Player Matchup

Sun Wukong
Sun Wukong
Aclyts
Sun Wukong
Level 69
God Stats
5W - 4L
1,488 SR
Queue Stats
15W - 14L
1,446 Elo+
Party 3
Pele
Pele
Xorvce
Pele
Level 89
God Stats
2W - 5L
1,432 SR
Queue Stats
32W - 34L
1,469 Elo+
Party 3
Maui
Maui
m-mr-greenbean
Maui
Level 92
God Stats
0W - 2L
1,318 SR
Queue Stats
384W - 382L
1,431 Elo+
Party 2
Hera
Hera
tecc--_
Hera
Level 78
God Stats
17W - 13L
1,567 SR
Queue Stats
375W - 427L
1,466 Elo+
Solo
Freya
Freya
temp-437136
Freya
Level 107
God Stats
6W - 6L
1,431 SR
Queue Stats
251W - 251L
1,397 Elo+
Party 2
Team Averages
Level 87
1,447 SR
1,442 Elo+

VS

Team Averages
Level 112
1,489 SR
1,500 Elo+
Baba Yaga
Baba Yaga
I am b0red n0w
Baba Yaga
Level 158
God Stats
2W - 0L
1,479 SR
Queue Stats
59W - 53L
1,562 Elo+
Party 1
Mulan
Mulan
MrChanterz
Mulan
Level 63
God Stats
3W - 7L
1,374 SR
Queue Stats
20W - 22L
1,404 Elo+
Party 1
Kuzenbo
Kuzenbo
ShanDeezzy
Kuzenbo
Level 84
God Stats
2W - 0L
1,879 SR
Queue Stats
242W - 246L
1,489 Elo+
Solo
Medusa
Medusa
SirJuke
Medusa
Level 151
God Stats
1W - 0L
1,303 SR
Queue Stats
44W - 37L
1,557 Elo+
Party 1
Hun Batz
Hun Batz
necromancer pri
Hun Batz
Level 106
God Stats
7W - 5L
1,407 SR
Queue Stats
112W - 95L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Aclyts
Sun Wukong
10
1 / 2 / 1
5,768
577
4,357
7,960
4,527
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pele
Xorvce
Pele
10
2 / 1 / 1
6,161
616
5,015
7,003
2,362
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

8
0 / 3 / 1
5,109
511
1,894
8,701
4,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Hera
tecc--_
Hera
9
0 / 1 / 0
5,308
531
1,244
3,459
1,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
2 / 7 / 0
5,508
551
2,870
7,973
2,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
I am b0red n0w
Baba Yaga
11
1 / 0 / 1
6,405
641
1,586
3,165
1,127
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
11
2 / 2 / 0
6,257
626
4,974
9,742
5,328
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kuzenbo
ShanDeezzy
Kuzenbo
10
3 / 0 / 3
6,563
656
3,270
6,170
4,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
SirJuke
Medusa
11
6 / 2 / 4
6,730
673
8,093
6,443
2,423
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hun Batz
10
2 / 1 / 2
5,774
577
3,904
9,131
3,413
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
24
5
Kills
14
14
Deaths
5
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Aclyts
Sun Wukong
1
2
1
0.75
W
Baba Yaga
I am b0red n0w
Baba Yaga
1
0
1
1.5
W
Mulan
2
2
0
1
W
Kuzenbo
ShanDeezzy
Kuzenbo
3
0
3
4.5
W
Medusa
SirJuke
Medusa
6
2
4
4
L
Pele
Xorvce
Pele
2
1
1
2.5
L
0
3
1
0.17
W
Hun Batz
2
1
2
3
L
Hera
tecc--_
Hera
0
1
0
0
L
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,380
Damage
21,827
35,096
Taken
34,651
14,994
Mitigated
17,171
5,728
Healing
9,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Aclyts
Sun Wukong
4,357
1,143
0
1,609
7,960
4,527
0
0
7,960
0
32,290
W
Baba Yaga
I am b0red n0w
Baba Yaga
1,586
45
0
1,433
3,165
1,127
892
234
2,931
45,813
0
W
Mulan
4,974
866
0
3,397
9,742
5,328
25
0
9,742
0
37,661
W
Kuzenbo
ShanDeezzy
Kuzenbo
3,270
1,649
230
1,438
6,170
4,880
413
1,873
4,297
15,477
2,562
W
Medusa
SirJuke
Medusa
8,093
4,175
0
1,764
6,443
2,423
1,255
1,911
4,532
0
44,211
L
Pele
Xorvce
Pele
5,015
1,306
0
1,363
7,003
2,362
0
780
6,223
0
40,475
L
1,894
502
87
1,921
8,701
4,507
0
1,558
7,143
24,643
0
W
Hun Batz
3,904
1,334
86
878
9,131
3,413
0
1,990
7,141
0
39,621
L
Hera
tecc--_
Hera
1,244
468
0
250
3,459
1,299
120
1,345
2,114
33,743
0
L
2,870
933
0
498
7,973
2,299
0
807
7,166
20,738
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,854
Gold Earned
31,729
265
Minions Killed
347
0
Camps Cleared
0
969,253
Distance Traveled
1,001,455
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,768
577
60
6
0
194,656
1
W
Baba Yaga
6,405
641
86
9
0
210,192
0
W
Mulan
6,257
626
86
9
0
189,030
0
W
Kuzenbo
6,563
656
42
4
0
181,003
2
W
Medusa
6,730
673
69
7
0
204,811
0
L
Pele
6,161
616
70
7
0
235,282
2
L
Maui
5,109
511
42
4
0
193,905
1
W
Hun Batz
5,774
577
64
6
0
216,419
0
L
Hera
5,308
531
59
6
0
164,394
3
L
Freya
5,508
551
34
3
0
181,016
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role