Player Matchup

King Arthur
King Arthur
Pawlee60
King Arthur
Level 145
God Stats
3W - 5L
1,642 SR
Queue Stats
46W - 38L
1,536 Elo+
Party 1
Vulcan
Vulcan
Pyrolight007
Vulcan
Level 27
God Stats
21W - 38L
1,422 SR
Queue Stats
107W - 106L
1,478 Elo+
Party 1
Neith
Neith
XxToEtAgNxX
Neith
Level 47
God Stats
1W - 3L
1,709 SR
Queue Stats
170W - 209L
1,498 Elo+
Solo
Amaterasu
Amaterasu
cdub233
Amaterasu
Level 97
God Stats
5W - 5L
1,540 SR
Queue Stats
105W - 75L
1,550 Elo+
Party 1
Ganesha
Ganesha
iambenbanks
Ganesha
Level 111
God Stats
1W - 3L
1,550 SR
Queue Stats
87W - 63L
1,548 Elo+
Party 1
Team Averages
Level 85
1,572 SR
1,522 Elo+

VS

Team Averages
Level 46
1,522 SR
1,536 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
 
Skadi
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
BravoBlaze
Bacchus
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,497 Elo+
Solo
Set
Set
mb12bad
Set
Level 49
God Stats
10W - 5L
1,540 SR
Queue Stats
252W - 176L
1,597 Elo+
Solo
Kukulkan
Kukulkan
xTigerKing9x
Kukulkan
Level 7
God Stats
6W - 6L
1,571 SR
Queue Stats
9W - 8L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Pawlee60
King Arthur
18
4 / 4 / 5
11,182
699
18,923
26,959
34,468
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Vulcan
18
2 / 8 / 0
11,015
688
8,389
16,714
8,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
3 / 4 / 5
11,274
705
11,514
15,737
8,951
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
cdub233
Amaterasu
20
7 / 3 / 5
12,293
768
21,018
25,664
25,093
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ganesha
iambenbanks
Ganesha
18
0 / 1 / 10
11,239
702
8,533
25,246
40,698
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
18
5 / 1 / 7
12,402
775
19,422
24,761
27,357
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Skadi
 
Skadi
18
1 / 6 / 6
11,432
715
13,203
17,417
8,052
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
BravoBlaze
Bacchus
19
4 / 1 / 9
12,202
763
7,778
15,087
31,122
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Set
20
7 / 3 / 7
13,613
851
26,947
22,497
15,347
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
xTigerKing9x
Kukulkan
19
3 / 5 / 9
11,928
746
28,370
14,823
8,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
58
16
Kills
20
20
Deaths
16
25
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
5
1
7
8.5
W
Skadi
 
Skadi
1
6
6
0.67
W
Bacchus
BravoBlaze
Bacchus
4
1
9
8.5
L
King Arthur
Pawlee60
King Arthur
4
4
5
1.63
L
Vulcan
2
8
0
0.25
L
3
4
5
1.38
L
Amaterasu
cdub233
Amaterasu
7
3
5
3.17
L
Ganesha
iambenbanks
Ganesha
0
1
10
5
W
Set
7
3
7
3.5
W
Kukulkan
xTigerKing9x
Kukulkan
3
5
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,377
Damage
95,720
110,320
Taken
94,585
117,849
Mitigated
90,452
14,083
Healing
22,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
19,422
7,270
1,859
9,460
24,761
27,357
1,084
4,592
20,169
2,761
32,916
W
Skadi
 
Skadi
13,203
6,210
0
1,659
17,417
8,052
4,573
3,295
14,122
0
56,587
W
Bacchus
BravoBlaze
Bacchus
7,778
566
0
736
15,087
31,122
338
2,377
12,710
33,660
0
L
King Arthur
Pawlee60
King Arthur
18,923
3,288
0
700
26,959
34,468
6
9,516
17,196
0
40,178
L
Vulcan
8,389
2,425
171
2,616
16,714
8,639
0
4,238
12,327
43,579
0
L
11,514
3,577
0
2,258
15,737
8,951
1,656
5,149
10,445
0
36,093
L
Amaterasu
cdub233
Amaterasu
21,018
9,166
0
4,180
25,664
25,093
279
9,308
16,027
0
49,631
L
Ganesha
iambenbanks
Ganesha
8,533
1,072
0
4,158
25,246
40,698
30
9,413
15,371
24,153
0
W
Set
26,947
11,626
0
6,354
22,497
15,347
762
3,728
18,769
0
87,443
W
Kukulkan
xTigerKing9x
Kukulkan
28,370
2,562
591
1,459
14,823
8,574
1,953
2,930
11,893
63,917
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,003
Gold Earned
61,577
260
Minions Killed
361
0
Camps Cleared
0
1,618,316
Distance Traveled
1,694,126
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
12,402
775
42
3
0
370,499
0
W
Skadi
11,432
715
81
5
0
277,839
6
W
Bacchus
12,202
763
37
2
0
357,733
1
L
King Arthur
11,182
699
48
3
0
346,356
0
L
Vulcan
11,015
688
74
5
0
291,328
1
L
Neith
11,274
705
63
4
0
291,987
0
L
Amaterasu
12,293
768
61
4
0
357,576
0
L
Ganesha
11,239
702
14
1
0
331,069
1
W
Set
13,613
851
124
8
0
363,395
3
W
Kukulkan
11,928
746
77
5
0
324,660
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role