Player Matchup

Shiva
Shiva
 
Shiva
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
 
Lancelot
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
KvngTut
Cernunnos
Level 65
God Stats
3W - 5L
1,755 SR
Queue Stats
32W - 37L
1,596 Elo+
Solo
Athena
Athena
Riviẻre
Athena
Level 147
God Stats
6W - 4L
1,542 SR
Queue Stats
177W - 172L
1,612 Elo+
Solo
Sol
Sol
Ŕawan
Sol
Level 155
God Stats
3W - 0L
1,971 SR
Queue Stats
38W - 19L
1,739 Elo+
Solo
Team Averages
Level 129
1,654 SR
1,589 Elo+

VS

Team Averages
Level 107
1,558 SR
1,629 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
MortalCoil
Neith
Level 160
God Stats
27W - 16L
1,698 SR
Queue Stats
435W - 185L
1,736 Elo+
Party 1
Hercules
Hercules
TheLegend5227
Hercules
Level 129
God Stats
1W - 4L
1,349 SR
Queue Stats
314W - 333L
1,606 Elo+
Solo
Janus
Janus
WavieCrocket
Janus
Level 68
God Stats
4W - 5L
1,573 SR
Queue Stats
399W - 171L
1,641 Elo+
Party 1
Lancelot
Lancelot
XenoGenes
Lancelot
Level 128
God Stats
22W - 15L
1,671 SR
Queue Stats
357W - 253L
1,662 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
16
3 / 4 / 6
10,156
597
11,270
15,078
13,510
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Lancelot
 
Lancelot
15
8 / 4 / 6
9,787
576
11,506
15,249
7,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cernunnos
KvngTut
Cernunnos
15
2 / 5 / 4
9,240
544
5,642
12,675
4,303
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
Riviẻre
Athena
12
1 / 1 / 9
8,299
488
8,129
18,709
17,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sol
Ŕawan
Sol
15
6 / 3 / 5
9,456
556
21,555
16,669
7,537
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
2 / 4 / 5
8,263
486
7,116
18,853
17,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
15
5 / 3 / 3
9,591
564
14,133
12,619
5,040
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
TheLegend5227
Hercules
14
1 / 1 / 4
9,126
537
8,229
14,605
11,543
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

14
2 / 6 / 4
8,485
499
10,608
12,390
4,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
XenoGenes
Lancelot
15
6 / 6 / 3
9,702
571
11,681
18,477
7,875
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
35
20
Kills
16
17
Deaths
20
30
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
3
4
6
1.5
W
Lancelot
 
Lancelot
8
4
6
2.75
L
Sylvanus
 
Sylvanus
2
4
5
1.13
W
Cernunnos
KvngTut
Cernunnos
2
5
4
0.8
L
Neith
5
3
3
2.17
W
Athena
Riviẻre
Athena
1
1
9
5.5
L
Hercules
TheLegend5227
Hercules
1
1
4
3
L
2
6
4
0.67
L
Lancelot
XenoGenes
Lancelot
6
6
3
1.25
W
Sol
Ŕawan
Sol
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,102
Damage
51,767
78,380
Taken
76,944
49,986
Mitigated
46,070
21,202
Healing
19,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
11,270
2,067
451
2,853
15,078
13,510
748
1,362
13,278
27
77,465
W
Lancelot
 
Lancelot
11,506
4,296
0
3,133
15,249
7,116
0
3,007
11,999
0
66,828
L
Sylvanus
 
Sylvanus
7,116
1,457
1,080
5,567
18,853
17,096
0
10,195
8,554
19,638
1,910
W
Cernunnos
KvngTut
Cernunnos
5,642
2,655
0
2,709
12,675
4,303
4,178
2,942
9,689
0
57,258
L
Neith
14,133
5,657
0
4,288
12,619
5,040
1,468
1,178
11,357
0
82,142
W
Athena
Riviẻre
Athena
8,129
2,986
0
3,532
18,709
17,520
100
5,375
12,947
23,703
0
L
Hercules
TheLegend5227
Hercules
8,229
1,875
0
4,919
14,605
11,543
0
4,626
9,419
0
57,110
L
10,608
628
87
2,812
12,390
4,516
0
5,911
6,432
67,938
0
L
Lancelot
XenoGenes
Lancelot
11,681
2,307
0
1,194
18,477
7,875
0
6,696
11,592
0
57,333
W
Sol
Ŕawan
Sol
21,555
9,660
0
8,524
16,669
7,537
2,477
5,432
10,824
79,768
7,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,938
Gold Earned
45,167
483
Minions Killed
461
0
Camps Cleared
0
1,681,706
Distance Traveled
1,613,625
30
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
10,156
597
143
8
0
334,068
6
W
Lancelot
9,787
576
107
6
0
374,832
9
L
Sylvanus
8,263
486
25
1
0
291,312
2
W
Cernunnos
9,240
544
97
6
0
293,948
1
L
Neith
9,591
564
128
8
0
289,305
6
W
Athena
8,299
488
20
1
0
396,418
10
L
Hercules
9,126
537
116
7
0
325,155
4
L
Janus
8,485
499
115
7
0
342,063
3
L
Lancelot
9,702
571
77
5
0
365,790
1
W
Sol
9,456
556
116
7
0
282,440
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role