Player Matchup

Baron Samedi
Baron Samedi
BadTavinhu
Baron Samedi
Level 100
God Stats
1W - 3L
1,519 SR
Queue Stats
5W - 11L
1,411 Elo+
Party 1
Vamana
Vamana
Dayan-_7
Vamana
Level 144
God Stats
3W - 2L
1,760 SR
Queue Stats
11W - 20L
1,382 Elo+
Party 1
Bacchus
Bacchus
Fearleess124
Bacchus
Level 16
God Stats
0W - 1L
1,735 SR
Queue Stats
5W - 2L
1,836 Elo+
Party 1
Team Averages
Level 87
1,671 SR
1,543 Elo+

VS

Team Averages
Level 39
1,450 SR
1,497 Elo+
Medusa
Medusa
BeyondxNetero
Medusa
Level 14
God Stats
1W - 1L
1,282 SR
Queue Stats
3W - 2L
1,464 Elo+
Party 2
Chaac
Chaac
SteadyMawbin
Chaac
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Cerberus
Cerberus
lionheart1457
Cerberus
Level 92
God Stats
1W - 0L
1,567 SR
Queue Stats
10W - 10L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BadTavinhu
Baron Samedi
16
2 / 8 / 3
10,660
627
12,205
21,131
13,030
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vamana
Dayan-_7
Vamana
15
1 / 4 / 3
10,770
634
12,491
23,681
31,325
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bacchus
Fearleess124
Bacchus
15
2 / 4 / 2
10,826
637
12,955
16,907
28,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 2 / 10
12,683
746
22,806
17,803
9,840
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

18
3 / 3 / 8
11,850
697
14,658
21,406
20,825
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cerberus
lionheart1457
Cerberus
18
8 / 0 / 7
13,434
790
12,940
17,600
22,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
41
5
Kills
16
16
Deaths
5
8
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BadTavinhu
Baron Samedi
2
8
3
0.44
W
5
2
10
5
L
Vamana
Dayan-_7
Vamana
1
4
3
0.63
L
Bacchus
Fearleess124
Bacchus
2
4
2
0.75
W
3
3
8
2.33
W
Cerberus
lionheart1457
Cerberus
8
0
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,651
Damage
50,404
61,719
Taken
56,809
72,928
Mitigated
52,727
16,684
Healing
23,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BadTavinhu
Baron Samedi
12,205
1,100
2,210
4,410
21,131
13,030
102
4,596
16,535
44,043
0
W
22,806
14,724
32
4,927
17,803
9,840
2,755
9,001
8,802
0
69,994
L
Vamana
Dayan-_7
Vamana
12,491
6,442
319
7,483
23,681
31,325
849
4,632
19,049
0
45,145
L
Bacchus
Fearleess124
Bacchus
12,955
1,778
801
1,461
16,907
28,573
0
3,784
13,123
35,457
0
W
14,658
3,540
594
9,170
21,406
20,825
100
10,607
10,799
0
49,632
W
Cerberus
lionheart1457
Cerberus
12,940
1,379
0
9,221
17,600
22,062
677
5,938
11,662
42,926
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,256
Gold Earned
37,967
159
Minions Killed
221
0
Camps Cleared
0
825,679
Distance Traveled
894,992
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,660
627
56
3
0
235,732
0
W
Medusa
12,683
746
81
5
0
287,912
0
L
Vamana
10,770
634
58
3
0
293,779
0
L
Bacchus
10,826
637
45
3
0
296,168
1
W
Chaac
11,850
697
53
3
0
316,580
2
W
Cerberus
13,434
790
87
5
0
290,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role