Player Matchup

Ymir
Ymir
IXIAuraIXI
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
KhazarFiend
Morgan Le Fay
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Kali
Kali
PownzTrigun
Kali
Level 51
God Stats
0W - 1L
1,275 SR
Queue Stats
3W - 3L
1,677 Elo+
Party 1
Charybdis
Charybdis
ViewtifulJaiv
Charybdis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
skinnyrik
Sun Wukong
Level 18
God Stats
0W - 1L
1,431 SR
Queue Stats
1W - 2L
1,486 Elo+
Party 1
Team Averages
Level 26
1,441 SR
1,533 Elo+

VS

Team Averages
Level 70
1,562 SR
1,445 Elo+
Jormungandr
Jormungandr
Pix3stix
Jormungandr
Level 45
God Stats
6W - 3L
1,500 SR
Queue Stats
118W - 137L
1,402 Elo+
Solo
Nemesis
Nemesis
aJAX00060
Nemesis
Level 45
God Stats
5W - 4L
1,465 SR
Queue Stats
33W - 39L
1,461 Elo+
Party 2
Persephone
Persephone
cellerystick
Persephone
Level 103
God Stats
2W - 2L
1,500 SR
Queue Stats
49W - 67L
1,462 Elo+
Party 2
Bellona
Bellona
deadpooltheduck
Bellona
Level 112
God Stats
2W - 0L
1,525 SR
Queue Stats
53W - 71L
1,459 Elo+
Party 2
Neith
Neith
xItzGucci
Neith
Level 47
God Stats
2W - 0L
1,817 SR
Queue Stats
15W - 17L
1,442 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 2
4,865
442
1,852
9,020
5,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Morgan Le Fay
KhazarFiend
Morgan Le Fay
9
1 / 6 / 0
5,100
464
2,892
8,866
3,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 3 / 0
4,882
444
2,379
9,619
4,316
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charybdis
ViewtifulJaiv
Charybdis
8
3 / 4 / 0
5,155
469
6,309
9,249
2,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
skinnyrik
Sun Wukong
9
0 / 2 / 0
5,473
498
3,855
10,504
5,847
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Pix3stix
Jormungandr
10
2 / 2 / 4
6,444
586
4,462
9,923
6,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
aJAX00060
Nemesis
8
0 / 2 / 7
5,608
510
2,430
8,054
2,525
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Persephone
cellerystick
Persephone
13
9 / 0 / 3
8,175
743
9,569
6,763
2,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
3 / 0 / 0
7,001
636
7,908
9,889
9,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
xItzGucci
Neith
10
3 / 0 / 2
6,140
558
7,385
4,696
2,025
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
33
4
Kills
17
17
Deaths
4
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
L
Morgan Le Fay
KhazarFiend
Morgan Le Fay
1
6
0
0.17
W
Jormungandr
Pix3stix
Jormungandr
2
2
4
2
L
0
3
0
0
L
Charybdis
ViewtifulJaiv
Charybdis
3
4
0
0.75
W
Nemesis
aJAX00060
Nemesis
0
2
7
1.75
W
Persephone
cellerystick
Persephone
9
0
3
10.5
W
3
0
0
3
L
Sun Wukong
skinnyrik
Sun Wukong
0
2
0
0
W
Neith
xItzGucci
Neith
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,287
Damage
31,754
47,258
Taken
39,325
22,310
Mitigated
22,642
10,558
Healing
12,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,852
497
0
874
9,020
5,592
0
2,946
6,074
12,490
0
L
Morgan Le Fay
KhazarFiend
Morgan Le Fay
2,892
463
0
414
8,866
3,628
210
6,401
2,465
25,122
0
W
Jormungandr
Pix3stix
Jormungandr
4,462
1,273
0
1,903
9,923
6,596
135
1,893
8,030
22,552
3,450
L
2,379
963
0
2,745
9,619
4,316
0
1,998
7,621
0
29,630
L
Charybdis
ViewtifulJaiv
Charybdis
6,309
3,726
0
3,421
9,249
2,927
248
1,837
7,412
0
27,673
W
Nemesis
aJAX00060
Nemesis
2,430
884
0
604
8,054
2,525
221
552
7,502
0
25,218
W
Persephone
cellerystick
Persephone
9,569
1,112
0
3,575
6,763
2,425
144
1,571
5,192
56,382
0
W
7,908
2,517
0
4,344
9,889
9,071
39
362
9,527
0
47,834
L
Sun Wukong
skinnyrik
Sun Wukong
3,855
595
0
3,104
10,504
5,847
0
362
10,142
0
33,248
W
Neith
xItzGucci
Neith
7,385
3,676
0
1,777
4,696
2,025
252
366
4,330
0
37,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,475
Gold Earned
33,368
238
Minions Killed
323
0
Camps Cleared
0
1,038,163
Distance Traveled
1,113,538
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,865
442
27
2
0
211,896
3
L
Morgan Le Fay
5,100
464
52
5
0
195,705
1
W
Jormungandr
6,444
586
36
3
0
207,890
2
L
Kali
4,882
444
49
4
0
248,684
3
L
Charybdis
5,155
469
38
3
0
184,975
2
W
Nemesis
5,608
510
50
5
0
238,596
0
W
Persephone
8,175
743
90
8
0
229,545
5
W
Bellona
7,001
636
92
8
0
232,652
5
L
Sun Wukong
5,473
498
72
7
0
196,903
2
W
Neith
6,140
558
55
5
0
204,855
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role