Player Matchup

Rama
Rama
Platinum V
 
Rama
Platinum V
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ymir
Ymir
Gold IV
 
Ymir
Gold IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nu Wa
Nu Wa
Platinum IV
NotZiuh
Nu Wa
Platinum IV
Level 159
God Stats
11W - 9L
1,616 SR
Queue Stats
746W - 769L
1,780 MMR
Solo
Tyr
Tyr
Platinum IV
Ziiux
Tyr
Platinum IV
Level 123
God Stats
21W - 22L
1,563 SR
Queue Stats
163W - 148L
1,810 MMR
Solo
Loki
Loki
Masters
aJRG
Loki
Masters
Level 155
God Stats
23W - 16L
1,602 SR
Queue Stats
344W - 314L
2,815 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 144
1,556 SR
1,881 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 130
1,493 SR
1,876 MMR
Hades
Hades
Platinum IV
 
Hades
Platinum IV
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Masters
HongoGucci
Sol
Masters
Level 101
God Stats
7W - 10L
1,430 SR
Queue Stats
208W - 187L
2,598 MMR
Solo
Da Ji
Da Ji
Diamond III
Kaowza
Da Ji
Diamond III
Level 157
God Stats
2W - 5L
1,435 SR
Queue Stats
185W - 180L
2,296 MMR
Solo
Chiron
Chiron
Gold III
MrMandiioca
Chiron
Gold III
Level 160
God Stats
24W - 23L
1,602 SR
Queue Stats
381W - 384L
1,483 MMR
Solo
Ares
Ares
Silver II
trowden
Ares
Silver II
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 26L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
16
1 / 3 / 3
10,108
562
10,941
16,019
6,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
 
Ymir
15
2 / 2 / 6
9,330
518
6,586
14,777
14,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
NotZiuh
Nu Wa
16
1 / 1 / 5
9,800
544
10,577
8,571
3,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tyr
Ziiux
Tyr
17
5 / 0 / 2
10,724
596
8,112
8,171
8,849
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Loki
aJRG
Loki
18
8 / 2 / 3
10,908
606
12,086
14,243
5,417
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
IshtarLancelotAthena

VS

Bans
ThorTiamatMaui
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
15
0 / 1 / 0
9,327
518
1,934
9,261
5,620
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
2 / 7 / 1
9,790
544
6,670
15,421
6,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
Kaowza
Da Ji
15
3 / 4 / 4
9,185
510
11,111
15,582
7,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chiron
15
2 / 3 / 1
8,865
493
10,705
15,782
6,316
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
trowden
Ares
13
1 / 2 / 6
8,122
451
8,069
13,117
12,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
20
17
Kills
8
8
Deaths
17
19
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
1
3
3
0.83
W
Ymir
 
Ymir
2
2
6
2.5
L
Hades
 
Hades
0
1
0
0
L
2
7
1
0.36
L
Da Ji
Kaowza
Da Ji
3
4
4
1.25
L
Chiron
2
3
1
0.83
W
Nu Wa
NotZiuh
Nu Wa
1
1
5
3.5
W
Tyr
Ziiux
Tyr
5
0
2
6
W
Loki
aJRG
Loki
8
2
3
4.75
L
Ares
trowden
Ares
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,302
Damage
38,489
61,781
Taken
69,163
39,372
Mitigated
38,999
25,331
Healing
22,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
10,941
8,151
0
9,465
16,019
6,590
246
1,799
14,220
0
108,463
W
Ymir
 
Ymir
6,586
1,650
0
2,835
14,777
14,946
76
4,692
10,085
34,599
0
L
Hades
 
Hades
1,934
910
242
6,571
9,261
5,620
948
1,942
7,153
76,690
0
L
6,670
1,650
0
3,163
15,421
6,797
0
4,142
11,035
82,330
0
L
Da Ji
Kaowza
Da Ji
11,111
3,800
0
4,916
15,582
7,379
0
3,008
12,394
0
69,808
L
Chiron
10,705
5,527
423
5,736
15,782
6,316
0
3,081
12,605
0
82,128
W
Nu Wa
NotZiuh
Nu Wa
10,577
2,279
98
3,141
8,571
3,570
4,107
2,309
6,262
83,704
0
W
Tyr
Ziiux
Tyr
8,112
791
0
3,915
8,171
8,849
0
4,485
3,686
0
78,829
W
Loki
aJRG
Loki
12,086
4,602
0
5,877
14,243
5,417
0
3,052
11,191
0
93,141
L
Ares
trowden
Ares
8,069
512
0
1,730
13,117
12,887
0
4,066
8,813
28,704
1,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,870
Gold Earned
45,289
661
Minions Killed
612
0
Camps Cleared
0
1,790,844
Distance Traveled
1,680,136
24
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
10,108
562
196
11
0
302,226
5
W
Ymir
9,330
518
36
2
0
365,756
5
L
Hades
9,327
518
173
10
0
345,512
10
L
Sol
9,790
544
149
8
0
282,850
4
L
Da Ji
9,185
510
118
7
0
362,494
3
L
Chiron
8,865
493
148
8
0
328,685
4
W
Nu Wa
9,800
544
157
9
0
337,374
4
W
Tyr
10,724
596
136
8
0
384,222
5
W
Loki
10,908
606
136
8
0
401,266
5
L
Ares
8,122
451
24
1
0
360,595
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role