Player Matchup

Bastet
Bastet
M4D StealtH x
Bastet
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,534 Elo+
Party 1
Bacchus
Bacchus
ThirtyMcpies
Bacchus
Level 47
God Stats
85W - 47L
1,556 SR
Queue Stats
111W - 85L
1,458 Elo+
Party 1
Poseidon
Poseidon
iEclipse EU
Poseidon
Level 94
God Stats
3W - 0L
1,797 SR
Queue Stats
53W - 59L
1,455 Elo+
Party 1
Team Averages
Level 51
1,618 SR
1,483 Elo+

VS

Team Averages
Level 98
1,278 SR
1,375 Elo+
Nu Wa
Nu Wa
NinjaaMatt
Nu Wa
Level 146
God Stats
7W - 17L
1,305 SR
Queue Stats
400W - 403L
1,541 Elo+
Solo
Terra
Terra
TAPION13
Terra
Level 84
God Stats
5W - 10L
1,328 SR
Queue Stats
29W - 63L
1,228 Elo+
Solo
Bakasura
Bakasura
guille2405
Bakasura
Level 65
God Stats
1W - 1L
1,203 SR
Queue Stats
19W - 21L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 1 / 5
11,151
797
17,774
13,071
4,550
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
ThirtyMcpies
Bacchus
15
3 / 2 / 8
9,969
712
9,547
11,759
13,142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Poseidon
iEclipse EU
Poseidon
17
4 / 2 / 6
10,852
775
13,393
11,580
2,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
15
2 / 4 / 3
9,788
699
14,358
13,645
4,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Terra
TAPION13
Terra
15
1 / 4 / 3
9,081
649
2,565
17,991
9,818
Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Bakasura
guille2405
Bakasura
14
2 / 7 / 1
9,369
669
7,723
15,837
8,935
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
12
15
Kills
5
5
Deaths
15
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
8
1
5
10.5
L
Nu Wa
2
4
3
0.88
L
Terra
TAPION13
Terra
1
4
3
0.63
W
Bacchus
ThirtyMcpies
Bacchus
3
2
8
3.5
L
Bakasura
guille2405
Bakasura
2
7
1
0.36
W
Poseidon
iEclipse EU
Poseidon
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,714
Damage
24,646
36,410
Taken
47,473
20,613
Mitigated
23,659
5,527
Healing
10,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,774
7,627
0
2,327
13,071
4,550
835
6,219
6,492
0
33,897
L
Nu Wa
14,358
5,217
0
1,398
13,645
4,906
0
4,717
8,793
49,347
0
L
Terra
TAPION13
Terra
2,565
892
2,029
4,858
17,991
9,818
0
8,191
9,211
11,049
0
W
Bacchus
ThirtyMcpies
Bacchus
9,547
687
0
2,700
11,759
13,142
695
4,863
6,237
27,002
0
L
Bakasura
guille2405
Bakasura
7,723
4,820
0
2,227
15,837
8,935
0
8,848
6,386
0
36,420
W
Poseidon
iEclipse EU
Poseidon
13,393
1,776
0
500
11,580
2,921
816
5,875
4,955
65,954
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,972
Gold Earned
28,238
185
Minions Killed
152
0
Camps Cleared
0
795,924
Distance Traveled
700,864
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
11,151
797
38
3
0
273,650
0
L
Nu Wa
9,788
699
81
6
0
214,156
1
L
Terra
9,081
649
19
1
0
223,771
1
W
Bacchus
9,969
712
32
2
0
267,044
1
L
Bakasura
9,369
669
52
4
0
262,937
3
W
Poseidon
10,852
775
115
8
0
255,230
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role