Player Matchup

Neith
Neith
Facoch
Neith
Level 126
God Stats
11W - 10L
1,477 SR
Queue Stats
670W - 662L
1,489 Elo+
Party 1
Xbalanque
Xbalanque
ITS SAMT2002
Xbalanque
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 19L
1,523 Elo+
Solo
Bellona
Bellona
LimburgseSjeng
Bellona
Level 153
God Stats
2W - 1L
1,492 SR
Queue Stats
110W - 116L
1,572 Elo+
Party 3
Nemesis
Nemesis
WeeDaLoKa420
Nemesis
Level 149
God Stats
1W - 3L
1,176 SR
Queue Stats
715W - 755L
1,556 Elo+
Party 1
Skadi
Skadi
limburgsewoosjt1
Skadi
Level 144
God Stats
2W - 0L
1,675 SR
Queue Stats
59W - 66L
1,550 Elo+
Party 3
Team Averages
Level 140
1,464 SR
1,538 Elo+

VS

Team Averages
Level 126
1,383 SR
1,498 Elo+
Mulan
Mulan
Didei
Mulan
Level 147
God Stats
1W - 1L
1,358 SR
Queue Stats
167W - 170L
1,464 Elo+
Solo
Osiris
Osiris
F1l1F4l1
Osiris
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Janus
Janus
HazeriG
Janus
Level 116
God Stats
0W - 1L
1,307 SR
Queue Stats
62W - 45L
1,499 Elo+
Party 2
Achilles
Achilles
pewolen
Achilles
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 83L
1,508 Elo+
Solo
Anhur
Anhur
zpaka
Anhur
Level 154
God Stats
1W - 7L
1,253 SR
Queue Stats
517W - 529L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Facoch
Neith
16
6 / 1 / 15
9,053
905
15,639
10,681
5,837
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xbalanque
ITS SAMT2002
Xbalanque
16
4 / 0 / 17
9,065
907
16,636
3,993
2,306
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
2 / 3 / 19
8,715
872
9,089
14,913
18,291
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
WeeDaLoKa420
Nemesis
14
3 / 2 / 16
8,244
824
9,545
17,187
17,325
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
8 / 1 / 14
9,220
922
17,878
10,388
5,625
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Didei
Mulan
12
2 / 5 / 2
7,302
730
8,674
18,323
26,391
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Osiris
F1l1F4l1
Osiris
11
0 / 7 / 3
6,840
684
3,651
16,555
15,138
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
HazeriG
Janus
13
0 / 2 / 5
7,160
716
15,800
9,007
4,770
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
pewolen
Achilles
12
2 / 4 / 2
6,938
694
7,390
16,431
23,130
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Anhur
zpaka
Anhur
13
1 / 5 / 2
7,023
702
8,518
12,083
6,240
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
19
23
Kills
5
7
Deaths
23
81
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Mulan
Didei
Mulan
2
5
2
0.6
L
Osiris
F1l1F4l1
Osiris
0
7
3
0.21
W
Neith
Facoch
Neith
6
1
15
13.5
L
Janus
HazeriG
Janus
0
2
5
1.25
W
Xbalanque
ITS SAMT2002
Xbalanque
4
0
17
12.5
W
2
3
19
3.83
W
Nemesis
WeeDaLoKa420
Nemesis
3
2
16
5.5
W
8
1
14
15
L
Achilles
pewolen
Achilles
2
4
2
0.75
L
Anhur
zpaka
Anhur
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,787
Damage
44,033
57,162
Taken
72,399
49,384
Mitigated
75,669
23,172
Healing
18,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
Didei
Mulan
8,674
1,058
3,055
3,438
18,323
26,391
0
0
18,323
0
11,617
L
Osiris
F1l1F4l1
Osiris
3,651
894
1,493
1,839
16,555
15,138
0
0
16,555
0
7,519
W
Neith
Facoch
Neith
15,639
5,464
1,223
2,774
10,681
5,837
2,509
2,991
7,690
0
32,703
L
Janus
HazeriG
Janus
15,800
622
782
2,371
9,007
4,770
0
0
9,007
28,212
0
W
Xbalanque
ITS SAMT2002
Xbalanque
16,636
7,307
653
1,442
3,993
2,306
2,856
1,036
2,957
0
33,604
W
9,089
3,204
2,875
2,266
14,913
18,291
636
3,389
11,524
0
11,560
W
Nemesis
WeeDaLoKa420
Nemesis
9,545
2,870
2,817
3,553
17,187
17,325
161
4,681
12,506
0
12,311
W
17,878
7,969
3,224
2,345
10,388
5,625
1,531
3,703
6,685
0
31,858
L
Achilles
pewolen
Achilles
7,390
1,984
1,092
3,143
16,431
23,130
0
0
16,431
0
9,596
L
Anhur
zpaka
Anhur
8,518
2,680
580
1,020
12,083
6,240
0
0
12,083
0
23,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,297
Gold Earned
35,263
99
Minions Killed
85
0
Camps Cleared
0
905,068
Distance Traveled
813,704
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,302
730
8
1
0
159,302
3
L
Osiris
6,840
684
4
0
0
158,302
0
W
Neith
9,053
905
25
3
0
164,229
2
L
Janus
7,160
716
31
3
0
188,987
0
W
Xbalanque
9,065
907
35
4
0
192,252
0
W
Bellona
8,715
872
9
1
0
170,727
3
W
Nemesis
8,244
824
8
1
0
200,175
0
W
Skadi
9,220
922
22
2
0
177,685
3
L
Achilles
6,938
694
6
1
0
162,260
1
L
Anhur
7,023
702
36
4
0
144,853
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role