Player Matchup

Bellona
Bellona
CruzBird26
Bellona
Level 89
God Stats
1W - 3L
1,538 SR
Queue Stats
10W - 13L
1,454 Elo+
Party 2
Medusa
Medusa
LordPlatanoX
Medusa
Level 128
God Stats
0W - 1L
1,528 SR
Queue Stats
11W - 15L
1,471 Elo+
Party 2
Atlas
Atlas
TenguxRaijin
Atlas
Level 34
God Stats
0W - 1L
1,751 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Scylla
Scylla
o DIVO o
Scylla
Level 125
God Stats
0W - 1L
1,396 SR
Queue Stats
1W - 4L
1,481 Elo+
Party 2
Lancelot
Lancelot
xMoyox
Lancelot
Level 146
God Stats
2W - 2L
1,458 SR
Queue Stats
13W - 17L
1,476 Elo+
Party 2
Team Averages
Level 104
1,534 SR
1,476 Elo+

VS

Team Averages
Level 67
1,625 SR
1,561 Elo+
Charybdis
Charybdis
Batman4432
Charybdis
Level 82
God Stats
5W - 0L
1,895 SR
Queue Stats
31W - 19L
1,656 Elo+
Party 1
Sobek
Sobek
Holy Sniper IV
Sobek
Level 86
God Stats
1W - 0L
1,701 SR
Queue Stats
11W - 7L
1,605 Elo+
Party 1
Bellona
Bellona
TerminusEst6430
Bellona
Level 89
God Stats
6W - 2L
1,394 SR
Queue Stats
51W - 35L
1,619 Elo+
Party 1
Anhur
Anhur
last00breath
Anhur
Level 46
God Stats
2W - 4L
1,291 SR
Queue Stats
49W - 61L
1,424 Elo+
Solo
Hades
Hades
xxkillerbadassx
Hades
Level 34
God Stats
1W - 0L
1,842 SR
Queue Stats
4W - 4L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CruzBird26
Bellona
10
0 / 2 / 2
6,105
555
5,805
9,433
6,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
6
0 / 5 / 2
4,639
422
3,593
8,534
2,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

7
1 / 5 / 1
5,051
459
2,470
9,997
4,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
o DIVO o
Scylla
9
2 / 2 / 0
5,617
511
5,399
4,737
1,555
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
xMoyox
Lancelot
9
2 / 3 / 1
5,889
535
3,478
10,149
3,728
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Batman4432
Charybdis
11
7 / 0 / 3
6,589
599
12,806
8,792
3,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
2 / 1 / 5
5,976
543
2,485
10,465
8,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

12
5 / 1 / 4
7,039
640
10,008
11,817
7,982
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

11
2 / 1 / 1
6,341
576
4,392
7,973
2,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
1 / 2 / 3
5,653
514
2,534
4,571
2,214
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
33
5
Kills
17
17
Deaths
5
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Batman4432
Charybdis
7
0
3
8.5
L
Bellona
CruzBird26
Bellona
0
2
2
0.5
W
2
1
5
4.5
L
Medusa
0
5
2
0.2
L
1
5
1
0.3
W
5
1
4
7
W
2
1
1
2.5
L
Scylla
o DIVO o
Scylla
2
2
0
1
L
Lancelot
xMoyox
Lancelot
2
3
1
0.83
W
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,745
Damage
32,225
42,850
Taken
43,618
18,332
Mitigated
24,500
7,120
Healing
13,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Batman4432
Charybdis
12,806
7,896
0
5,523
8,792
3,133
310
1,487
7,305
0
59,350
L
Bellona
CruzBird26
Bellona
5,805
1,956
45
3,344
9,433
6,243
277
0
9,433
0
36,234
W
2,485
162
0
1,788
10,465
8,361
0
1,253
9,212
12,032
2,601
L
Medusa
3,593
1,919
179
1,473
8,534
2,039
444
1,219
7,315
0
21,508
L
2,470
1,293
0
331
9,997
4,767
348
1,412
8,585
7,933
0
W
10,008
4,537
0
2,400
11,817
7,982
0
2,303
9,514
0
59,210
W
4,392
2,034
0
3,614
7,973
2,810
70
276
7,697
0
35,577
L
Scylla
o DIVO o
Scylla
5,399
733
287
721
4,737
1,555
0
964
3,773
29,146
0
L
Lancelot
xMoyox
Lancelot
3,478
1,061
0
740
10,149
3,728
29
823
9,326
0
30,391
W
2,534
50
115
149
4,571
2,214
434
2,550
2,021
22,296
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,301
Gold Earned
31,598
211
Minions Killed
325
0
Camps Cleared
0
1,084,920
Distance Traveled
1,019,247
20
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
6,589
599
83
8
0
195,350
7
L
Bellona
6,105
555
59
5
0
223,888
3
W
Sobek
5,976
543
22
2
0
203,229
0
L
Medusa
4,639
422
30
3
0
194,596
4
L
Atlas
5,051
459
14
1
0
198,071
0
W
Bellona
7,039
640
95
9
0
243,193
2
W
Anhur
6,341
576
83
8
0
187,767
1
L
Scylla
5,617
511
47
4
0
217,189
9
L
Lancelot
5,889
535
61
6
0
251,176
4
W
Hades
5,653
514
42
4
0
189,708
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role