Player Matchup

Set
Set
Arecid
Set
Level 27
God Stats
4W - 1L
1,857 SR
Queue Stats
4W - 2L
1,614 Elo+
Solo
Izanami
Izanami
FiishSan
Izanami
Level 24
God Stats
1W - 1L
1,585 SR
Queue Stats
29W - 32L
1,391 Elo+
Party 1
Anubis
Anubis
KILLERKLOWN18-21
Anubis
Level 87
God Stats
1W - 0L
1,703 SR
Queue Stats
48W - 34L
1,447 Elo+
Solo
Artemis
Artemis
TealSwanXxY
Artemis
Level 46
God Stats
25W - 34L
1,442 SR
Queue Stats
45W - 55L
1,428 Elo+
Solo
Chang'e
Chang'e
phibeau
Chang'e
Level 115
God Stats
6W - 3L
1,606 SR
Queue Stats
112W - 134L
1,404 Elo+
Party 1
Team Averages
Level 60
1,638 SR
1,457 Elo+

VS

Team Averages
Level 61
1,453 SR
1,478 Elo+
Ne Zha
Ne Zha
AstralCodex
Ne Zha
Level 67
God Stats
14W - 15L
1,586 SR
Queue Stats
47W - 37L
1,580 Elo+
Solo
Hades
Hades
Dragontails983
Hades
Level 121
God Stats
0W - 1L
1,446 SR
Queue Stats
22W - 25L
1,471 Elo+
Solo
Nox
Nox
GrimReaper47100
Nox
Level 24
God Stats
23W - 28L
1,306 SR
Queue Stats
112W - 98L
1,519 Elo+
Solo
Bellona
Bellona
SicilianGunner
Bellona
Level 64
God Stats
10W - 14L
1,489 SR
Queue Stats
74W - 104L
1,370 Elo+
Solo
Neith
Neith
sarvanah
Neith
Level 28
God Stats
1W - 6L
1,441 SR
Queue Stats
53W - 62L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
Arecid
Set
20
16 / 0 / 3
13,893
926
28,637
20,479
13,234
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
FiishSan
Izanami
18
1 / 0 / 9
10,676
712
13,085
10,093
4,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

17
3 / 3 / 6
10,775
718
11,925
12,814
6,018
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
TealSwanXxY
Artemis
17
0 / 1 / 8
10,132
675
5,168
9,965
8,989
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Chang'e
phibeau
Chang'e
16
2 / 6 / 3
9,950
663
8,143
17,071
7,192
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
18
3 / 7 / 2
10,499
700
16,459
17,407
10,139
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
1 / 5 / 6
9,966
664
9,615
14,463
8,464
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
2 / 1 / 4
9,827
655
6,516
11,586
5,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
3 / 5 / 5
10,389
693
8,659
20,649
22,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Neith
sarvanah
Neith
16
1 / 4 / 2
9,377
625
6,512
12,171
5,706
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
29
22
Kills
10
10
Deaths
22
29
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Set
Arecid
Set
16
0
3
17.5
L
Ne Zha
3
7
2
0.57
L
1
5
6
0.8
W
Izanami
FiishSan
Izanami
1
0
9
5.5
L
2
1
4
4
W
3
3
6
2
L
3
5
5
1.1
W
Artemis
TealSwanXxY
Artemis
0
1
8
4
W
Chang'e
phibeau
Chang'e
2
6
3
0.58
L
Neith
sarvanah
Neith
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,958
Damage
47,761
70,422
Taken
76,276
40,352
Mitigated
51,897
17,121
Healing
13,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
Arecid
Set
28,637
9,353
0
6,891
20,479
13,234
229
4,469
16,010
0
69,140
L
Ne Zha
16,459
3,328
132
3,992
17,407
10,139
1,178
5,347
12,060
0
44,462
L
9,615
838
422
2,928
14,463
8,464
0
1,237
13,226
26,076
0
W
Izanami
FiishSan
Izanami
13,085
7,816
0
2,134
10,093
4,919
2,903
2,300
7,793
0
48,111
L
6,516
583
0
1,720
11,586
5,520
0
3,599
7,987
35,076
0
W
11,925
0
0
1,760
12,814
6,018
0
3,456
9,358
36,664
0
L
8,659
2,270
0
1,800
20,649
22,068
0
5,862
14,787
0
27,242
W
Artemis
TealSwanXxY
Artemis
5,168
1,763
0
541
9,965
8,989
4,127
2,349
7,616
0
24,294
W
Chang'e
phibeau
Chang'e
8,143
782
1,407
4,388
17,071
7,192
427
3,557
13,514
32,469
0
L
Neith
sarvanah
Neith
6,512
1,613
0
2,494
12,171
5,706
0
4,023
8,148
0
23,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,426
Gold Earned
50,058
303
Minions Killed
270
0
Camps Cleared
0
1,479,121
Distance Traveled
1,391,554
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
13,893
926
98
7
0
350,244
1
L
Ne Zha
10,499
700
66
4
0
285,067
1
L
Hades
9,966
664
48
3
0
237,034
0
W
Izanami
10,676
712
73
5
0
285,125
0
L
Nox
9,827
655
72
5
0
298,366
3
W
Anubis
10,775
718
58
4
0
297,563
2
L
Bellona
10,389
693
49
3
0
283,266
0
W
Artemis
10,132
675
32
2
0
272,168
0
W
Chang'e
9,950
663
42
3
0
274,021
1
L
Neith
9,377
625
35
2
0
287,821
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role