Player Matchup

Chaac
Chaac
Adosek
Chaac
Level 87
God Stats
0W - 2L
1,665 SR
Queue Stats
1W - 4L
1,492 Elo+
Solo
Ao Kuang
Ao Kuang
NiroDthor
Ao Kuang
Level 16
God Stats
1W - 1L
1,688 SR
Queue Stats
4W - 2L
1,652 Elo+
Party 1
Hou Yi
Hou Yi
i_iLoGiiC
Hou Yi
Level 120
God Stats
12W - 11L
1,571 SR
Queue Stats
58W - 54L
1,635 Elo+
Party 1
Team Averages
Level 74
1,641 SR
1,593 Elo+

VS

Team Averages
Level 103
1,543 SR
1,471 Elo+
Nu Wa
Nu Wa
CubicPotato
Nu Wa
Level 126
God Stats
1W - 1L
1,337 SR
Queue Stats
119W - 139L
1,408 Elo+
Solo
Tyr
Tyr
Shoigu
Tyr
Level 60
God Stats
11W - 8L
1,625 SR
Queue Stats
33W - 54L
1,397 Elo+
Party 2
Thor
Thor
Tingleyx
Thor
Level 124
God Stats
41W - 24L
1,668 SR
Queue Stats
153W - 118L
1,607 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Adosek
Chaac
18
2 / 4 / 4
12,934
616
15,054
28,950
24,686
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ao Kuang
NiroDthor
Ao Kuang
17
3 / 6 / 2
13,913
663
7,091
25,750
27,542
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hou Yi
i_iLoGiiC
Hou Yi
19
2 / 4 / 0
13,472
642
14,569
20,150
8,478
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 6 / 8
13,534
644
19,308
14,537
6,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tyr
Shoigu
Tyr
20
6 / 0 / 8
14,488
690
15,240
17,215
23,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thor
20
5 / 1 / 7
14,690
700
28,828
16,966
10,207
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
37
7
Kills
14
14
Deaths
7
6
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Chaac
Adosek
Chaac
2
4
4
1
W
3
6
8
1.17
L
Ao Kuang
NiroDthor
Ao Kuang
3
6
2
0.67
W
Tyr
Shoigu
Tyr
6
0
8
10
W
Thor
5
1
7
8.5
L
Hou Yi
i_iLoGiiC
Hou Yi
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,714
Damage
63,376
74,850
Taken
48,718
60,706
Mitigated
39,753
18,676
Healing
11,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Adosek
Chaac
15,054
2,112
0
7,954
28,950
24,686
0
8,443
19,942
1,425
52,731
W
19,308
7,034
0
1,870
14,537
6,401
702
2,770
11,767
63,574
0
L
Ao Kuang
NiroDthor
Ao Kuang
7,091
2,334
2,968
4,458
25,750
27,542
0
6,058
19,119
38,689
0
W
Tyr
Shoigu
Tyr
15,240
1,816
0
8,639
17,215
23,145
667
2,262
14,953
0
51,025
W
Thor
28,828
4,016
0
645
16,966
10,207
1,625
2,594
14,372
0
95,174
L
Hou Yi
i_iLoGiiC
Hou Yi
14,569
5,993
0
3,296
20,150
8,478
606
5,543
14,260
0
93,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,319
Gold Earned
42,712
250
Minions Killed
237
0
Camps Cleared
0
1,100,877
Distance Traveled
1,159,359
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
12,934
616
50
2
0
406,722
3
W
Nu Wa
13,534
644
69
3
0
317,428
4
L
Ao Kuang
13,913
663
43
2
0
356,661
1
W
Tyr
14,488
690
42
2
0
466,742
7
W
Thor
14,690
700
126
6
0
375,189
3
L
Hou Yi
13,472
642
157
7
0
337,494
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role