Player Matchup

Izanami
Izanami
CaNiiM
Izanami
Level 69
God Stats
26W - 26L
1,582 SR
Queue Stats
297W - 349L
1,481 Elo+
Solo
Bacchus
Bacchus
Niadnadi
Bacchus
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,332 Elo+
Party 2
Nox
Nox
gralentin
Nox
Level 102
God Stats
0W - 5L
1,101 SR
Queue Stats
5W - 12L
1,335 Elo+
Party 2
Team Averages
Level 93
1,394 SR
1,383 Elo+

VS

Team Averages
Level 87
1,429 SR
1,506 Elo+
Sylvanus
Sylvanus
CubicPotato
Sylvanus
Level 126
God Stats
39W - 38L
1,509 SR
Queue Stats
119W - 139L
1,415 Elo+
Solo
Neith
Neith
NiroDthor
Neith
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 1
Merlin
Merlin
i_iLoGiiC
Merlin
Level 120
God Stats
3W - 1L
1,278 SR
Queue Stats
58W - 54L
1,604 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CaNiiM
Izanami
12
1 / 1 / 1
6,888
689
5,845
7,072
2,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bacchus
Niadnadi
Bacchus
11
0 / 3 / 2
6,259
626
3,389
12,430
13,348
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 3 / 0
6,818
682
6,620
9,607
3,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CubicPotato
Sylvanus
13
3 / 1 / 4
8,102
810
5,075
11,399
11,851
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Neith
NiroDthor
Neith
13
3 / 0 / 4
7,706
771
10,660
3,948
2,006
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
i_iLoGiiC
Merlin
13
1 / 1 / 6
7,519
752
8,888
6,174
2,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
21
2
Kills
7
7
Deaths
2
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Izanami
CaNiiM
Izanami
1
1
1
1.5
W
Sylvanus
CubicPotato
Sylvanus
3
1
4
5
L
Bacchus
Niadnadi
Bacchus
0
3
2
0.33
W
Neith
NiroDthor
Neith
3
0
4
5
L
1
3
0
0.33
W
Merlin
i_iLoGiiC
Merlin
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,854
Damage
24,623
29,109
Taken
21,521
20,139
Mitigated
16,647
3,367
Healing
6,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
CaNiiM
Izanami
5,845
3,826
0
1,530
7,072
2,800
0
4,155
2,917
0
35,077
W
Sylvanus
CubicPotato
Sylvanus
5,075
1,759
2,158
2,475
11,399
11,851
80
4,363
7,036
10,976
0
L
Bacchus
Niadnadi
Bacchus
3,389
222
63
614
12,430
13,348
0
4,403
8,027
9,452
0
W
Neith
NiroDthor
Neith
10,660
4,665
0
498
3,948
2,006
1,187
2,864
1,084
0
26,659
L
6,620
767
0
1,160
9,607
3,991
0
5,469
4,138
22,340
0
W
Merlin
i_iLoGiiC
Merlin
8,888
1,509
0
1,104
6,174
2,790
398
2,808
3,366
38,198
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,965
Gold Earned
23,327
120
Minions Killed
113
0
Camps Cleared
0
505,328
Distance Traveled
522,751
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,888
689
69
7
0
151,452
0
W
Sylvanus
8,102
810
11
1
0
172,708
3
L
Bacchus
6,259
626
6
1
0
183,172
0
W
Neith
7,706
771
35
4
0
169,970
1
L
Nox
6,818
682
45
5
0
170,704
2
W
Merlin
7,519
752
67
7
0
180,073
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role