Player Matchup

Cu Chulainn
Cu Chulainn
Gold V
CleverSeika6806
Cu Chulainn
Gold V
Level 99
God Stats
43W - 34L
1,562 SR
Queue Stats
281W - 287L
1,274 MMR
Party 2
Atlas
Atlas
Gold IV
Zandamaru
Atlas
Gold IV
Level 160
God Stats
34W - 26L
1,578 SR
Queue Stats
164W - 173L
1,259 MMR
Party 2
Medusa
Medusa
Silver I
nwatriker
Medusa
Silver I
Level 149
God Stats
10W - 7L
1,537 SR
Queue Stats
73W - 79L
952 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 136
1,559 SR
1,162 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 98
1,561 SR
1,099 MMR
Arachne
Arachne
Silver II
Adamfro1008964
Arachne
Silver II
Level 129
God Stats
2W - 8L
1,390 SR
Queue Stats
91W - 131L
868 MMR
Party 1
Amaterasu
Amaterasu
Silver IV
Mindboggles2692
Amaterasu
Silver IV
Level 41
God Stats
3W - 5L
1,535 SR
Queue Stats
18W - 43L
1,292 MMR
Party 1
Olorun
Olorun
Bronze V
checcs_mix_PR
Olorun
Bronze V
Level 123
God Stats
1W - 1L
1,758 SR
Queue Stats
10W - 19L
1,135 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
CleverSeika6806
Cu Chulainn
20
4 / 4 / 6
17,043
682
35,061
38,123
52,470
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Atlas
Zandamaru
Atlas
20
2 / 0 / 9
16,186
647
18,936
19,450
32,630
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
nwatriker
Medusa
20
5 / 5 / 4
16,141
646
33,463
20,299
12,767
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
AchillesBacchusAh Muzen CabCerberusAres

VS

Bans
ChaacCthulhuArtemisNe ZhaNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 3 / 5
15,654
626
25,611
38,595
26,793
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Amaterasu
Mindboggles2692
Amaterasu
20
1 / 2 / 3
16,202
648
9,595
39,084
44,515
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
4 / 6 / 4
15,951
638
25,774
32,774
21,572
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
21
11
Kills
9
9
Deaths
11
19
Assists
12
Player
Kills
Deaths
Assists
KDA
L
4
3
5
2.17
W
Cu Chulainn
CleverSeika6806
Cu Chulainn
4
4
6
1.75
L
Amaterasu
Mindboggles2692
Amaterasu
1
2
3
1.25
W
Atlas
Zandamaru
Atlas
2
0
9
6.5
L
4
6
4
1
W
Medusa
nwatriker
Medusa
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,460
Damage
60,980
77,872
Taken
110,453
97,867
Mitigated
92,880
19,661
Healing
45,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
25,611
20,606
0
18,558
38,595
26,793
0
6,929
31,666
0
60,655
W
Cu Chulainn
CleverSeika6806
Cu Chulainn
35,061
5,719
1,087
8,987
38,123
52,470
662
10,109
28,014
4,254
126,771
L
Amaterasu
Mindboggles2692
Amaterasu
9,595
3,867
3,159
9,301
39,084
44,515
0
7,516
31,568
6,751
55,479
W
Atlas
Zandamaru
Atlas
18,936
7,128
369
5,430
19,450
32,630
453
8,116
11,334
57,846
0
L
25,774
16,861
1,104
13,735
32,774
21,572
271
6,875
25,899
93,931
8,431
W
Medusa
nwatriker
Medusa
33,463
15,053
0
3,788
20,299
12,767
2,776
7,058
13,241
0
108,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,370
Gold Earned
47,807
385
Minions Killed
232
0
Camps Cleared
0
1,427,708
Distance Traveled
1,351,226
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
15,654
626
49
2
0
514,545
0
W
Cu Chulainn
17,043
682
168
7
0
491,095
4
L
Amaterasu
16,202
648
72
3
0
480,767
1
W
Atlas
16,186
647
59
2
0
503,949
5
L
Olorun
15,951
638
111
4
0
355,914
2
W
Medusa
16,141
646
158
6
0
432,664
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role