,633 SR
Queue Stats
128W - 111L
2,196 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 6
7,763
863
5,114
10,797
10,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
1 / 0 / 5
6,807
756
4,533
10,259
6,014
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
14
5 / 0 / 1
7,967
885
12,529
5,174
2,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
Ne ZhaAo KuangAchillesBakasuraAtlas

VS

Bans
Ah Muzen CabShivaBaba YagaOsirisHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
9
0 / 3 / 0
5,592
621
4,650
11,333
7,696
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cabrakan
ZLK57
Cabrakan
9
0 / 2 / 0
6,124
680
3,857
9,894
9,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thoth
zZ ABM Zz
Thoth
10
0 / 1 / 0
5,946
661
7,662
4,096
1,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
0
6
Kills
0
0
Deaths
6
12
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Fenrir
0
3
0
0
W
0
0
6
3
W
1
0
5
3.5
L
Cabrakan
ZLK57
Cabrakan
0
2
0
0
L
Thoth
zZ ABM Zz
Thoth
0
1
0
0
W
Scylla
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,176
Damage
16,169
26,230
Taken
25,323
18,443
Mitigated
18,624
18,324
Healing
4,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
4,650
729
0
1,166
11,333
7,696
0
5,526
5,807
0
15,164
W
5,114
1,259
4,834
7,503
10,797
10,074
505
3,713
6,810
0
13,524
W
4,533
1,557
0
4,219
10,259
6,014
1,327
4,358
5,632
0
35,500
L
Cabrakan
ZLK57
Cabrakan
3,857
723
217
2,533
9,894
9,367
0
4,805
5,089
7,560
0
L
Thoth
zZ ABM Zz
Thoth
7,662
213
0
375
4,096
1,561
0
2,242
1,854
31,602
0
W
Scylla
12,529
1,967
0
1,768
5,174
2,355
1,199
3,520
1,618
44,998
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,537
Gold Earned
17,662
130
Minions Killed
90
0
Camps Cleared
0
543,382
Distance Traveled
517,503
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,592
621
21
2
0
175,396
0
W
Guan Yu
7,763
863
20
2
0
207,997
5
W
Set
6,807
756
47
5
0
176,079
1
L
Cabrakan
6,124
680
19
2
0
174,842
1
L
Thoth
5,946
661
50
6
0
167,265
2
W
Scylla
7,967
885
63
7
0
159,306
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role