Player Matchup

Mulan
Mulan
ismaelmg363
Mulan
Level 148
God Stats
2W - 2L
1,674 SR
Queue Stats
215W - 250L
1,487 Elo+
Solo
Ravana
Ravana
jhon_THE_ThAsH_
Ravana
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,337 Elo+
Party 1
Chang'e
Chang'e
mommyhuntressOwO
Chang'e
Level 35
God Stats
6W - 10L
1,495 SR
Queue Stats
24W - 46L
1,332 Elo+
Party 1
Team Averages
Level 65
1,556 SR
1,386 Elo+

VS

Team Averages
Level 106
1,395 SR
1,426 Elo+
Ravana
Ravana
 
Ravana
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yu Huang
Yu Huang
KBowdown
Yu Huang
Level 158
God Stats
0W - 2L
1,186 SR
Queue Stats
49W - 70L
1,277 Elo+
Solo
Terra
Terra
LongLungLeon
Terra
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 5
10,845
775
11,973
20,459
16,480
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

15
4 / 1 / 5
10,133
724
11,544
14,793
11,891
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

16
1 / 0 / 9
9,828
702
10,173
9,346
4,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
15
0 / 6 / 2
8,928
638
15,580
17,228
14,969
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Yu Huang
KBowdown
Yu Huang
4
0 / 2 / 0
6,768
483
1,049
1,887
590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

16
1 / 2 / 2
9,801
700
13,487
19,325
24,130
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
10
Kills
1
3
Deaths
10
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
0
6
2
0.17
L
Yu Huang
KBowdown
Yu Huang
0
2
0
0
L
1
2
2
1
W
5
2
5
3.75
W
4
1
5
6.5
W
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,690
Damage
30,116
44,598
Taken
38,440
32,565
Mitigated
39,689
23,970
Healing
7,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
15,580
6,823
0
2,639
17,228
14,969
0
3,647
13,581
0
46,808
L
Yu Huang
KBowdown
Yu Huang
1,049
197
0
0
1,887
590
0
458
1,429
3,335
0
L
13,487
1,792
1,896
3,427
19,325
24,130
0
6,209
13,116
39,389
0
W
11,973
2,257
0
9,873
20,459
16,480
272
7,286
13,173
75
54,801
W
11,544
4,055
0
6,396
14,793
11,891
904
3,583
11,210
50
37,770
W
10,173
720
2,262
5,439
9,346
4,194
917
4,245
5,101
34,607
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,806
Gold Earned
25,497
170
Minions Killed
121
0
Camps Cleared
0
731,084
Distance Traveled
557,708
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
8,928
638
61
4
0
235,831
3
L
Yu Huang
6,768
483
4
0
0
33,660
0
L
Terra
9,801
700
56
4
0
288,217
2
W
Mulan
10,845
775
66
5
0
241,576
3
W
Ravana
10,133
724
38
3
0
242,787
0
W
Chang'e
9,828
702
66
5
0
246,721
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role