Player Matchup

Ymir
Ymir
 
Ymir
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
 
Rama
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
EnvyusPanda
Heimdallr
Level 126
God Stats
9W - 7L
1,704 SR
Queue Stats
98W - 91L
1,565 Elo+
Solo
Janus
Janus
TheTaz
Janus
Level 109
God Stats
2W - 2L
1,675 SR
Queue Stats
12W - 16L
1,444 Elo+
Solo
Horus
Horus
Tipoumachine
Horus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 20L
1,273 Elo+
Solo
Team Averages
Level 103
1,576 SR
1,456 Elo+

VS

Team Averages
Level 88
1,483 SR
1,487 Elo+
Nu Wa
Nu Wa
AnnoyingPug
Nu Wa
Level 25
God Stats
50W - 43L
1,595 SR
Queue Stats
51W - 46L
1,550 Elo+
Solo
Cupid
Cupid
Follerman
Cupid
Level 60
God Stats
20W - 24L
1,454 SR
Queue Stats
158W - 170L
1,429 Elo+
Solo
Athena
Athena
Hankhomaomes
Athena
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 64L
1,450 Elo+
Solo
Thor
Thor
KillerFashow
Thor
Level 148
God Stats
61W - 64L
1,523 SR
Queue Stats
566W - 646L
1,485 Elo+
Solo
Tyr
Tyr
ShimboAlpha
Tyr
Level 49
God Stats
3W - 3L
1,342 SR
Queue Stats
46W - 45L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
2 / 1 / 2
8,103
675
6,100
11,786
8,921
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Rama
 
Rama
14
1 / 8 / 2
7,958
663
3,820
14,204
5,311
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heimdallr
EnvyusPanda
Heimdallr
16
2 / 1 / 4
9,032
753
18,846
11,568
5,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Janus
TheTaz
Janus
14
1 / 4 / 2
7,830
653
8,130
9,439
3,610
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
0 / 4 / 2
7,166
597
2,188
11,939
5,501
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 0 / 10
9,800
817
17,745
4,907
2,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
Follerman
Cupid
15
2 / 2 / 6
8,515
710
6,559
11,835
5,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
14
1 / 2 / 5
8,729
727
6,820
13,074
16,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
3 / 1 / 5
9,358
780
4,802
5,969
2,568
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

17
10 / 1 / 4
9,900
825
12,342
16,099
11,864
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
48
6
Kills
18
18
Deaths
6
12
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
2
1
2
3
L
Rama
 
Rama
1
8
2
0.25
W
2
0
10
7
L
Heimdallr
EnvyusPanda
Heimdallr
2
1
4
4
W
Cupid
Follerman
Cupid
2
2
6
2.5
W
Athena
1
2
5
1.75
W
3
1
5
5.5
W
10
1
4
12
L
Janus
TheTaz
Janus
1
4
2
0.5
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,084
Damage
48,268
58,936
Taken
51,884
29,174
Mitigated
38,077
9,980
Healing
14,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
6,100
801
0
1,117
11,786
8,921
0
6,551
4,926
17,418
0
L
Rama
 
Rama
3,820
1,335
0
2,285
14,204
5,311
0
2,709
11,301
0
27,183
W
17,745
4,821
0
0
4,907
2,174
2,645
2,847
1,925
47,360
0
L
Heimdallr
EnvyusPanda
Heimdallr
18,846
8,185
0
3,452
11,568
5,831
0
3,028
8,418
0
54,332
W
Cupid
Follerman
Cupid
6,559
4,948
0
4,429
11,835
5,381
1,615
4,176
7,444
0
24,492
W
Athena
6,820
1,077
0
1,555
13,074
16,090
24
2,858
9,981
15,884
0
W
4,802
292
0
630
5,969
2,568
0
772
5,162
0
34,562
W
12,342
2,374
394
7,172
16,099
11,864
634
2,811
13,142
0
24,817
L
Janus
TheTaz
Janus
8,130
803
0
220
9,439
3,610
0
5,056
4,058
26,255
0
L
2,188
1,431
494
2,412
11,939
5,501
0
6,073
5,668
0
8,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,089
Gold Earned
46,302
205
Minions Killed
247
0
Camps Cleared
0
999,657
Distance Traveled
1,359,185
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,103
675
32
3
0
198,292
0
L
Rama
7,958
663
47
4
0
180,640
3
W
Nu Wa
9,800
817
86
7
0
221,044
1
L
Heimdallr
9,032
753
79
7
0
229,549
2
W
Cupid
8,515
710
52
4
0
193,551
0
W
Athena
8,729
727
17
1
0
276,221
5
W
Thor
9,358
780
72
6
0
291,552
1
W
Tyr
9,900
825
20
2
0
376,817
0
L
Janus
7,830
653
36
3
0
197,820
0
L
Horus
7,166
597
11
1
0
193,356
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role