Player Matchup

Fenrir
Fenrir
AshVega
Fenrir
Level 148
God Stats
10W - 3L
1,811 SR
Queue Stats
359W - 401L
1,478 Elo+
Party 1
Izanami
Izanami
Pentagramxxx
Izanami
Level 106
God Stats
14W - 11L
1,611 SR
Queue Stats
30W - 27L
1,524 Elo+
Solo
Maui
Maui
RizelHopp
Maui
Level 107
God Stats
4W - 10L
1,297 SR
Queue Stats
268W - 291L
1,490 Elo+
Party 1
Nemesis
Nemesis
YellowThunderTB
Nemesis
Level 58
God Stats
11W - 15L
1,455 SR
Queue Stats
120W - 149L
1,423 Elo+
Party 2
Sol
Sol
zxThePhoenix
Sol
Level 67
God Stats
5W - 3L
1,386 SR
Queue Stats
93W - 113L
1,405 Elo+
Party 2
Team Averages
Level 97
1,512 SR
1,464 Elo+

VS

Team Averages
Level 116
1,468 SR
1,478 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Artemis
Artemis
DoctorKa
Artemis
Level 113
God Stats
1W - 2L
1,170 SR
Queue Stats
24W - 20L
1,470 Elo+
Solo
Baron Samedi
Baron Samedi
MonsterXxKilxX
Baron Samedi
Level 119
God Stats
39W - 23L
1,602 SR
Queue Stats
101W - 110L
1,443 Elo+
Solo
Anubis
Anubis
Raptorekbezek
Anubis
Level 110
God Stats
31W - 28L
1,570 SR
Queue Stats
439W - 482L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AshVega
Fenrir
13
0 / 2 / 4
7,315
488
8,715
16,551
12,968
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

Izanami
Pentagramxxx
Izanami
9
0 / 7 / 0
5,941
396
4,449
12,149
3,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Maui
12
1 / 2 / 1
7,256
484
4,340
14,199
11,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
4 / 4 / 1
8,037
536
9,358
11,758
4,789
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
0 / 4 / 1
6,668
445
6,411
10,379
3,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
15
2 / 1 / 4
9,690
646
8,513
14,264
9,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Erlang Shen
 
Erlang Shen
15
4 / 1 / 4
9,137
609
8,586
12,862
8,285
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
DoctorKa
Artemis
15
5 / 1 / 5
9,041
603
10,789
9,827
4,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
MonsterXxKilxX
Baron Samedi
13
2 / 1 / 9
7,832
522
7,558
10,705
8,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

16
6 / 1 / 2
10,132
675
11,317
12,088
7,305
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
43
5
Kills
19
19
Deaths
5
7
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
2
1
4
4
W
Erlang Shen
 
Erlang Shen
4
1
4
6
L
Fenrir
AshVega
Fenrir
0
2
4
1
W
Artemis
DoctorKa
Artemis
5
1
5
7.5
W
Baron Samedi
MonsterXxKilxX
Baron Samedi
2
1
9
6.5
L
Izanami
Pentagramxxx
Izanami
0
7
0
0
W
6
1
2
7
L
Maui
1
2
1
0.75
L
4
4
1
1.13
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,273
Damage
46,763
65,036
Taken
59,746
36,289
Mitigated
37,725
14,504
Healing
34,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
8,513
2,261
0
10,214
14,264
9,494
462
415
13,849
66,573
0
W
Erlang Shen
 
Erlang Shen
8,586
4,243
0
6,300
12,862
8,285
0
681
12,181
0
81,692
L
Fenrir
AshVega
Fenrir
8,715
2,032
0
3,891
16,551
12,968
0
8,743
7,760
0
46,408
W
Artemis
DoctorKa
Artemis
10,789
6,067
0
4,800
9,827
4,045
3,131
2,267
7,560
0
64,933
W
Baron Samedi
MonsterXxKilxX
Baron Samedi
7,558
935
623
3,633
10,705
8,596
625
1,332
9,373
23,754
3,463
L
Izanami
Pentagramxxx
Izanami
4,449
3,095
0
2,093
12,149
3,570
0
3,701
8,022
0
37,379
W
11,317
1,483
0
8,655
12,088
7,305
135
6,460
5,628
83,452
0
L
Maui
4,340
1,026
0
4,215
14,199
11,673
0
4,602
9,125
31,073
1,290
L
9,358
4,188
0
915
11,758
4,789
0
2,765
8,945
0
51,353
L
6,411
1,223
0
3,390
10,379
3,289
0
6,374
3,862
51,995
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,217
Gold Earned
45,832
366
Minions Killed
503
0
Camps Cleared
0
1,319,873
Distance Traveled
1,368,841
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
9,690
646
121
8
0
305,091
3
W
Erlang Shen
9,137
609
107
7
0
345,450
4
L
Fenrir
7,315
488
80
5
0
292,300
1
W
Artemis
9,041
603
104
7
0
250,281
1
W
Baron Samedi
7,832
522
32
2
0
216,728
2
L
Izanami
5,941
396
71
5
0
182,273
0
W
Anubis
10,132
675
139
9
0
251,291
3
L
Maui
7,256
484
41
3
0
247,673
1
L
Nemesis
8,037
536
84
6
0
334,941
3
L
Sol
6,668
445
90
6
0
262,686
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role