Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
Charzexal
Hou Yi
Level 124
God Stats
11W - 5L
1,700 SR
Queue Stats
343W - 327L
1,469 Elo+
Party 2
Kumbhakarna
Kumbhakarna
KIAtlas
Kumbhakarna
Level 156
God Stats
0W - 4L
1,300 SR
Queue Stats
206W - 185L
1,466 Elo+
Party 2
Cthulhu
Cthulhu
SenseiDot
Cthulhu
Level 67
God Stats
0W - 1L
1,709 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Skadi
Skadi
iDream Truth
Skadi
Level 128
God Stats
1W - 1L
1,675 SR
Queue Stats
29W - 30L
1,536 Elo+
Party 2
Team Averages
Level 117
1,577 SR
1,494 Elo+

VS

Team Averages
Level 114
1,493 SR
1,479 Elo+
Rama
Rama
ELITE_SWAGGER09
Rama
Level 147
God Stats
2W - 2L
1,244 SR
Queue Stats
185W - 195L
1,521 Elo+
Solo
Kuzenbo
Kuzenbo
Malither76
Kuzenbo
Level 129
God Stats
11W - 14L
1,427 SR
Queue Stats
1,014W - 1,042L
1,469 Elo+
Solo
Geb
Geb
MrTeaPot_21
Geb
Level 99
God Stats
2W - 2L
1,692 SR
Queue Stats
61W - 41L
1,560 Elo+
Party 1
Ah Puch
Ah Puch
SharpFiddle
Ah Puch
Level 137
God Stats
5W - 1L
1,603 SR
Queue Stats
166W - 163L
1,540 Elo+
Solo
Horus
Horus
lolplayer56
Horus
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,305 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
19
3 / 4 / 9
10,681
628
14,102
36,464
38,718
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Hou Yi
Charzexal
Hou Yi
16
4 / 5 / 7
10,656
627
15,592
17,559
9,844
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kumbhakarna
KIAtlas
Kumbhakarna
16
1 / 8 / 10
9,697
570
14,100
29,277
24,107
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
SenseiDot
Cthulhu
18
1 / 3 / 12
10,335
608
18,253
20,958
29,471
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
5 / 5 / 8
11,151
656
23,253
19,495
11,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 2 / 8
12,671
745
28,663
18,800
11,159
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kuzenbo
Malither76
Kuzenbo
19
7 / 4 / 13
12,209
718
18,223
21,909
37,238
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
3 / 2 / 18
12,701
747
16,916
27,619
37,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ah Puch
SharpFiddle
Ah Puch
20
2 / 2 / 10
12,150
715
30,358
14,106
7,929
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 4 / 16
10,784
634
12,868
26,812
31,225
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
89
14
Kills
24
25
Deaths
14
46
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
3
4
9
1.88
L
Hou Yi
Charzexal
Hou Yi
4
5
7
1.5
W
10
2
8
7
L
Kumbhakarna
KIAtlas
Kumbhakarna
1
8
10
0.75
W
Kuzenbo
Malither76
Kuzenbo
7
4
13
3.38
W
3
2
18
6
L
Cthulhu
SenseiDot
Cthulhu
1
3
12
2.33
W
Ah Puch
SharpFiddle
Ah Puch
2
2
10
3.5
L
5
5
8
1.8
W
2
4
16
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,300
Damage
107,028
123,753
Taken
109,246
113,413
Mitigated
124,692
58,116
Healing
50,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
14,102
1,668
18,357
16,907
36,464
38,718
76
16,301
20,163
116
31,358
L
Hou Yi
Charzexal
Hou Yi
15,592
5,748
2,563
2,567
17,559
9,844
0
11,585
5,974
23
29,904
W
28,663
18,131
1,607
5,576
18,800
11,159
4,421
7,407
11,393
0
58,207
L
Kumbhakarna
KIAtlas
Kumbhakarna
14,100
200
830
2,587
29,277
24,107
0
13,539
15,738
28,023
0
W
Kuzenbo
Malither76
Kuzenbo
18,223
5,459
2,949
1,752
21,909
37,238
480
6,233
15,676
26,822
0
W
16,916
1,828
3,656
5,289
27,619
37,141
873
6,908
20,711
29,288
0
L
Cthulhu
SenseiDot
Cthulhu
18,253
641
4,697
2,924
20,958
29,471
0
10,840
10,118
36,256
0
W
Ah Puch
SharpFiddle
Ah Puch
30,358
232
2,166
4,415
14,106
7,929
961
5,747
8,359
69,017
0
L
23,253
8,852
2,704
3,980
19,495
11,273
593
13,232
6,263
22
50,000
W
12,868
5,606
12,400
10,888
26,812
31,225
1,280
6,219
20,593
0
16,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,520
Gold Earned
60,515
195
Minions Killed
161
0
Camps Cleared
0
1,600,583
Distance Traveled
1,573,403
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
10,681
628
32
2
0
340,356
0
L
Hou Yi
10,656
627
41
2
0
317,917
0
W
Rama
12,671
745
49
3
0
279,161
1
L
Kumbhakarna
9,697
570
15
1
0
303,107
0
W
Kuzenbo
12,209
718
21
1
0
350,530
0
W
Geb
12,701
747
8
0
0
313,192
1
L
Cthulhu
10,335
608
45
3
0
339,498
3
W
Ah Puch
12,150
715
70
4
0
347,787
0
L
Skadi
11,151
656
62
4
0
299,705
4
W
Horus
10,784
634
13
1
0
282,733
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role