Player Matchup

Maui
Maui
DesolateLightx
Maui
Level 158
God Stats
5W - 4L
1,507 SR
Queue Stats
123W - 112L
1,551 Elo+
Party 1
Ares
Ares
SickSymbols
Ares
Level 122
God Stats
5W - 5L
1,450 SR
Queue Stats
276W - 252L
1,490 Elo+
Solo
Chernobog
Chernobog
Sulux029k
Chernobog
Level 155
God Stats
7W - 4L
1,636 SR
Queue Stats
158W - 152L
1,547 Elo+
Party 1
Poseidon
Poseidon
The Fun Butter
Poseidon
Level 108
God Stats
2W - 2L
1,304 SR
Queue Stats
47W - 48L
1,539 Elo+
Party 1
Hercules
Hercules
vorquee
Hercules
Level 146
God Stats
2W - 3L
1,561 SR
Queue Stats
367W - 361L
1,546 Elo+
Party 1
Team Averages
Level 138
1,491 SR
1,534 Elo+

VS

Team Averages
Level 109
1,526 SR
1,486 Elo+
Danzaburou
Danzaburou
CursingDuck
Danzaburou
Level 104
God Stats
7W - 14L
1,462 SR
Queue Stats
139W - 153L
1,439 Elo+
Solo
Athena
Athena
D_R_A_G_0_N_280
Athena
Level 119
God Stats
3W - 5L
1,492 SR
Queue Stats
155W - 120L
1,523 Elo+
Party 2
Merlin
Merlin
Hibernyus
Merlin
Level 107
God Stats
12W - 5L
1,579 SR
Queue Stats
203W - 193L
1,501 Elo+
Solo
Mercury
Mercury
TurtleBoy510
Mercury
Level 89
God Stats
4W - 2L
1,607 SR
Queue Stats
213W - 212L
1,449 Elo+
Party 2
Vamana
Vamana
shaneshine616
Vamana
Level 125
God Stats
2W - 3L
1,490 SR
Queue Stats
142W - 138L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 3
7,927
661
5,884
9,869
6,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 1 / 3
6,612
551
3,984
7,137
6,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chernobog
Sulux029k
Chernobog
12
2 / 0 / 2
7,049
587
7,600
7,918
2,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Poseidon
11
2 / 2 / 1
6,408
534
3,301
6,055
2,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
vorquee
Hercules
11
2 / 0 / 3
6,809
567
3,816
6,882
3,065
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CursingDuck
Danzaburou
9
1 / 3 / 0
5,726
477
3,598
6,848
2,219
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
1 / 0 / 2
6,318
527
3,595
9,506
7,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Merlin
Hibernyus
Merlin
11
1 / 0 / 1
6,607
551
5,546
2,800
1,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
TurtleBoy510
Mercury
10
1 / 3 / 2
5,974
498
1,714
8,299
3,133
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
0 / 4 / 1
5,926
494
5,569
11,660
7,506
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
10
10
Kills
4
4
Deaths
10
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
CursingDuck
Danzaburou
1
3
0
0.33
L
1
0
2
2
W
3
1
3
4.5
L
Merlin
Hibernyus
Merlin
1
0
1
1.5
W
1
1
3
2.5
W
Chernobog
Sulux029k
Chernobog
2
0
2
3
W
Poseidon
2
2
1
1.25
L
Mercury
TurtleBoy510
Mercury
1
3
2
0.67
L
0
4
1
0.13
W
Hercules
vorquee
Hercules
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,585
Damage
20,022
37,861
Taken
39,113
21,070
Mitigated
21,105
13,636
Healing
11,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
CursingDuck
Danzaburou
3,598
826
0
1,352
6,848
2,219
0
512
6,336
0
36,349
L
3,595
1,383
439
3,461
9,506
7,170
13
2,836
6,670
20,058
0
W
5,884
3,089
0
3,530
9,869
6,468
276
920
8,209
46,379
9,986
L
Merlin
Hibernyus
Merlin
5,546
298
0
1,060
2,800
1,077
0
1,391
1,409
57,821
0
W
3,984
169
0
1,679
7,137
6,325
74
3,119
4,018
21,136
2,179
W
Chernobog
Sulux029k
Chernobog
7,600
5,017
0
5,177
7,918
2,728
2,210
831
7,087
0
51,550
W
Poseidon
3,301
515
0
2,132
6,055
2,484
106
3,258
2,797
37,919
0
L
Mercury
TurtleBoy510
Mercury
1,714
975
0
590
8,299
3,133
0
2,978
5,321
0
35,380
L
5,569
2,227
0
4,318
11,660
7,506
0
4,600
6,688
0
37,309
W
Hercules
vorquee
Hercules
3,816
1,047
0
1,118
6,882
3,065
0
1,013
5,837
0
44,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,805
Gold Earned
30,551
369
Minions Killed
311
0
Camps Cleared
0
1,226,000
Distance Traveled
1,206,066
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,726
477
56
5
0
184,122
0
L
Athena
6,318
527
23
2
0
261,521
2
W
Maui
7,927
661
103
9
0
207,414
2
L
Merlin
6,607
551
95
8
0
256,895
5
W
Ares
6,612
551
42
4
0
270,192
5
W
Chernobog
7,049
587
86
7
0
232,347
1
W
Poseidon
6,408
534
66
6
0
219,923
1
L
Mercury
5,974
498
67
6
0
278,483
4
L
Vamana
5,926
494
70
6
0
225,045
2
W
Hercules
6,809
567
72
6
0
296,124
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role