Player Matchup

Achilles
Achilles
 
Achilles
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
ChickenFriedEggs
Vamana
Level 81
God Stats
14W - 27L
1,288 SR
Queue Stats
68W - 88L
1,363 Elo+
Solo
Jing Wei
Jing Wei
Nameplate
Jing Wei
Level 121
God Stats
2W - 3L
1,497 SR
Queue Stats
137W - 139L
1,512 Elo+
Solo
Chronos
Chronos
SackWright
Chronos
Level 157
God Stats
1W - 1L
1,829 SR
Queue Stats
101W - 90L
1,580 Elo+
Solo
Ganesha
Ganesha
slapbricks
Ganesha
Level 67
God Stats
0W - 1L
1,623 SR
Queue Stats
9W - 11L
1,500 Elo+
Solo
Team Averages
Level 104
1,547 SR
1,491 Elo+

VS

Team Averages
Level 102
1,669 SR
1,533 Elo+
Janus
Janus
 
Janus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Crazymonkey449
Bastet
Level 43
God Stats
4W - 0L
1,914 SR
Queue Stats
13W - 7L
1,922 Elo+
Solo
Tyr
Tyr
QarryPotter
Tyr
Level 139
God Stats
3W - 0L
1,814 SR
Queue Stats
38W - 56L
1,328 Elo+
Party 1
Guan Yu
Guan Yu
dajeeney
Guan Yu
Level 129
God Stats
2W - 1L
1,679 SR
Queue Stats
98W - 90L
1,563 Elo+
Solo
Chiron
Chiron
fvelasqueze
Chiron
Level 69
God Stats
25W - 22L
1,439 SR
Queue Stats
58W - 69L
1,353 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
9
0 / 1 / 1
5,489
549
2,581
6,698
2,787
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 4 / 0
4,883
488
2,604
7,222
2,161
Breastplate

Breastplate

+20
Physical Protection

Jing Wei
Nameplate
Jing Wei
10
3 / 0 / 0
5,925
593
4,600
5,486
1,981
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Chronos
SackWright
Chronos
11
2 / 0 / 0
6,334
633
2,713
4,328
1,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ganesha
slapbricks
Ganesha
9
0 / 0 / 4
5,704
570
1,891
5,558
3,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
9
0 / 1 / 0
5,137
514
2,313
4,220
1,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 0 / 1
5,784
578
2,349
7,608
2,197
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 1 / 0
4,603
460
2,557
5,715
3,735
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Guan Yu
dajeeney
Guan Yu
11
4 / 0 / 0
6,535
654
4,792
5,608
4,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chiron
6
0 / 3 / 0
4,369
437
1,275
6,024
1,454
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
6
5
Kills
5
5
Deaths
5
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
0
1
1
0.5
W
Janus
 
Janus
0
1
0
0
L
0
4
0
0
W
1
0
1
1.5
L
Jing Wei
Nameplate
Jing Wei
3
0
0
3
W
0
1
0
0
L
Chronos
SackWright
Chronos
2
0
0
2
W
Guan Yu
dajeeney
Guan Yu
4
0
0
4
W
Chiron
0
3
0
0
L
Ganesha
slapbricks
Ganesha
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,389
Damage
13,286
29,292
Taken
29,175
11,854
Mitigated
12,978
8,834
Healing
11,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
2,581
959
0
640
6,698
2,787
0
0
6,621
0
34,599
W
Janus
 
Janus
2,313
76
0
1,580
4,220
1,453
0
1,545
2,675
36,708
0
L
2,604
631
0
1,357
7,222
2,161
0
0
6,645
0
25,782
W
2,349
658
0
5,072
7,608
2,197
18
149
7,459
0
36,262
L
Jing Wei
Nameplate
Jing Wei
4,600
3,692
0
2,229
5,486
1,981
0
644
4,842
0
37,001
W
2,557
597
113
1,575
5,715
3,735
0
1,527
4,188
0
18,167
L
Chronos
SackWright
Chronos
2,713
943
0
2,689
4,328
1,565
1,434
996
3,332
48,139
0
W
Guan Yu
dajeeney
Guan Yu
4,792
621
113
2,254
5,608
4,139
0
144
5,464
0
38,760
W
Chiron
1,275
785
140
920
6,024
1,454
0
908
5,116
0
18,322
L
Ganesha
slapbricks
Ganesha
1,891
71
0
1,919
5,558
3,360
0
673
4,838
18,225
1,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,335
Gold Earned
26,428
290
Minions Killed
277
0
Camps Cleared
0
994,926
Distance Traveled
1,028,398
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,489
549
75
8
0
217,822
4
W
Janus
5,137
514
58
6
0
196,734
0
L
Vamana
4,883
488
34
3
0
155,577
0
W
Bastet
5,784
578
92
9
0
253,859
0
L
Jing Wei
5,925
593
86
9
0
216,601
2
W
Tyr
4,603
460
41
4
0
201,761
2
L
Chronos
6,334
633
84
8
0
193,613
6
W
Guan Yu
6,535
654
62
6
0
188,438
3
W
Chiron
4,369
437
24
2
0
187,606
3
L
Ganesha
5,704
570
11
1
0
211,313
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role