Player Matchup

Fenrir
Fenrir
BNS ElZeus
Fenrir
Level 62
God Stats
3W - 5L
1,477 SR
Queue Stats
50W - 62L
1,371 Elo+
Solo
Danzaburou
Danzaburou
CookieTanuki
Danzaburou
Level 159
God Stats
16W - 13L
1,581 SR
Queue Stats
655W - 638L
1,453 Elo+
Party 1
Anubis
Anubis
Cz_gamer_hk
Anubis
Level 159
God Stats
16W - 16L
1,512 SR
Queue Stats
1,130W - 1,199L
1,387 Elo+
Solo
Vamana
Vamana
I saaam I
Vamana
Level 124
God Stats
1W - 5L
1,290 SR
Queue Stats
607W - 613L
1,510 Elo+
Party 1
Athena
Athena
Kiwi_Bunnie
Athena
Level 147
God Stats
26W - 22L
1,614 SR
Queue Stats
578W - 573L
1,449 Elo+
Party 1
Team Averages
Level 130
1,495 SR
1,434 Elo+

VS

Team Averages
Level 42
1,574 SR
1,443 Elo+
Janus
Janus
 
Janus
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
Aegis_Shart
Hercules
Level 46
God Stats
5W - 4L
1,405 SR
Queue Stats
43W - 49L
1,440 Elo+
Party 3
Ao Kuang
Ao Kuang
Aegis_SuperFart
Ao Kuang
Level 34
God Stats
2W - 1L
1,761 SR
Queue Stats
24W - 22L
1,514 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Cruzcampo_23
Ah Muzen Cab
Level 49
God Stats
15W - 26L
1,392 SR
Queue Stats
116W - 127L
1,325 Elo+
Party 2
Tyr
Tyr
V2 Skullzy
Tyr
Level 54
God Stats
3W - 1L
1,810 SR
Queue Stats
43W - 43L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BNS ElZeus
Fenrir
9
1 / 3 / 1
6,161
440
3,166
8,953
3,693
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
CookieTanuki
Danzaburou
10
0 / 5 / 2
6,152
439
8,813
14,105
5,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Anubis
12
3 / 4 / 0
7,388
528
5,392
9,615
4,939
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
I saaam I
Vamana
14
0 / 1 / 0
8,290
592
7,379
10,004
6,840
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Athena
10
1 / 3 / 1
7,213
515
5,385
16,465
15,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
1 / 1 / 3
7,087
506
3,093
4,980
1,437
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Aegis_Shart
Hercules
12
2 / 2 / 6
7,424
530
8,380
17,040
14,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ao Kuang
14
8 / 1 / 3
8,417
601
12,923
15,151
6,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ah Muzen Cab
Cruzcampo_23
Ah Muzen Cab
13
4 / 1 / 5
7,594
542
12,472
9,739
4,969
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
1 / 1 / 0
8,255
590
6,185
11,370
9,160
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
33
5
Kills
16
16
Deaths
6
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
1
1
3
2.5
W
Hercules
Aegis_Shart
Hercules
2
2
6
2.5
W
Ao Kuang
8
1
3
9.5
L
Fenrir
BNS ElZeus
Fenrir
1
3
1
0.5
L
Danzaburou
CookieTanuki
Danzaburou
0
5
2
0.2
W
Ah Muzen Cab
Cruzcampo_23
Ah Muzen Cab
4
1
5
6.5
L
Anubis
3
4
0
0.75
L
Vamana
I saaam I
Vamana
0
1
0
0
L
Athena
1
3
1
0.5
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,135
Damage
43,053
59,142
Taken
58,280
35,781
Mitigated
35,780
12,890
Healing
23,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
3,093
104
0
0
4,980
1,437
631
2,177
2,803
42,186
0
W
Hercules
Aegis_Shart
Hercules
8,380
2,645
0
6,532
17,040
14,118
46
3,717
13,323
0
25,625
W
Ao Kuang
12,923
2,848
0
7,243
15,151
6,096
58
2,319
12,832
63,693
0
L
Fenrir
BNS ElZeus
Fenrir
3,166
1,196
0
1,132
8,953
3,693
0
1,772
7,093
0
27,491
L
Danzaburou
CookieTanuki
Danzaburou
8,813
3,763
0
3,900
14,105
5,286
0
3,120
10,291
0
42,957
W
Ah Muzen Cab
Cruzcampo_23
Ah Muzen Cab
12,472
4,268
0
5,148
9,739
4,969
1,138
2,564
7,175
0
63,545
L
Anubis
5,392
349
0
1,985
9,615
4,939
448
6,427
3,140
47,655
0
L
Vamana
I saaam I
Vamana
7,379
3,650
0
2,638
10,004
6,840
0
1,788
8,216
0
74,101
L
Athena
5,385
2,122
0
3,235
16,465
15,023
0
2,909
12,706
28,155
0
W
6,185
1,963
0
4,668
11,370
9,160
0
0
11,370
0
62,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,204
Gold Earned
38,777
412
Minions Killed
433
0
Camps Cleared
0
1,393,676
Distance Traveled
1,455,553
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,087
506
77
6
0
285,417
0
W
Hercules
7,424
530
30
2
0
293,480
1
W
Ao Kuang
8,417
601
93
7
0
321,479
1
L
Fenrir
6,161
440
55
4
0
259,538
5
L
Danzaburou
6,152
439
95
7
0
273,314
3
W
Ah Muzen Cab
7,594
542
107
8
0
262,814
1
L
Anubis
7,388
528
78
6
0
243,342
1
L
Vamana
8,290
592
143
10
0
326,393
5
L
Athena
7,213
515
41
3
0
291,089
1
W
Tyr
8,255
590
126
9
0
292,363
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role