Player Matchup

Jormungandr
Jormungandr
Gold III
Infernal Jootz
Jormungandr
Gold III
Level 129
God Stats
402W - 359L
1,573 SR
Queue Stats
680W - 807L
1,659 MMR
Party 1
Chaac
Chaac
Silver II
godly_t-rex
Chaac
Silver II
Level 123
God Stats
0W - 5L
1,514 SR
Queue Stats
32W - 40L
1,315 MMR
Party 1
Vulcan
Vulcan
Gold V
x-Syke____y
Vulcan
Gold V
Level 98
God Stats
24W - 22L
1,573 SR
Queue Stats
315W - 334L
1,382 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 117
1,553 SR
1,452 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 131
1,509 SR
1,456 MMR
Medusa
Medusa
Silver II
aureliopro3
Medusa
Silver II
Level 127
God Stats
2W - 2L
1,434 SR
Queue Stats
23W - 23L
1,406 MMR
Party 2
Cthulhu
Cthulhu
Silver III
germansanchez999
Cthulhu
Silver III
Level 119
God Stats
7W - 4L
1,536 SR
Queue Stats
23W - 23L
1,406 MMR
Party 2
Baba Yaga
Baba Yaga
Gold I
sandmann43
Baba Yaga
Gold I
Level 148
God Stats
23W - 25L
1,558 SR
Queue Stats
358W - 375L
1,555 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Infernal Jootz
Jormungandr
12
1 / 1 / 0
7,423
675
7,459
10,206
8,249
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

11
1 / 4 / 1
7,194
654
6,252
13,812
15,138
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Vulcan
10
0 / 4 / 1
6,731
612
6,347
6,329
2,755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
HeraAtlasCabrakanAo KuangAchilles

VS

Bans
Ah Muzen CabCernunnosThorDanzaburouChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
5 / 0 / 1
8,671
788
10,284
9,307
4,089
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 2 / 8
8,742
795
6,845
12,530
14,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baba Yaga
sandmann43
Baba Yaga
13
4 / 0 / 5
8,597
782
10,101
10,111
5,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
23
2
Kills
9
9
Deaths
2
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Infernal Jootz
Jormungandr
1
1
0
1
W
Medusa
5
0
1
5.5
W
0
2
8
2
L
1
4
1
0.38
W
Baba Yaga
sandmann43
Baba Yaga
4
0
5
6.5
L
Vulcan
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,058
Damage
27,230
30,347
Taken
31,948
26,142
Mitigated
23,930
2,634
Healing
10,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Infernal Jootz
Jormungandr
7,459
1,986
0
0
10,206
8,249
0
5,590
4,616
29,132
0
W
Medusa
10,284
5,321
0
1,375
9,307
4,089
1,861
2,969
6,266
0
47,381
W
6,845
1,086
832
4,417
12,530
14,482
72
5,773
6,449
22,754
0
L
6,252
1,181
0
2,032
13,812
15,138
0
7,441
6,371
81
16,750
W
Baba Yaga
sandmann43
Baba Yaga
10,101
561
0
4,285
10,111
5,359
719
5,705
4,272
32,858
0
L
Vulcan
6,347
2,477
0
602
6,329
2,755
87
3,951
2,378
23,117
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,348
Gold Earned
26,010
104
Minions Killed
143
0
Camps Cleared
0
555,581
Distance Traveled
663,396
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,423
675
48
4
0
204,656
2
W
Medusa
8,671
788
68
6
0
217,082
2
W
Cthulhu
8,742
795
26
2
0
223,068
0
L
Chaac
7,194
654
26
2
0
189,577
1
W
Baba Yaga
8,597
782
49
4
0
223,246
2
L
Vulcan
6,731
612
30
3
0
161,348
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role