Player Matchup

Anubis
Anubis
 
Anubis
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
 
Bellona
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
KEEM7K
Kuzenbo
Level 108
God Stats
7W - 4L
1,497 SR
Queue Stats
32W - 35L
1,423 Elo+
Party 1
Lancelot
Lancelot
Katolisx
Lancelot
Level 157
God Stats
4W - 4L
1,509 SR
Queue Stats
520W - 353L
1,617 Elo+
Party 1
Apollo
Apollo
KyleSimp
Apollo
Level 6
God Stats
4W - 0L
1,773 SR
Queue Stats
19W - 7L
1,646 Elo+
Party 1
Team Averages
Level 108
1,556 SR
1,537 Elo+

VS

Team Averages
Level 101
1,585 SR
1,486 Elo+
Hel
Hel
Elitee_Lailaa
Hel
Level 121
God Stats
15W - 10L
1,709 SR
Queue Stats
109W - 119L
1,472 Elo+
Solo
Nu Wa
Nu Wa
JELLYFISH653
Nu Wa
Level 84
God Stats
10W - 7L
1,581 SR
Queue Stats
116W - 99L
1,538 Elo+
Solo
Cernunnos
Cernunnos
XGA KILLTAKER
Cernunnos
Level 43
God Stats
39W - 37L
1,580 SR
Queue Stats
58W - 76L
1,433 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
YHLQMDLG_DANIVRG
Ah Muzen Cab
Level 102
God Stats
4W - 7L
1,480 SR
Queue Stats
158W - 153L
1,491 Elo+
Solo
Loki
Loki
Yo Donkey Kong
Loki
Level 156
God Stats
10W - 8L
1,576 SR
Queue Stats
460W - 470L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
4 / 0 / 2
6,751
675
4,318
4,586
2,063
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
 
Bellona
11
2 / 0 / 0
6,530
653
5,656
5,514
4,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kuzenbo
KEEM7K
Kuzenbo
8
0 / 0 / 2
5,366
537
3,798
5,858
7,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Lancelot
Katolisx
Lancelot
10
2 / 0 / 1
5,796
580
4,104
6,681
2,515
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
KyleSimp
Apollo
10
4 / 0 / 0
5,666
567
7,425
9,192
3,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 0
4,754
475
3,747
6,111
3,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 5 / 0
4,360
436
2,280
6,570
1,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
XGA KILLTAKER
Cernunnos
10
0 / 1 / 0
5,336
534
2,545
8,407
3,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ah Muzen Cab
YHLQMDLG_DANIVRG
Ah Muzen Cab
7
0 / 2 / 0
4,348
435
5,388
8,172
2,661
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

7
0 / 2 / 0
4,606
461
1,411
6,709
1,901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
0
12
Kills
0
0
Deaths
12
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
4
0
2
5
W
Bellona
 
Bellona
2
0
0
2
L
0
2
0
0
L
0
5
0
0
W
Kuzenbo
KEEM7K
Kuzenbo
0
0
2
1
W
Lancelot
Katolisx
Lancelot
2
0
1
2.5
W
Apollo
KyleSimp
Apollo
4
0
0
4
L
Cernunnos
XGA KILLTAKER
Cernunnos
0
1
0
0
L
Ah Muzen Cab
YHLQMDLG_DANIVRG
Ah Muzen Cab
0
2
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,301
Damage
15,371
31,831
Taken
35,969
19,905
Mitigated
12,214
17,882
Healing
13,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
4,318
48
0
3,335
4,586
2,063
471
1,421
3,003
51,191
0
W
Bellona
 
Bellona
5,656
1,866
0
3,192
5,514
4,907
0
167
5,333
0
50,227
L
3,747
190
1,025
3,493
6,111
3,226
0
1,500
4,611
18,553
0
L
2,280
693
0
505
6,570
1,391
0
3,185
3,385
20,478
0
W
Kuzenbo
KEEM7K
Kuzenbo
3,798
1,845
0
1,247
5,858
7,183
25
1,864
3,982
16,414
0
W
Lancelot
Katolisx
Lancelot
4,104
917
0
3,984
6,681
2,515
0
175
6,492
0
43,042
W
Apollo
KyleSimp
Apollo
7,425
5,001
0
6,124
9,192
3,237
0
2,184
6,994
0
50,070
L
Cernunnos
XGA KILLTAKER
Cernunnos
2,545
1,691
0
4,548
8,407
3,035
0
0
8,407
0
40,932
L
Ah Muzen Cab
YHLQMDLG_DANIVRG
Ah Muzen Cab
5,388
1,551
0
2,188
8,172
2,661
0
2,052
6,120
0
33,206
L
1,411
245
0
1,960
6,709
1,901
0
1,379
5,330
0
24,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,109
Gold Earned
23,404
386
Minions Killed
261
0
Camps Cleared
0
1,023,264
Distance Traveled
871,289
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,751
675
92
9
0
175,492
1
W
Bellona
6,530
653
98
10
0
218,085
2
L
Hel
4,754
475
31
3
0
169,217
2
L
Nu Wa
4,360
436
34
3
0
166,195
4
W
Kuzenbo
5,366
537
25
3
0
198,160
2
W
Lancelot
5,796
580
80
8
0
251,614
2
W
Apollo
5,666
567
91
9
0
179,913
0
L
Cernunnos
5,336
534
74
7
0
155,020
1
L
Ah Muzen Cab
4,348
435
59
6
0
168,414
1
L
Loki
4,606
461
63
6
0
212,443
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role