Player Matchup

Neith
Neith
Orbitzsz
Neith
Level 19
God Stats
2W - 4L
1,193 SR
Queue Stats
15W - 36L
1,215 Elo+
Party 1
Heimdallr
Heimdallr
Teretto323a
Heimdallr
Level 85
God Stats
0W - 4L
1,367 SR
Queue Stats
32W - 44L
1,352 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
xPurja
Ah Muzen Cab
Level 46
God Stats
2W - 4L
1,281 SR
Queue Stats
31W - 54L
1,268 Elo+
Party 1
Team Averages
Level 50
1,280 SR
1,278 Elo+

VS

Team Averages
Level 101
1,385 SR
1,331 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
 
Ne Zha
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
farder_man
Ra
Level 15
God Stats
1W - 4L
1,154 SR
Queue Stats
8W - 33L
993 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Orbitzsz
Neith
17
0 / 2 / 0
11,088
584
13,149
16,904
7,222
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
Teretto323a
Heimdallr
16
0 / 5 / 0
10,886
573
17,475
17,824
7,922
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Muzen Cab
xPurja
Ah Muzen Cab
17
0 / 2 / 0
11,046
581
10,823
14,020
5,328
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
19
2 / 0 / 5
13,916
732
12,006
27,948
45,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ne Zha
 
Ne Zha
19
4 / 0 / 4
12,622
664
26,331
19,692
25,721
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

20
3 / 0 / 6
13,047
687
6,074
7,236
3,646
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
24
0
Kills
9
9
Deaths
0
0
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
2
0
5
4.5
W
Ne Zha
 
Ne Zha
4
0
4
6
L
Neith
Orbitzsz
Neith
0
2
0
0
L
Heimdallr
Teretto323a
Heimdallr
0
5
0
0
W
3
0
6
6
L
Ah Muzen Cab
xPurja
Ah Muzen Cab
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,447
Damage
44,411
48,748
Taken
54,876
20,472
Mitigated
74,862
10,380
Healing
34,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
12,006
208
4,157
15,198
27,948
45,495
249
24
27,924
5,281
33,964
W
Ne Zha
 
Ne Zha
26,331
3,244
0
8,790
19,692
25,721
1,100
96
19,596
0
62,107
L
Neith
Orbitzsz
Neith
13,149
3,553
0
4,803
16,904
7,222
0
2,919
13,356
0
45,199
L
Heimdallr
Teretto323a
Heimdallr
17,475
5,927
0
942
17,824
7,922
0
2,460
14,653
0
72,670
W
6,074
0
4,192
1,938
7,236
3,646
1,473
9
7,227
78,534
0
L
Ah Muzen Cab
xPurja
Ah Muzen Cab
10,823
2,429
0
4,635
14,020
5,328
154
2,506
11,275
0
41,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,020
Gold Earned
39,585
216
Minions Killed
270
0
Camps Cleared
0
1,071,387
Distance Traveled
1,155,630
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
13,916
732
48
3
0
433,094
0
W
Ne Zha
12,622
664
86
5
0
447,263
5
L
Neith
11,088
584
65
3
0
364,231
1
L
Heimdallr
10,886
573
91
5
0
315,180
4
W
Ra
13,047
687
136
7
0
275,273
0
L
Ah Muzen Cab
11,046
581
60
3
0
391,976
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role