Player Matchup

Janus
Janus
AyItsDoxx
Janus
Level 145
God Stats
4W - 6L
1,335 SR
Queue Stats
266W - 324L
1,378 Elo+
Party 2
Cerberus
Cerberus
Broke5XP
Cerberus
Level 102
God Stats
2W - 0L
1,500 SR
Queue Stats
49W - 37L
1,543 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Daviotori
Cu Chulainn
Level 106
God Stats
8W - 12L
1,337 SR
Queue Stats
125W - 152L
1,389 Elo+
Party 2
Charybdis
Charybdis
GraceCarries
Charybdis
Level 86
God Stats
2W - 3L
1,436 SR
Queue Stats
254W - 242L
1,537 Elo+
Party 1
Ratatoskr
Ratatoskr
Humpp XP
Ratatoskr
Level 51
God Stats
5W - 5L
1,152 SR
Queue Stats
97W - 105L
1,420 Elo+
Party 1
Team Averages
Level 98
1,352 SR
1,453 Elo+

VS

Team Averages
Level 118
1,445 SR
1,411 Elo+
Izanami
Izanami
Alex_zander19
Izanami
Level 87
God Stats
120W - 102L
1,521 SR
Queue Stats
297W - 293L
1,460 Elo+
Solo
Fenrir
Fenrir
G_m0nk3y8969
Fenrir
Level 144
God Stats
2W - 3L
1,663 SR
Queue Stats
18W - 20L
1,432 Elo+
Solo
Ra
Ra
Imperius6912
Ra
Level 87
God Stats
1W - 2L
1,212 SR
Queue Stats
17W - 10L
1,285 Elo+
Solo
Sylvanus
Sylvanus
KingDarius91704
Sylvanus
Level 144
God Stats
6W - 21L
1,330 SR
Queue Stats
182W - 221L
1,426 Elo+
Solo
Hercules
Hercules
danb00za
Hercules
Level 130
God Stats
9W - 14L
1,499 SR
Queue Stats
115W - 123L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
AyItsDoxx
Janus
17
6 / 3 / 6
11,831
514
16,859
12,175
5,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Broke5XP
Cerberus
17
5 / 2 / 11
12,347
537
11,859
22,788
23,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cu Chulainn
Daviotori
Cu Chulainn
17
3 / 3 / 5
11,107
483
16,177
19,874
25,857
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charybdis
GraceCarries
Charybdis
20
7 / 4 / 5
14,203
618
21,126
18,357
8,062
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ratatoskr
Humpp XP
Ratatoskr
18
4 / 6 / 4
11,872
516
9,157
22,069
9,825
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
15
3 / 7 / 6
10,215
444
16,427
23,675
9,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
16
4 / 6 / 4
10,481
456
11,785
25,371
16,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
3 / 5 / 4
10,504
457
13,796
16,310
6,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Sylvanus
12
3 / 4 / 4
9,168
399
6,818
12,946
8,734
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hercules
danb00za
Hercules
17
5 / 3 / 1
11,644
506
15,822
23,112
26,538
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
37
25
Kills
18
18
Deaths
25
31
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Izanami
3
7
6
0.86
W
Janus
AyItsDoxx
Janus
6
3
6
3
W
Cerberus
Broke5XP
Cerberus
5
2
11
5.25
W
Cu Chulainn
Daviotori
Cu Chulainn
3
3
5
1.83
L
Fenrir
4
6
4
1
W
Charybdis
GraceCarries
Charybdis
7
4
5
2.38
W
Ratatoskr
Humpp XP
Ratatoskr
4
6
4
1
L
3
5
4
1
L
Sylvanus
3
4
4
1.25
L
Hercules
danb00za
Hercules
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,178
Damage
64,648
95,263
Taken
101,414
72,384
Mitigated
68,065
29,320
Healing
31,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
16,427
11,105
0
5,569
23,675
9,285
753
5,743
17,825
0
85,566
W
Janus
AyItsDoxx
Janus
16,859
526
0
1,134
12,175
5,394
1,091
3,611
8,564
72,432
0
W
Cerberus
Broke5XP
Cerberus
11,859
995
271
7,565
22,788
23,246
0
6,982
15,806
45,271
0
W
Cu Chulainn
Daviotori
Cu Chulainn
16,177
2,247
0
4,741
19,874
25,857
137
1,045
18,829
0
78,074
L
Fenrir
11,785
1,606
0
9,335
25,371
16,654
243
5,507
19,561
0
65,055
W
Charybdis
GraceCarries
Charybdis
21,126
12,286
0
7,025
18,357
8,062
8,351
3,918
14,439
0
158,020
W
Ratatoskr
Humpp XP
Ratatoskr
9,157
3,416
0
8,584
22,069
9,825
0
4,660
17,409
0
97,039
L
13,796
1,490
2,737
3,911
16,310
6,854
312
6,842
9,267
68,348
0
L
Sylvanus
6,818
2,267
1,629
4,516
12,946
8,734
493
6,045
6,431
28,773
13,091
L
Hercules
danb00za
Hercules
15,822
5,692
0
3,324
23,112
26,538
2,700
5,496
16,295
0
83,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,360
Gold Earned
52,012
663
Minions Killed
529
0
Camps Cleared
0
2,215,395
Distance Traveled
1,872,425
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,215
444
119
5
0
340,359
1
W
Janus
11,831
514
107
5
0
450,046
5
W
Cerberus
12,347
537
82
4
0
451,191
10
W
Cu Chulainn
11,107
483
94
4
0
427,791
1
L
Fenrir
10,481
456
97
4
0
442,327
2
W
Charybdis
14,203
618
218
9
0
426,500
3
W
Ratatoskr
11,872
516
162
7
0
459,867
0
L
Ra
10,504
457
109
5
0
441,635
1
L
Sylvanus
9,168
399
63
3
0
221,703
2
L
Hercules
11,644
506
141
6
0
426,401
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role