Player Matchup

Apollo
Apollo
Datadog
Apollo
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
King Arthur
King Arthur
KAorTroll
King Arthur
Level 128
God Stats
4W - 1L
1,785 SR
Queue Stats
56W - 29L
1,712 Elo+
Solo
Kukulkan
Kukulkan
Nerthis
Kukulkan
Level 137
God Stats
2W - 1L
1,178 SR
Queue Stats
473W - 477L
1,507 Elo+
Solo
Mercury
Mercury
Terminatorams
Mercury
Level 148
God Stats
23W - 19L
1,557 SR
Queue Stats
303W - 316L
1,517 Elo+
Solo
Hercules
Hercules
blxckJosh
Hercules
Level 69
God Stats
46W - 43L
1,585 SR
Queue Stats
256W - 278L
1,599 Elo+
Solo
Team Averages
Level 113
1,521 SR
1,567 Elo+

VS

Team Averages
Level 133
1,516 SR
1,543 Elo+
Horus
Horus
 
Horus
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
 
Arachne
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
AcaFaca
Maui
Level 109
God Stats
5W - 3L
1,604 SR
Queue Stats
59W - 62L
1,560 Elo+
Solo
Artemis
Artemis
Sääk
Artemis
Level 158
God Stats
1W - 4L
1,400 SR
Queue Stats
435W - 428L
1,575 Elo+
Solo
Janus
Janus
dépp
Janus
Level 99
God Stats
13W - 13L
1,575 SR
Queue Stats
150W - 113L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Datadog
Apollo
17
9 / 2 / 5
11,036
690
17,388
21,129
9,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
KAorTroll
King Arthur
15
3 / 1 / 1
9,612
601
11,833
13,407
10,503
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
Nerthis
Kukulkan
16
2 / 1 / 5
9,911
619
10,839
8,834
4,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
16
5 / 1 / 2
9,702
606
9,113
14,882
6,346
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hercules
blxckJosh
Hercules
13
3 / 1 / 9
9,399
587
6,388
13,144
12,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
13
1 / 2 / 2
8,091
506
8,493
14,373
10,405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
 
Arachne
13
1 / 3 / 2
7,630
477
5,534
14,453
6,311
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Maui
AcaFaca
Maui
10
2 / 6 / 1
7,270
454
6,135
17,871
19,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
Sääk
Artemis
12
0 / 7 / 4
7,189
449
7,803
13,918
4,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Janus
dépp
Janus
16
2 / 4 / 2
9,604
600
9,605
12,894
5,949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
17
22
Kills
6
6
Deaths
22
22
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
1
2
2
1
L
Arachne
 
Arachne
1
3
2
0.67
L
Maui
AcaFaca
Maui
2
6
1
0.42
W
Apollo
Datadog
Apollo
9
2
5
5.75
W
King Arthur
KAorTroll
King Arthur
3
1
1
3.5
W
Kukulkan
Nerthis
Kukulkan
2
1
5
4.5
L
Artemis
Sääk
Artemis
0
7
4
0.29
W
Mercury
5
1
2
6
W
Hercules
blxckJosh
Hercules
3
1
9
7.5
L
Janus
dépp
Janus
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,561
Damage
37,570
71,396
Taken
73,509
43,890
Mitigated
46,811
27,886
Healing
18,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
8,493
4,028
439
6,226
14,373
10,405
0
1,657
12,716
0
58,226
L
Arachne
 
Arachne
5,534
3,016
0
3,896
14,453
6,311
0
1,547
12,906
0
64,357
L
Maui
AcaFaca
Maui
6,135
1,274
0
2,223
17,871
19,914
0
3,745
14,126
20,437
1,229
W
Apollo
Datadog
Apollo
17,388
13,605
0
14,027
21,129
9,880
3,269
4,393
16,531
0
106,206
W
King Arthur
KAorTroll
King Arthur
11,833
1,722
0
3,941
13,407
10,503
34
2,487
10,044
0
66,638
W
Kukulkan
Nerthis
Kukulkan
10,839
3,130
0
3,759
8,834
4,267
2,377
3,311
5,234
96,664
0
L
Artemis
Sääk
Artemis
7,803
3,500
0
3,775
13,918
4,232
0
0
13,918
0
52,895
W
Mercury
9,113
5,548
0
938
14,882
6,346
0
2,218
12,373
0
93,285
W
Hercules
blxckJosh
Hercules
6,388
2,271
0
5,221
13,144
12,894
21
2,507
10,452
0
22,377
L
Janus
dépp
Janus
9,605
778
13
1,975
12,894
5,949
0
3,890
9,004
82,213
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,660
Gold Earned
39,784
600
Minions Killed
455
0
Camps Cleared
0
1,700,060
Distance Traveled
1,627,549
23
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,091
506
105
7
0
325,005
6
L
Arachne
7,630
477
105
7
0
356,969
1
L
Maui
7,270
454
23
1
0
320,260
7
W
Apollo
11,036
690
163
10
0
289,672
3
W
King Arthur
9,612
601
119
7
0
364,929
4
W
Kukulkan
9,911
619
163
10
0
317,635
7
L
Artemis
7,189
449
75
5
0
270,553
2
W
Mercury
9,702
606
134
8
0
388,783
1
W
Hercules
9,399
587
21
1
0
339,041
8
L
Janus
9,604
600
147
9
0
354,762
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role