Player Matchup

Morgan Le Fay
Morgan Le Fay
NemesisShiba
Morgan Le Fay
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,269 Elo+
Party 1
Susano
Susano
ShxdowHxnter99
Susano
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,127 Elo+
Party 1
Geb
Geb
Zones98
Geb
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,214 Elo+
Party 1
Team Averages
Level 37
1,500 SR
1,203 Elo+

VS

Team Averages
Level 65
1,506 SR
1,376 Elo+
Ravana
Ravana
GoldenSamurai8
Ravana
Level 42
God Stats
3W - 2L
1,500 SR
Queue Stats
39W - 42L
1,344 Elo+
Party 2
Sol
Sol
Nuribil
Sol
Level 123
God Stats
21W - 19L
1,519 SR
Queue Stats
66W - 61L
1,500 Elo+
Solo
Athena
Athena
rubendperez
Athena
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
5W - 3L
1,284 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
NemesisShiba
Morgan Le Fay
10
1 / 4 / 0
6,063
606
6,469
9,284
4,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
0 / 4 / 1
5,962
596
6,180
9,482
4,271
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Geb
10
0 / 3 / 1
6,471
647
4,117
12,323
10,483
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 8
7,398
740
5,476
3,896
3,111
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sol
13
3 / 1 / 7
7,857
786
12,324
8,143
4,044
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Athena
13
6 / 0 / 5
8,505
851
7,335
13,159
13,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
31
1
Kills
11
11
Deaths
1
2
Assists
20
Player
Kills
Deaths
Assists
KDA
W
2
0
8
6
L
Morgan Le Fay
NemesisShiba
Morgan Le Fay
1
4
0
0.25
W
Sol
3
1
7
6.5
L
0
4
1
0.13
L
Geb
0
3
1
0.17
W
Athena
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,766
Damage
25,135
31,089
Taken
25,198
18,935
Mitigated
20,212
3,048
Healing
10,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,476
534
0
1,296
3,896
3,111
0
1,438
2,458
0
12,243
L
Morgan Le Fay
NemesisShiba
Morgan Le Fay
6,469
1,960
0
454
9,284
4,181
0
5,407
3,705
19,535
0
W
Sol
12,324
4,401
80
3,767
8,143
4,044
1,522
3,756
4,387
44,088
4,110
L
6,180
1,837
0
0
9,482
4,271
0
5,800
3,548
0
16,967
L
Geb
4,117
985
1,482
1,112
12,323
10,483
0
7,903
4,205
10,823
0
W
Athena
7,335
1,526
380
4,807
13,159
13,057
0
5,476
7,683
17,645
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,496
Gold Earned
23,760
61
Minions Killed
115
0
Camps Cleared
0
504,020
Distance Traveled
571,533
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
7,398
740
19
2
0
193,659
0
L
Morgan Le Fay
6,063
606
29
3
0
147,878
0
W
Sol
7,857
786
79
8
0
176,998
1
L
Susano
5,962
596
21
2
0
179,303
1
L
Geb
6,471
647
11
1
0
176,839
2
W
Athena
8,505
851
17
2
0
200,876
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role