Player Matchup

Thanatos
Thanatos
Hugaogameplays
Thanatos
Level 29
God Stats
1W - 5L
1,314 SR
Queue Stats
62W - 66L
1,526 Elo+
Party 2
Neith
Neith
Jerevásio
Neith
Level 157
God Stats
1W - 1L
1,759 SR
Queue Stats
56W - 59L
1,517 Elo+
Party 2
Ymir
Ymir
PaulSleepy93
Ymir
Level 24
God Stats
3W - 3L
1,814 SR
Queue Stats
110W - 60L
1,601 Elo+
Party 4
Cu Chulainn
Cu Chulainn
Tigashd
Cu Chulainn
Level 139
God Stats
0W - 1L
1,696 SR
Queue Stats
11W - 6L
1,648 Elo+
Party 2
Yu Huang
Yu Huang
zmijazec
Yu Huang
Level 158
God Stats
27W - 18L
1,585 SR
Queue Stats
209W - 138L
1,610 Elo+
Party 4
Team Averages
Level 101
1,634 SR
1,580 Elo+

VS

Team Averages
Level 77
1,665 SR
1,590 Elo+
Ravana
Ravana
BarracuddaBR
Ravana
Level 45
God Stats
15W - 4L
1,803 SR
Queue Stats
126W - 63L
1,606 Elo+
Party 3
Ares
Ares
Heavensdevil666
Ares
Level 26
God Stats
1W - 0L
1,953 SR
Queue Stats
10W - 3L
1,735 Elo+
Party 1
Neith
Neith
KarolPLAYHARD
Neith
Level 109
God Stats
21W - 9L
1,558 SR
Queue Stats
66W - 35L
1,559 Elo+
Party 3
Izanami
Izanami
KestrelKai
Izanami
Level 49
God Stats
1W - 1L
1,244 SR
Queue Stats
93W - 82L
1,483 Elo+
Solo
Discordia
Discordia
RaCh636
Discordia
Level 155
God Stats
4W - 1L
1,768 SR
Queue Stats
51W - 54L
1,568 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
14
2 / 6 / 1
8,559
503
4,496
16,770
7,800
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
15
3 / 5 / 1
9,084
534
9,852
15,953
5,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 2 / 1
7,239
426
2,443
15,234
14,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cu Chulainn
Tigashd
Cu Chulainn
13
4 / 4 / 0
9,226
543
7,801
13,369
11,539
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Yu Huang
zmijazec
Yu Huang
14
1 / 4 / 2
8,567
504
4,585
11,458
5,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
16
12 / 3 / 0
10,676
628
9,793
11,419
6,696
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
4 / 0 / 9
10,035
590
15,728
14,088
15,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
2 / 3 / 4
9,676
569
6,124
9,166
4,921
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Izanami
KestrelKai
Izanami
15
2 / 4 / 3
9,452
556
9,187
14,369
6,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
RaCh636
Discordia
16
1 / 1 / 5
9,634
567
8,108
5,774
2,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
42
10
Kills
21
21
Deaths
11
5
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ravana
12
3
0
4
W
4
0
9
8.5
L
Thanatos
2
6
1
0.42
L
Neith
3
5
1
0.7
W
2
3
4
1.33
W
Izanami
KestrelKai
Izanami
2
4
3
0.88
L
0
2
1
0.25
W
Discordia
RaCh636
Discordia
1
1
5
3.5
L
Cu Chulainn
Tigashd
Cu Chulainn
4
4
0
1
L
Yu Huang
zmijazec
Yu Huang
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,177
Damage
48,940
72,784
Taken
54,816
45,277
Mitigated
35,927
24,448
Healing
14,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
9,793
2,253
0
1,592
11,419
6,696
0
286
11,133
0
64,935
W
15,728
1,097
0
3,408
14,088
15,889
0
3,378
9,810
36,788
0
L
Thanatos
4,496
1,433
0
11,874
16,770
7,800
0
2,539
14,231
0
68,243
L
Neith
9,852
3,913
0
5,890
15,953
5,850
1,014
3,530
12,334
0
77,429
W
6,124
2,852
0
3,395
9,166
4,921
858
521
8,645
0
63,750
W
Izanami
KestrelKai
Izanami
9,187
7,301
0
5,496
14,369
6,162
2,392
2,240
12,129
0
94,618
L
2,443
289
0
2,441
15,234
14,674
0
7,047
8,064
21,024
0
W
Discordia
RaCh636
Discordia
8,108
337
0
600
5,774
2,259
220
2,337
3,437
88,292
0
L
Cu Chulainn
Tigashd
Cu Chulainn
7,801
1,602
0
1,457
13,369
11,539
241
2,587
10,625
8,133
50,214
L
Yu Huang
zmijazec
Yu Huang
4,585
42
0
2,786
11,458
5,414
24
7,764
3,694
81,043
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,675
Gold Earned
49,473
529
Minions Killed
532
0
Camps Cleared
0
1,519,363
Distance Traveled
1,613,215
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
10,676
628
85
5
0
348,289
1
W
Ares
10,035
590
43
3
0
333,032
4
L
Thanatos
8,559
503
105
6
0
321,763
1
L
Neith
9,084
534
130
8
0
288,129
2
W
Neith
9,676
569
104
6
0
297,446
5
W
Izanami
9,452
556
147
9
0
276,227
4
L
Ymir
7,239
426
29
2
0
330,617
6
W
Discordia
9,634
567
153
9
0
358,221
4
L
Cu Chulainn
9,226
543
115
7
0
246,253
1
L
Yu Huang
8,567
504
150
9
0
332,601
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role