Player Matchup

Medusa
Medusa
Altcas80
Medusa
Level 42
God Stats
54W - 33L
1,589 SR
Queue Stats
86W - 105L
1,374 Elo+
Party 2
Pele
Pele
ProXIsza177
Pele
Level 59
God Stats
18W - 7L
1,674 SR
Queue Stats
95W - 82L
1,476 Elo+
Party 2
Sol
Sol
bulek1234
Sol
Level 29
God Stats
2W - 1L
1,497 SR
Queue Stats
44W - 55L
1,454 Elo+
Party 2
Gilgamesh
Gilgamesh
maticontador1972
Gilgamesh
Level 77
God Stats
7W - 5L
1,550 SR
Queue Stats
91W - 85L
1,524 Elo+
Party 2
Chaac
Chaac
rudolfrudy
Chaac
Level 66
God Stats
22W - 16L
1,513 SR
Queue Stats
196W - 206L
1,391 Elo+
Party 2
Team Averages
Level 55
1,565 SR
1,444 Elo+

VS

Team Averages
Level 46
1,424 SR
1,375 Elo+
Arachne
Arachne
BattleKeK_14
Arachne
Level 66
God Stats
2W - 2L
1,439 SR
Queue Stats
130W - 156L
1,415 Elo+
Party 1
Ymir
Ymir
CuzImNicoPvP
Ymir
Level 10
God Stats
0W - 1L
1,277 SR
Queue Stats
4W - 9L
1,337 Elo+
Party 1
Scylla
Scylla
Trollerr20
Scylla
Level 45
God Stats
2W - 5L
1,434 SR
Queue Stats
39W - 69L
1,325 Elo+
Solo
Izanami
Izanami
depehes_fury
Izanami
Level 40
God Stats
22W - 22L
1,471 SR
Queue Stats
40W - 52L
1,376 Elo+
Solo
Tiamat
Tiamat
schick241Nacken
Tiamat
Level 68
God Stats
8W - 6L
1,501 SR
Queue Stats
165W - 196L
1,423 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Altcas80
Medusa
12
1 / 1 / 1
6,814
487
8,154
8,538
2,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
3 / 1 / 2
7,417
530
5,594
10,422
4,065
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

12
0 / 0 / 2
7,092
507
4,982
6,594
2,392
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
15
4 / 0 / 1
8,653
618
7,575
11,049
11,282
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chaac
12
3 / 1 / 2
7,089
506
8,740
9,364
5,602
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BattleKeK_14
Arachne
12
2 / 1 / 0
7,202
514
1,663
10,878
4,180
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

10
0 / 1 / 0
6,254
447
3,152
13,267
9,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Scylla
Trollerr20
Scylla
11
0 / 3 / 1
6,533
467
3,705
6,477
2,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Izanami
depehes_fury
Izanami
12
0 / 2 / 1
6,595
471
4,866
10,372
2,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
0 / 4 / 0
7,209
515
5,065
8,620
6,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
4
11
Kills
2
3
Deaths
11
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Medusa
Altcas80
Medusa
1
1
1
1.5
L
Arachne
BattleKeK_14
Arachne
2
1
0
2
L
0
1
0
0
W
3
1
2
4
L
Scylla
Trollerr20
Scylla
0
3
1
0.17
W
0
0
2
1
L
Izanami
depehes_fury
Izanami
0
2
1
0.25
W
Gilgamesh
4
0
1
4.5
W
Chaac
3
1
2
4
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,045
Damage
18,451
45,967
Taken
49,614
26,327
Mitigated
24,590
17,101
Healing
7,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Altcas80
Medusa
8,154
3,034
0
3,317
8,538
2,986
0
755
7,783
0
60,828
L
Arachne
BattleKeK_14
Arachne
1,663
1,138
184
2,028
10,878
4,180
0
876
10,002
0
50,144
L
3,152
844
0
1,458
13,267
9,757
216
2,845
10,422
20,003
0
W
5,594
1,601
0
5,222
10,422
4,065
0
1,707
8,715
0
61,082
L
Scylla
Trollerr20
Scylla
3,705
198
0
930
6,477
2,088
151
1,102
5,375
40,108
0
W
4,982
909
0
4,233
6,594
2,392
691
2,546
4,048
53,803
0
L
Izanami
depehes_fury
Izanami
4,866
2,771
0
1,332
10,372
2,443
877
159
10,213
0
53,530
W
Gilgamesh
7,575
2,963
0
1,150
11,049
11,282
0
4,279
6,770
0
63,476
W
Chaac
8,740
1,396
160
3,019
9,364
5,602
129
2,635
6,729
0
42,379
L
5,065
253
0
1,658
8,620
6,122
50
0
8,620
48,588
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,065
Gold Earned
33,793
468
Minions Killed
408
0
Camps Cleared
0
1,466,219
Distance Traveled
1,326,042
18
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,814
487
76
5
0
282,290
5
L
Arachne
7,202
514
100
7
0
336,891
0
L
Ymir
6,254
447
36
3
0
246,198
0
W
Pele
7,417
530
107
8
0
338,252
2
L
Scylla
6,533
467
81
6
0
246,721
5
W
Sol
7,092
507
89
6
0
270,391
5
L
Izanami
6,595
471
91
7
0
260,930
0
W
Gilgamesh
8,653
618
126
9
0
273,577
2
W
Chaac
7,089
506
70
5
0
301,709
4
L
Tiamat
7,209
515
100
7
0
235,302
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role