Player Matchup

Neith
Neith
 
Neith
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
LuxArcane
Sol
Level 17
God Stats
3W - 4L
1,500 SR
Queue Stats
19W - 38L
1,284 Elo+
Solo
Ne Zha
Ne Zha
MariMed
Ne Zha
Level 13
God Stats
0W - 4L
1,227 SR
Queue Stats
4W - 23L
1,111 Elo+
Party 2
Sylvanus
Sylvanus
Phmaster13
Sylvanus
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 36L
1,111 Elo+
Party 2
Xbalanque
Xbalanque
laughingHero004
Xbalanque
Level 104
God Stats
7W - 7L
1,518 SR
Queue Stats
151W - 161L
1,406 Elo+
Solo
Team Averages
Level 66
1,449 SR
1,283 Elo+

VS

Team Averages
Level 61
1,479 SR
1,326 Elo+
Kukulkan
Kukulkan
Darkone7000
Kukulkan
Level 128
God Stats
1W - 0L
1,713 SR
Queue Stats
5W - 6L
1,426 Elo+
Party 1
Athena
Athena
NothingSlays
Athena
Level 11
God Stats
3W - 2L
1,428 SR
Queue Stats
9W - 12L
1,431 Elo+
Party 1
Pele
Pele
PuncakE3
Pele
Level 54
God Stats
4W - 3L
1,619 SR
Queue Stats
24W - 42L
1,228 Elo+
Party 1
Mulan
Mulan
Reefa-Chiefa_420
Mulan
Level 26
God Stats
4W - 10L
1,087 SR
Queue Stats
12W - 21L
1,200 Elo+
Party 1
Tyr
Tyr
SnuthowTheGreat
Tyr
Level 86
God Stats
4W - 2L
1,548 SR
Queue Stats
34W - 38L
1,345 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
0 / 5 / 0
6,327
633
1,403
7,425
2,959
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 9 / 1
6,151
615
5,766
12,330
4,442
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ne Zha
MariMed
Ne Zha
11
0 / 8 / 2
6,289
629
1,233
11,123
4,873
Heavy Mace

Heavy Mace

+30
Physical Power

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
Phmaster13
Sylvanus
12
0 / 5 / 2
6,765
677
4,903
14,762
13,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xbalanque
laughingHero004
Xbalanque
13
2 / 6 / 0
7,010
701
3,337
9,036
3,797
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Darkone7000
Kukulkan
16
4 / 1 / 12
8,823
882
12,320
5,265
2,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Athena
14
1 / 0 / 23
8,384
838
3,595
7,907
7,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Pele
15
7 / 1 / 11
8,661
866
8,998
7,248
3,449
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
2 / 0 / 9
7,303
730
4,396
5,393
3,241
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
19 / 0 / 6
9,686
969
19,125
8,627
9,834
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
94
2
Kills
33
33
Deaths
2
5
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
5
0
0
W
Kukulkan
Darkone7000
Kukulkan
4
1
12
10
L
0
9
1
0.06
L
Ne Zha
MariMed
Ne Zha
0
8
2
0.13
W
Athena
1
0
23
12.5
L
Sylvanus
Phmaster13
Sylvanus
0
5
2
0.2
W
Pele
7
1
11
12.5
W
2
0
9
6.5
W
19
0
6
22
L
Xbalanque
laughingHero004
Xbalanque
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,642
Damage
48,434
54,676
Taken
34,440
29,735
Mitigated
26,604
7,082
Healing
6,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
1,403
322
0
653
7,425
2,959
405
2,656
4,769
0
10,737
W
Kukulkan
Darkone7000
Kukulkan
12,320
1,486
0
819
5,265
2,579
2,572
1,412
3,853
38,602
0
L
5,766
3,130
0
1,581
12,330
4,442
0
2,002
10,328
15,768
0
L
Ne Zha
MariMed
Ne Zha
1,233
455
0
34
11,123
4,873
0
3,001
8,122
0
8,328
W
Athena
3,595
1,065
0
510
7,907
7,501
677
1,768
6,139
8,622
0
L
Sylvanus
Phmaster13
Sylvanus
4,903
1,342
1,036
3,328
14,762
13,664
0
5,225
9,537
10,311
0
W
Pele
8,998
1,514
0
1,642
7,248
3,449
436
2,643
4,605
0
34,136
W
4,396
700
0
850
5,393
3,241
672
2,064
3,329
0
10,637
W
19,125
3,362
0
2,597
8,627
9,834
268
2,782
5,845
0
30,688
L
Xbalanque
laughingHero004
Xbalanque
3,337
1,353
0
450
9,036
3,797
0
3,031
6,005
0
14,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,542
Gold Earned
42,857
95
Minions Killed
195
0
Camps Cleared
0
690,731
Distance Traveled
1,130,816
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,327
633
15
2
0
127,953
0
W
Kukulkan
8,823
882
79
8
0
198,289
2
L
Sol
6,151
615
18
2
0
152,678
2
L
Ne Zha
6,289
629
20
2
0
120,451
0
W
Athena
8,384
838
26
3
0
229,400
1
L
Sylvanus
6,765
677
12
1
0
140,035
0
W
Pele
8,661
866
48
5
0
236,875
0
W
Mulan
7,303
730
13
1
0
227,240
1
W
Tyr
9,686
969
29
3
0
239,012
2
L
Xbalanque
7,010
701
30
3
0
149,614
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role