Player Matchup

Medusa
Medusa
SojuFighter
Medusa
Level 124
God Stats
10W - 4L
1,673 SR
Queue Stats
63W - 55L
1,440 Elo+
Party 1
Bellona
Bellona
Y6GQ
Bellona
Level 60
God Stats
10W - 10L
1,504 SR
Queue Stats
73W - 83L
1,426 Elo+
Solo
Scylla
Scylla
Zman2307
Scylla
Level 109
God Stats
1W - 2L
1,067 SR
Queue Stats
78W - 76L
1,476 Elo+
Party 1
Team Averages
Level 98
1,415 SR
1,447 Elo+

VS

Team Averages
Level 101
1,431 SR
1,506 Elo+
Tyr
Tyr
Maximus6215
Tyr
Level 127
God Stats
0W - 1L
1,689 SR
Queue Stats
102W - 84L
1,593 Elo+
Party 2
Maui
Maui
NecroGenesis28
Maui
Level 68
God Stats
1W - 4L
1,285 SR
Queue Stats
34W - 39L
1,437 Elo+
Party 2
Mercury
Mercury
iMR Lemmiwinks
Mercury
Level 109
God Stats
2W - 8L
1,319 SR
Queue Stats
204W - 233L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
5 / 1 / 3
8,211
821
12,711
8,550
3,670
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Y6GQ
Bellona
12
1 / 1 / 5
7,977
798
4,532
9,126
8,549
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
Zman2307
Scylla
13
3 / 0 / 5
7,820
782
7,285
3,907
1,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 1
6,878
688
4,763
12,187
11,203
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

12
1 / 2 / 1
6,797
680
4,655
7,741
7,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
1 / 4 / 1
7,045
705
4,252
10,330
5,879
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
5
9
Kills
2
2
Deaths
9
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
L
1
2
1
0.75
W
Medusa
5
1
3
6.5
W
Bellona
Y6GQ
Bellona
1
1
5
3.5
W
Scylla
Zman2307
Scylla
3
0
5
5.5
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,528
Damage
13,670
21,583
Taken
30,258
13,758
Mitigated
24,133
5,365
Healing
5,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,763
433
0
2,664
12,187
11,203
0
2,364
9,823
0
20,540
L
4,655
430
0
136
7,741
7,051
0
2,329
5,412
14,506
0
W
Medusa
12,711
7,871
0
1,194
8,550
3,670
1,252
1,087
7,301
0
33,642
W
Bellona
Y6GQ
Bellona
4,532
709
1,430
1,650
9,126
8,549
0
1,982
6,928
0
16,382
W
Scylla
Zman2307
Scylla
7,285
767
0
1,091
3,907
1,539
195
1,140
2,609
27,067
0
L
4,252
1,438
250
2,186
10,330
5,879
0
2,687
7,643
0
33,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,008
Gold Earned
20,720
114
Minions Killed
118
0
Camps Cleared
0
601,405
Distance Traveled
583,254
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,878
688
45
5
0
202,684
1
L
Maui
6,797
680
30
3
0
175,297
0
W
Medusa
8,211
821
45
5
0
174,121
2
W
Bellona
7,977
798
22
2
0
220,464
0
W
Scylla
7,820
782
47
5
0
206,820
4
L
Mercury
7,045
705
43
4
0
205,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role