Player Matchup

Bakasura
Bakasura
HyPLuna
Bakasura
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 20L
1,229 Elo+
Party 1
Cabrakan
Cabrakan
Joselc37
Cabrakan
Level 19
God Stats
2W - 6L
1,185 SR
Queue Stats
4W - 13L
1,229 Elo+
Party 1
Neith
Neith
Radesanin91
Neith
Level 99
God Stats
167W - 154L
1,501 SR
Queue Stats
255W - 267L
1,417 Elo+
Solo
King Arthur
King Arthur
futbolerochachi
King Arthur
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 9L
1,183 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
kakawetito
Morgan Le Fay
Level 48
God Stats
4W - 4L
1,351 SR
Queue Stats
24W - 39L
1,377 Elo+
Party 1
Team Averages
Level 35
1,407 SR
1,287 Elo+

VS

Team Averages
Level 69
1,447 SR
1,388 Elo+
Ne Zha
Ne Zha
JoseRomero1999
Ne Zha
Level 113
God Stats
5W - 6L
1,458 SR
Queue Stats
136W - 150L
1,444 Elo+
Party 2
Erlang Shen
Erlang Shen
ParacaEye
Erlang Shen
Level 61
God Stats
28W - 53L
1,384 SR
Queue Stats
130W - 203L
1,389 Elo+
Party 2
Anubis
Anubis
antonio22soto
Anubis
Level 36
God Stats
31W - 40L
1,416 SR
Queue Stats
87W - 116L
1,391 Elo+
Party 2
Bacchus
Bacchus
dracula296
Bacchus
Level 48
God Stats
2W - 3L
1,576 SR
Queue Stats
95W - 94L
1,366 Elo+
Solo
Danzaburou
Danzaburou
mischief-1-
Danzaburou
Level 86
God Stats
17W - 19L
1,400 SR
Queue Stats
266W - 300L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
HyPLuna
Bakasura
14
17 / 0 / 1
9,052
696
17,532
10,766
4,385
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cabrakan
Joselc37
Cabrakan
9
2 / 2 / 0
6,070
467
1,655
8,800
7,291
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
1 / 1 / 4
6,428
494
7,527
7,614
3,683
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
futbolerochachi
King Arthur
11
0 / 3 / 4
6,424
494
3,465
11,304
11,123
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Morgan Le Fay
kakawetito
Morgan Le Fay
11
2 / 3 / 3
6,922
532
6,094
7,911
3,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 7 / 0
6,550
504
4,633
11,706
5,170
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Erlang Shen
ParacaEye
Erlang Shen
12
2 / 5 / 0
7,108
547
8,287
14,929
12,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
1 / 5 / 2
6,086
468
1,877
7,051
2,990
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
dracula296
Bacchus
7
0 / 5 / 2
5,687
437
4,230
12,538
9,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Danzaburou
mischief-1-
Danzaburou
12
2 / 1 / 0
7,202
554
8,765
8,864
3,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
12
22
Kills
8
9
Deaths
23
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bakasura
HyPLuna
Bakasura
17
0
1
17.5
L
3
7
0
0.43
W
Cabrakan
Joselc37
Cabrakan
2
2
0
1
L
Erlang Shen
ParacaEye
Erlang Shen
2
5
0
0.4
W
1
1
4
3
L
1
5
2
0.4
L
Bacchus
dracula296
Bacchus
0
5
2
0.2
W
King Arthur
futbolerochachi
King Arthur
0
3
4
0.67
W
Morgan Le Fay
kakawetito
Morgan Le Fay
2
3
3
1.17
L
Danzaburou
mischief-1-
Danzaburou
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,273
Damage
27,792
46,395
Taken
55,088
29,567
Mitigated
32,701
5,571
Healing
15,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
HyPLuna
Bakasura
17,532
11,491
0
2,517
10,766
4,385
0
1,794
8,972
0
47,875
L
4,633
1,674
0
842
11,706
5,170
494
564
10,767
0
38,869
W
Cabrakan
Joselc37
Cabrakan
1,655
520
0
736
8,800
7,291
412
712
8,088
7,509
0
L
Erlang Shen
ParacaEye
Erlang Shen
8,287
5,536
0
4,863
14,929
12,144
663
364
13,098
0
44,366
W
7,527
2,793
59
1,439
7,614
3,683
902
1,189
6,425
0
50,010
L
1,877
169
0
1,868
7,051
2,990
833
3,617
2,978
29,976
0
L
Bacchus
dracula296
Bacchus
4,230
956
22
2,248
12,538
9,075
84
2,408
9,778
13,189
0
W
King Arthur
futbolerochachi
King Arthur
3,465
1,032
0
370
11,304
11,123
0
0
11,304
0
19,628
W
Morgan Le Fay
kakawetito
Morgan Le Fay
6,094
1,019
0
450
7,911
3,085
682
2,412
5,499
42,954
0
L
Danzaburou
mischief-1-
Danzaburou
8,765
3,309
0
5,437
8,864
3,322
181
796
8,046
0
60,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,896
Gold Earned
32,633
257
Minions Killed
297
0
Camps Cleared
0
1,281,405
Distance Traveled
1,040,638
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
9,052
696
83
6
0
327,161
0
L
Ne Zha
6,550
504
66
5
0
186,091
0
W
Cabrakan
6,070
467
11
1
0
244,407
0
L
Erlang Shen
7,108
547
70
5
0
254,869
0
W
Neith
6,428
494
59
5
0
210,158
5
L
Anubis
6,086
468
50
4
0
132,938
0
L
Bacchus
5,687
437
20
2
0
242,247
0
W
King Arthur
6,424
494
25
2
0
249,452
0
W
Morgan Le Fay
6,922
532
79
6
0
250,227
0
L
Danzaburou
7,202
554
91
7
0
224,493
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role