Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
 
Fafnir
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
GrandSchtroumpf
He Bo
Level 127
God Stats
1W - 0L
1,734 SR
Queue Stats
6W - 2L
1,500 Elo+
Party 1
Ishtar
Ishtar
NaDiLoo
Ishtar
Level 159
God Stats
25W - 12L
1,752 SR
Queue Stats
399W - 200L
1,804 Elo+
Party 1
Camazotz
Camazotz
OGPaul
Camazotz
Level 160
God Stats
3W - 0L
1,964 SR
Queue Stats
595W - 258L
1,808 Elo+
Party 1
Team Averages
Level 147
1,690 SR
1,622 Elo+

VS

Team Averages
Level 144
1,557 SR
1,698 Elo+
Fenrir
Fenrir
 
Fenrir
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
CaptainStarlight
Hercules
Level 128
God Stats
1W - 1L
1,367 SR
Queue Stats
3W - 5L
1,678 Elo+
Solo
Sylvanus
Sylvanus
Schlinktus
Sylvanus
Level 160
God Stats
15W - 6L
1,801 SR
Queue Stats
253W - 66L
1,843 Elo+
Party 2
Chronos
Chronos
Vitrioll
Chronos
Level 144
God Stats
0W - 1L
1,357 SR
Queue Stats
18W - 18L
1,606 Elo+
Solo
Ullr
Ullr
semsos
Ullr
Level 160
God Stats
33W - 17L
1,762 SR
Queue Stats
897W - 237L
1,862 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
11
5 / 0 / 3
6,796
680
6,459
9,230
3,997
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fafnir
 
Fafnir
8
0 / 1 / 2
5,502
550
2,950
5,174
3,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
4 / 0 / 1
6,398
640
8,721
6,252
2,103
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
NaDiLoo
Ishtar
9
0 / 2 / 0
5,242
524
4,340
9,040
2,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Camazotz
OGPaul
Camazotz
11
5 / 0 / 3
6,822
682
9,255
9,930
4,729
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
9
1 / 3 / 0
4,917
492
2,453
8,532
3,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
0 / 5 / 0
4,188
419
3,719
9,555
3,734
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
Schlinktus
Sylvanus
7
1 / 1 / 1
5,029
503
4,156
7,658
4,244
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Chronos
Vitrioll
Chronos
8
0 / 3 / 0
4,603
460
2,241
8,735
3,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ullr
semsos
Ullr
9
1 / 2 / 2
5,102
510
6,621
7,310
2,309
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
14
Kills
3
3
Deaths
14
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
5
0
3
6.5
W
Fafnir
 
Fafnir
0
1
2
1
L
Fenrir
 
Fenrir
1
3
0
0.33
L
0
5
0
0
W
4
0
1
4.5
W
Ishtar
NaDiLoo
Ishtar
0
2
0
0
W
Camazotz
OGPaul
Camazotz
5
0
3
6.5
L
Sylvanus
Schlinktus
Sylvanus
1
1
1
1.5
L
Chronos
Vitrioll
Chronos
0
3
0
0
L
Ullr
semsos
Ullr
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,725
Damage
19,190
39,626
Taken
41,790
17,107
Mitigated
16,805
19,528
Healing
11,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
6,459
3,553
0
1,983
9,230
3,997
0
1,075
8,155
0
49,208
W
Fafnir
 
Fafnir
2,950
646
0
2,166
5,174
3,611
0
1,459
3,715
10,599
0
L
Fenrir
 
Fenrir
2,453
751
0
2,825
8,532
3,110
0
323
8,071
0
28,492
L
3,719
1,218
0
1,629
9,555
3,734
0
1,029
7,923
0
14,819
W
8,721
1,038
0
3,672
6,252
2,103
61
2,571
3,681
49,290
0
W
Ishtar
NaDiLoo
Ishtar
4,340
2,745
0
5,016
9,040
2,667
0
1,054
7,986
0
43,889
W
Camazotz
OGPaul
Camazotz
9,255
2,445
0
6,691
9,930
4,729
678
238
9,692
0
35,868
L
Sylvanus
Schlinktus
Sylvanus
4,156
1,576
1,892
2,738
7,658
4,244
0
2,921
4,692
16,361
0
L
Chronos
Vitrioll
Chronos
2,241
1,335
0
1,515
8,735
3,408
0
6,169
2,566
30,497
0
L
Ullr
semsos
Ullr
6,621
2,860
0
970
7,310
2,309
0
1,229
6,081
0
35,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,760
Gold Earned
23,839
346
Minions Killed
227
0
Camps Cleared
0
962,202
Distance Traveled
947,145
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
6,796
680
81
8
0
191,046
0
W
Fafnir
5,502
550
14
1
0
192,726
3
L
Fenrir
4,917
492
64
6
0
193,575
3
L
Hercules
4,188
419
27
3
0
198,459
4
W
He Bo
6,398
640
92
9
0
190,322
5
W
Ishtar
5,242
524
89
9
0
162,943
3
W
Camazotz
6,822
682
70
7
0
225,165
2
L
Sylvanus
5,029
503
23
2
0
184,175
0
L
Chronos
4,603
460
52
5
0
183,785
0
L
Ullr
5,102
510
61
6
0
187,151
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role