Player Matchup

Chiron
Chiron
Gold I
 
Chiron
Gold I
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Kuzenbo
Kuzenbo
Platinum IV
Alpha Elum
Kuzenbo
Platinum IV
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
157W - 157L
1,839 MMR
Party 4
Hun Batz
Hun Batz
Gold IV
Leachyboi16
Hun Batz
Gold IV
Level 108
God Stats
1W - 3L
1,531 SR
Queue Stats
201W - 205L
1,377 MMR
Party 4
Ares
Ares
Gold II
TOP-10-BOBOTES
Ares
Gold II
Level 107
God Stats
0W - 1L
1,694 SR
Queue Stats
86W - 87L
1,622 MMR
Solo
Vulcan
Vulcan
Gold V
elbanna700
Vulcan
Gold V
Level 77
God Stats
0W - 1L
1,630 SR
Queue Stats
16W - 4L
1,664 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 98
1,571 SR
1,600 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 144
1,530 SR
1,598 MMR
Sylvanus
Sylvanus
Gold V
 
Sylvanus
Gold V
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Gold III
JustFitch
Charybdis
Gold III
Level 119
God Stats
9W - 2L
1,610 SR
Queue Stats
97W - 82L
1,523 MMR
Party 3
Mercury
Mercury
Gold I
Kill potential
Mercury
Gold I
Level 160
God Stats
2W - 2L
1,362 SR
Queue Stats
105W - 96L
1,715 MMR
Party 3
Chang'e
Chang'e
Gold I
OysterMullet
Chang'e
Gold I
Level 158
God Stats
17W - 20L
1,547 SR
Queue Stats
492W - 487L
1,627 MMR
Party 1
Bastet
Bastet
Gold I
TEK5cReginald
Bastet
Gold I
Level 160
God Stats
7W - 7L
1,632 SR
Queue Stats
489W - 483L
1,626 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
14
0 / 4 / 2
8,273
435
5,050
13,809
5,204
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
Alpha Elum
Kuzenbo
15
1 / 2 / 1
9,046
476
4,891
11,764
12,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hun Batz
Leachyboi16
Hun Batz
13
3 / 4 / 0
8,597
452
5,529
14,568
6,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 4 / 1
7,201
379
7,183
20,065
17,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vulcan
elbanna700
Vulcan
13
0 / 4 / 1
8,428
444
9,530
9,724
4,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
SusanoAtlasLokiDa JiHades

VS

Bans
ThorIshtarCernunnosKaliHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
14
2 / 1 / 8
8,832
465
6,298
13,715
13,809
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Charybdis
JustFitch
Charybdis
18
5 / 1 / 3
11,073
583
13,229
13,546
5,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
6 / 0 / 3
11,319
596
12,167
16,571
7,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chang'e
OysterMullet
Chang'e
14
1 / 0 / 9
9,505
500
8,226
13,411
5,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
4 / 2 / 6
11,233
591
11,962
16,436
7,838
Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
47
4
Kills
18
18
Deaths
4
5
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
0
4
2
0.25
W
Sylvanus
 
Sylvanus
2
1
8
6
L
Kuzenbo
Alpha Elum
Kuzenbo
1
2
1
0.75
W
Charybdis
JustFitch
Charybdis
5
1
3
6.5
W
6
0
3
7.5
L
Hun Batz
Leachyboi16
Hun Batz
3
4
0
0.75
W
Chang'e
OysterMullet
Chang'e
1
0
9
5.5
W
4
2
6
3.5
L
0
4
1
0.13
L
Vulcan
elbanna700
Vulcan
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,183
Damage
51,882
69,930
Taken
73,679
45,312
Mitigated
39,855
14,006
Healing
41,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
5,050
2,166
554
3,171
13,809
5,204
754
2,064
11,728
0
67,359
W
Sylvanus
 
Sylvanus
6,298
2,746
2,845
3,025
13,715
13,809
20
6,002
7,664
32,183
8,401
L
Kuzenbo
Alpha Elum
Kuzenbo
4,891
1,593
0
2,332
11,764
12,108
0
1,623
10,141
62,422
0
W
Charybdis
JustFitch
Charybdis
13,229
7,940
0
8,622
13,546
5,552
1,745
2,602
10,944
0
111,105
W
12,167
7,918
0
9,022
16,571
7,379
0
2,556
13,913
0
120,736
L
Hun Batz
Leachyboi16
Hun Batz
5,529
1,182
0
3,964
14,568
6,298
0
1,857
12,711
0
48,917
W
Chang'e
OysterMullet
Chang'e
8,226
482
3,838
6,632
13,411
5,277
0
5,675
7,687
81,521
0
W
11,962
2,455
0
7,731
16,436
7,838
0
4,227
11,722
0
80,624
L
7,183
635
128
3,357
20,065
17,376
0
4,654
15,411
24,847
3,336
L
Vulcan
elbanna700
Vulcan
9,530
5,297
0
500
9,724
4,326
0
3,782
5,942
69,408
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,545
Gold Earned
51,962
490
Minions Killed
675
0
Camps Cleared
0
1,808,311
Distance Traveled
1,955,410
24
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
8,273
435
118
6
0
321,905
6
W
Sylvanus
8,832
465
57
3
0
328,291
5
L
Kuzenbo
9,046
476
123
6
0
353,549
4
W
Charybdis
11,073
583
159
8
0
348,391
5
W
Mercury
11,319
596
170
9
0
469,498
3
L
Hun Batz
8,597
452
90
5
0
428,266
4
W
Chang'e
9,505
500
147
8
0
394,970
2
W
Bastet
11,233
591
142
7
0
414,260
5
L
Ares
7,201
379
40
2
0
337,080
5
L
Vulcan
8,428
444
119
6
0
367,511
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role