Player Matchup

Ymir
Ymir
Griever399
Ymir
Level 122
God Stats
4W - 0L
1,921 SR
Queue Stats
160W - 168L
1,376 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
LoordDragon
Morgan Le Fay
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 51L
1,360 Elo+
Solo
Aphrodite
Aphrodite
MRWILSON931
Aphrodite
Level 157
God Stats
1W - 0L
1,228 SR
Queue Stats
10W - 7L
1,442 Elo+
Solo
Thoth
Thoth
thatfuggingguy
Thoth
Level 66
God Stats
2W - 4L
1,275 SR
Queue Stats
137W - 142L
1,389 Elo+
Solo
Ullr
Ullr
wetheBest99993
Ullr
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 38L
1,247 Elo+
Solo
Team Averages
Level 101
1,485 SR
1,363 Elo+

VS

Team Averages
Level 81
1,498 SR
1,396 Elo+
Da Ji
Da Ji
Fafournn
Da Ji
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,572 Elo+
Solo
Amaterasu
Amaterasu
KarmaPouchkA
Amaterasu
Level 74
God Stats
6W - 7L
1,528 SR
Queue Stats
284W - 304L
1,330 Elo+
Solo
Kuzenbo
Kuzenbo
PrecastLime7060
Kuzenbo
Level 42
God Stats
1W - 1L
1,727 SR
Queue Stats
51W - 71L
1,363 Elo+
Solo
Hel
Hel
Raven Adept
Hel
Level 86
God Stats
3W - 8L
1,281 SR
Queue Stats
234W - 238L
1,383 Elo+
Solo
Poseidon
Poseidon
S1 Hoon
Poseidon
Level 118
God Stats
14W - 13L
1,452 SR
Queue Stats
609W - 652L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 4 / 9
11,741
652
12,839
25,091
24,746
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Morgan Le Fay
LoordDragon
Morgan Le Fay
19
3 / 2 / 11
11,872
660
18,953
15,732
6,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Aphrodite
MRWILSON931
Aphrodite
20
5 / 2 / 8
13,134
730
21,425
20,482
23,095
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
3 / 2 / 6
12,024
668
12,585
11,615
4,663
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
3 / 3 / 5
11,349
631
15,128
14,619
6,607
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Fafournn
Da Ji
18
3 / 4 / 7
10,441
580
9,114
16,786
11,259
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Amaterasu
KarmaPouchkA
Amaterasu
15
3 / 5 / 4
10,017
557
9,736
26,865
17,564
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
0 / 3 / 9
10,773
599
12,715
21,436
36,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

18
3 / 2 / 6
10,664
592
8,296
11,793
9,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Poseidon
S1 Hoon
Poseidon
20
4 / 3 / 5
12,495
694
31,129
14,280
9,327
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
44
17
Kills
13
13
Deaths
17
39
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Fafournn
Da Ji
3
4
7
1.63
W
3
4
9
1.88
L
Amaterasu
KarmaPouchkA
Amaterasu
3
5
4
1
W
Morgan Le Fay
LoordDragon
Morgan Le Fay
3
2
11
4.25
W
Aphrodite
MRWILSON931
Aphrodite
5
2
8
4.5
L
0
3
9
1.5
L
3
2
6
3
L
Poseidon
S1 Hoon
Poseidon
4
3
5
2.17
W
3
2
6
3
W
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,930
Damage
70,990
87,539
Taken
91,160
65,891
Mitigated
83,277
46,777
Healing
44,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Fafournn
Da Ji
9,114
1,297
839
3,352
16,786
11,259
0
13,398
3,388
0
15,102
W
12,839
1,987
1,877
2,254
25,091
24,746
655
12,455
12,636
27,823
0
L
Amaterasu
KarmaPouchkA
Amaterasu
9,736
4,017
3,385
9,479
26,865
17,564
0
19,411
7,454
0
12,213
W
Morgan Le Fay
LoordDragon
Morgan Le Fay
18,953
2,366
1,616
3,654
15,732
6,780
1,103
11,446
4,286
38,015
0
W
Aphrodite
MRWILSON931
Aphrodite
21,425
2,981
14,603
13,773
20,482
23,095
656
11,129
9,353
36,041
0
L
12,715
2,488
408
2,531
21,436
36,042
66
11,475
9,961
23,197
0
L
8,296
1,468
14,704
6,140
11,793
9,085
0
9,520
2,273
14,324
0
L
Poseidon
S1 Hoon
Poseidon
31,129
3,065
1,519
1,808
14,280
9,327
0
11,998
2,282
80,795
0
W
12,585
785
2,096
1,678
11,615
4,663
2,757
7,418
4,197
36,196
0
W
15,128
7,915
2,229
2,997
14,619
6,607
2,705
9,692
4,927
0
38,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,120
Gold Earned
54,390
226
Minions Killed
148
0
Camps Cleared
0
1,518,197
Distance Traveled
1,677,300
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
10,441
580
15
1
0
321,398
2
W
Ymir
11,741
652
28
2
0
275,071
0
L
Amaterasu
10,017
557
4
0
0
354,233
0
W
Morgan Le Fay
11,872
660
33
2
0
319,538
0
W
Aphrodite
13,134
730
39
2
0
349,304
0
L
Kuzenbo
10,773
599
17
1
0
362,693
0
L
Hel
10,664
592
15
1
0
346,443
1
L
Poseidon
12,495
694
97
5
0
292,533
4
W
Thoth
12,024
668
69
4
0
330,333
2
W
Ullr
11,349
631
57
3
0
243,951
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role