Player Matchup

Izanami
Izanami
Algarete
Izanami
Level 88
God Stats
1W - 2L
1,142 SR
Queue Stats
185W - 199L
1,430 Elo+
Party 2
Ra
Ra
JheryDux
Ra
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,757 Elo+
Party 2
Osiris
Osiris
SoggyNuts420
Osiris
Level 25
God Stats
2W - 4L
1,314 SR
Queue Stats
45W - 58L
1,493 Elo+
Party 2
Ymir
Ymir
Ultimakyla
Ymir
Level 31
God Stats
29W - 24L
1,487 SR
Queue Stats
67W - 79L
1,377 Elo+
Party 2
Ne Zha
Ne Zha
XploudHD
Ne Zha
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,555 Elo+
Party 2
Team Averages
Level 56
1,389 SR
1,523 Elo+

VS

Team Averages
Level 25
1,512 SR
1,353 Elo+
Ymir
Ymir
Biagi35
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,306 Elo+
Party 1
Arachne
Arachne
Callmeclutch40
Arachne
Level 34
God Stats
2W - 3L
1,559 SR
Queue Stats
45W - 57L
1,528 Elo+
Solo
Zeus
Zeus
FroYoRodeo
Zeus
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,335 Elo+
Party 1
Jing Wei
Jing Wei
GucciCat
Jing Wei
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 6L
1,290 Elo+
Party 1
Shiva
Shiva
Kaiolohia1
Shiva
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,306 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Algarete
Izanami
11
3 / 0 / 6
6,637
603
6,074
6,201
1,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
6 / 2 / 1
6,970
634
7,464
6,724
3,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
12
5 / 1 / 2
7,470
679
7,763
9,149
8,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 0 / 9
6,228
566
3,210
4,118
2,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ne Zha
XploudHD
Ne Zha
12
8 / 1 / 5
7,288
663
7,040
8,037
2,819
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Biagi35
Ymir
6
0 / 5 / 2
4,835
440
2,158
10,556
5,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

9
0 / 4 / 1
5,222
475
3,767
11,844
4,328
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

8
0 / 4 / 1
4,727
430
2,719
6,107
1,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
GucciCat
Jing Wei
8
2 / 4 / 0
5,591
508
5,028
8,401
2,044
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shiva
9
1 / 5 / 0
5,260
478
2,481
10,081
4,720
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
7
22
Kills
3
4
Deaths
22
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Izanami
Algarete
Izanami
3
0
6
6
L
Ymir
Biagi35
Ymir
0
5
2
0.2
L
0
4
1
0.13
L
0
4
1
0.13
L
Jing Wei
GucciCat
Jing Wei
2
4
0
0.5
W
6
2
1
3.25
L
Shiva
1
5
0
0.2
W
Osiris
5
1
2
6
W
0
0
9
4.5
W
Ne Zha
XploudHD
Ne Zha
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,551
Damage
16,153
34,229
Taken
46,989
18,218
Mitigated
18,451
12,234
Healing
6,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Algarete
Izanami
6,074
4,596
0
2,429
6,201
1,859
581
805
5,181
0
43,578
L
Ymir
Biagi35
Ymir
2,158
699
0
985
10,556
5,367
0
2,823
7,733
10,211
0
L
3,767
2,496
0
2,428
11,844
4,328
0
3,015
8,829
0
35,100
L
2,719
930
0
250
6,107
1,992
64
2,788
3,319
21,526
0
L
Jing Wei
GucciCat
Jing Wei
5,028
3,870
0
1,516
8,401
2,044
0
1,483
6,918
0
28,911
W
7,464
1,319
294
1,729
6,724
3,001
1,538
2,224
4,500
45,262
0
L
Shiva
2,481
786
0
895
10,081
4,720
0
565
9,516
0
23,587
W
Osiris
7,763
2,682
0
5,117
9,149
8,134
1,068
110
9,039
0
44,576
W
3,210
1,034
292
1,009
4,118
2,405
419
994
3,124
18,346
0
W
Ne Zha
XploudHD
Ne Zha
7,040
2,489
0
1,364
8,037
2,819
412
744
7,293
0
49,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,593
Gold Earned
25,635
327
Minions Killed
196
0
Camps Cleared
0
1,097,011
Distance Traveled
992,832
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,637
603
78
7
0
196,767
3
L
Ymir
4,835
440
12
1
0
188,042
0
L
Arachne
5,222
475
63
6
0
239,686
1
L
Zeus
4,727
430
32
3
0
196,740
1
L
Jing Wei
5,591
508
52
5
0
179,110
1
W
Ra
6,970
634
67
6
0
214,945
2
L
Shiva
5,260
478
37
3
0
189,254
0
W
Osiris
7,470
679
69
6
0
214,717
2
W
Ymir
6,228
566
30
3
0
217,653
2
W
Ne Zha
7,288
663
83
8
0
252,929
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role