Player Matchup

Chronos
Chronos
Gold IV
 
Chronos
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ishtar
Ishtar
Platinum IV
 
Ishtar
Platinum IV
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yemoja
Yemoja
Gold V
Chulainη
Yemoja
Gold V
Level 133
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 14L
1,585 MMR
Party 1
Ra
Ra
Gold I
M4st3rJP
Ra
Gold I
Level 47
God Stats
1W - 2L
1,505 SR
Queue Stats
59W - 62L
1,546 MMR
Solo
Kali
Kali
Gold III
Ylehin
Kali
Gold III
Level 79
God Stats
0W - 2L
1,297 SR
Queue Stats
39W - 35L
1,639 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 95
1,460 SR
1,554 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 127
1,653 SR
1,551 MMR
Baba Yaga
Baba Yaga
Gold II
 
Baba Yaga
Gold II
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Gold II
LPerplexingL
Medusa
Gold II
Level 129
God Stats
7W - 2L
1,701 SR
Queue Stats
166W - 169L
1,548 MMR
Solo
Kuzenbo
Kuzenbo
Bronze II
Meather
Kuzenbo
Bronze II
Level 148
God Stats
2W - 0L
1,762 SR
Queue Stats
20W - 21L
1,468 MMR
Solo
Amaterasu
Amaterasu
Gold I
ScarlettShower
Amaterasu
Gold I
Level 89
God Stats
3W - 3L
1,561 SR
Queue Stats
134W - 135L
1,642 MMR
Solo
Awilix
Awilix
Gold II
greenbuffgbln
Awilix
Gold II
Level 145
God Stats
8W - 4L
1,741 SR
Queue Stats
254W - 255L
1,600 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
14
1 / 1 / 0
8,245
515
8,141
10,430
3,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ishtar
 
Ishtar
12
0 / 7 / 2
7,270
454
4,667
15,931
5,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Yemoja
Chulainη
Yemoja
12
3 / 2 / 2
8,384
524
7,154
15,737
12,668
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
2 / 5 / 2
7,464
467
8,746
12,080
6,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kali
Ylehin
Kali
13
0 / 4 / 3
7,641
478
6,437
16,627
7,241
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
VulcanYu HuangThorMaui

VS

Bans
SusanoNe ZhaAgniHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
13
1 / 2 / 6
8,573
536
11,760
9,396
4,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
15
4 / 2 / 5
9,374
586
9,317
12,770
5,349
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
Meather
Kuzenbo
12
2 / 1 / 7
8,522
533
7,052
12,877
15,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Amaterasu
ScarlettShower
Amaterasu
15
2 / 0 / 2
9,652
603
7,517
17,286
13,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
10 / 1 / 4
10,247
640
16,091
9,230
4,127
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
43
6
Kills
19
19
Deaths
6
9
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
1
1
0
1
L
Ishtar
 
Ishtar
0
7
2
0.14
W
Baba Yaga
 
Baba Yaga
1
2
6
2
L
Yemoja
Chulainη
Yemoja
3
2
2
2
W
Medusa
4
2
5
3.25
L
2
5
2
0.6
W
Kuzenbo
Meather
Kuzenbo
2
1
7
5.5
W
Amaterasu
ScarlettShower
Amaterasu
2
0
2
3
L
Kali
Ylehin
Kali
0
4
3
0.38
W
10
1
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,145
Damage
51,737
70,805
Taken
61,559
35,483
Mitigated
42,869
18,429
Healing
22,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
8,141
2,235
0
3,900
10,430
3,970
0
2,995
7,435
71,142
0
L
Ishtar
 
Ishtar
4,667
2,953
0
3,974
15,931
5,311
192
1,352
14,579
0
51,263
W
Baba Yaga
 
Baba Yaga
11,760
1,105
0
2,198
9,396
4,289
0
4,691
4,705
67,341
0
L
Yemoja
Chulainη
Yemoja
7,154
1,834
3,067
2,644
15,737
12,668
0
7,349
8,388
26,205
0
W
Medusa
9,317
4,835
0
5,120
12,770
5,349
1,380
1,770
11,000
0
72,347
L
8,746
877
588
1,944
12,080
6,293
0
5,521
6,559
60,213
0
W
Kuzenbo
Meather
Kuzenbo
7,052
2,807
0
2,245
12,877
15,651
0
6,536
6,341
22,698
0
W
Amaterasu
ScarlettShower
Amaterasu
7,517
2,934
0
12,373
17,286
13,453
1,060
7,816
9,470
328
78,010
L
Kali
Ylehin
Kali
6,437
3,068
0
2,312
16,627
7,241
0
1,923
14,704
0
63,685
W
16,091
5,720
0
362
9,230
4,127
459
4,184
5,046
0
78,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,004
Gold Earned
46,368
440
Minions Killed
452
0
Camps Cleared
0
1,408,052
Distance Traveled
1,720,404
24
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
8,245
515
130
8
0
289,050
6
L
Ishtar
7,270
454
77
5
0
208,773
4
W
Baba Yaga
8,573
536
101
6
0
302,747
3
L
Yemoja
8,384
524
30
2
0
273,073
0
W
Medusa
9,374
586
103
6
0
327,931
4
L
Ra
7,464
467
100
6
0
301,300
9
W
Kuzenbo
8,522
533
18
1
0
308,418
6
W
Amaterasu
9,652
603
133
8
0
360,565
3
L
Kali
7,641
478
103
6
0
335,856
5
W
Awilix
10,247
640
97
6
0
420,743
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role