Player Matchup

Ra
Ra
EvilleLegend
Ra
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,502 Elo+
Party 3
Scylla
Scylla
GranGod
Scylla
Level 120
God Stats
2W - 2L
1,295 SR
Queue Stats
222W - 242L
1,468 Elo+
Party 2
Neith
Neith
Reepah Rell
Neith
Level 156
God Stats
0W - 1L
1,298 SR
Queue Stats
8W - 15L
1,655 Elo+
Party 3
Ares
Ares
SpookyJerry
Ares
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 30L
1,389 Elo+
Party 2
Bellona
Bellona
YummyDespair
Bellona
Level 105
God Stats
1W - 2L
1,283 SR
Queue Stats
11W - 17L
1,361 Elo+
Party 2
Team Averages
Level 106
1,375 SR
1,475 Elo+

VS

Team Averages
Level 99
1,577 SR
1,565 Elo+
Nu Wa
Nu Wa
EatingApple8
Nu Wa
Level 119
God Stats
5W - 2L
1,770 SR
Queue Stats
438W - 421L
1,573 Elo+
Party 1
Lancelot
Lancelot
Game_of_Thorness
Lancelot
Level 127
God Stats
4W - 10L
1,412 SR
Queue Stats
460W - 460L
1,554 Elo+
Party 1
Mulan
Mulan
Kamitsuru
Mulan
Level 40
God Stats
3W - 5L
1,425 SR
Queue Stats
47W - 54L
1,519 Elo+
Solo
Ullr
Ullr
Moon0713
Ullr
Level 113
God Stats
2W - 0L
1,458 SR
Queue Stats
77W - 59L
1,635 Elo+
Party 1
Poseidon
Poseidon
TheLightskinKai
Poseidon
Level 98
God Stats
5W - 2L
1,820 SR
Queue Stats
189W - 173L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 3
9,417
496
9,955
13,133
6,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Scylla
GranGod
Scylla
15
3 / 6 / 3
9,148
481
6,283
16,967
6,389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
0 / 2 / 0
8,993
473
8,930
10,454
3,975
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
1 / 5 / 2
8,235
433
7,325
20,574
21,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
YummyDespair
Bellona
15
0 / 2 / 0
9,387
494
7,993
13,571
12,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 1 / 9
11,483
604
15,492
8,374
3,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
5 / 1 / 1
10,713
564
10,376
14,585
11,404
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mulan
Kamitsuru
Mulan
16
3 / 1 / 10
9,779
515
12,520
20,144
12,972
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ullr
16
3 / 1 / 6
10,599
558
9,055
12,649
5,817
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Poseidon
16
2 / 2 / 7
9,746
513
6,887
13,856
5,419
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
51
6
Kills
18
18
Deaths
6
8
Assists
33
Player
Kills
Deaths
Assists
KDA
W
5
1
9
9.5
L
2
3
3
1.17
W
5
1
1
5.5
L
Scylla
GranGod
Scylla
3
6
3
0.75
W
Mulan
Kamitsuru
Mulan
3
1
10
8
W
Ullr
3
1
6
6
L
0
2
0
0
L
1
5
2
0.4
W
Poseidon
2
2
7
2.75
L
Bellona
YummyDespair
Bellona
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,486
Damage
54,330
74,699
Taken
69,608
51,027
Mitigated
38,953
19,000
Healing
21,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,492
3,740
0
672
8,374
3,341
3,048
5,024
3,068
108,373
0
L
9,955
651
1,091
2,559
13,133
6,184
0
7,557
5,513
87,514
0
W
10,376
1,806
0
3,729
14,585
11,404
0
2,359
12,226
0
75,448
L
Scylla
GranGod
Scylla
6,283
823
0
6,235
16,967
6,389
0
4,419
12,477
60,756
0
W
Mulan
Kamitsuru
Mulan
12,520
3,608
0
8,017
20,144
12,972
725
8,054
12,024
0
68,624
W
Ullr
9,055
2,535
0
2,705
12,649
5,817
777
3,420
9,201
0
94,301
L
8,930
2,733
0
3,137
10,454
3,975
0
2,363
8,091
0
87,170
L
7,325
299
0
1,684
20,574
21,639
0
6,193
14,316
25,630
0
W
Poseidon
6,887
1,756
0
6,828
13,856
5,419
0
4,636
9,050
76,566
1,333
L
Bellona
YummyDespair
Bellona
7,993
2,709
0
4,294
13,571
12,840
1,068
1,737
10,854
0
77,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,180
Gold Earned
52,320
575
Minions Killed
657
0
Camps Cleared
0
1,771,252
Distance Traveled
1,844,619
27
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,483
604
174
9
0
345,196
8
L
Ra
9,417
496
147
8
0
359,887
4
W
Lancelot
10,713
564
131
7
0
375,608
0
L
Scylla
9,148
481
98
5
0
347,795
10
W
Mulan
9,779
515
82
4
0
386,996
6
W
Ullr
10,599
558
149
8
0
350,577
1
L
Neith
8,993
473
152
8
0
342,649
6
L
Ares
8,235
433
29
2
0
340,188
5
W
Poseidon
9,746
513
121
6
0
386,242
2
L
Bellona
9,387
494
149
8
0
380,733
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role