Player Matchup

Merlin
Merlin
Platinum II
AbsoluteRED
Merlin
Platinum II
Level 123
God Stats
4W - 5L
1,722 SR
Queue Stats
275W - 305L
1,924 MMR
Solo
Guan Yu
Guan Yu
Platinum I
KingTaharqa-
Guan Yu
Platinum I
Level 67
God Stats
11W - 14L
1,629 SR
Queue Stats
176W - 177L
2,052 MMR
Party 2
Ne Zha
Ne Zha
Diamond III
Tiarrita220
Ne Zha
Diamond III
Level 86
God Stats
2W - 4L
1,496 SR
Queue Stats
300W - 268L
2,150 MMR
Party 2
Team Averages
Diamond V
Diamond V
Average Tier
Level 92
1,616 SR
2,042 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 123
1,749 SR
1,828 MMR
Hades
Hades
Gold V
AmazingKatie123
Hades
Gold V
Level 77
God Stats
1W - 1L
1,842 SR
Queue Stats
21W - 14L
1,820 MMR
Party 1
Bacchus
Bacchus
Silver I
BrinierChlcken
Bacchus
Silver I
Level 149
God Stats
6W - 3L
1,681 SR
Queue Stats
46W - 21L
1,698 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Gold II
gavinf1799
Ah Muzen Cab
Gold II
Level 144
God Stats
3W - 1L
1,725 SR
Queue Stats
7W - 1L
1,968 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
5 / 1 / 4
17,089
712
26,911
14,518
7,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
KingTaharqa-
Guan Yu
20
2 / 3 / 6
14,916
622
20,705
33,101
48,237
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
20
1 / 2 / 6
14,495
604
17,474
24,259
31,451
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bans
AresAchillesAo KuangHeraBaron Samedi

VS

Bans
AtlasSobekBaba YagaXing TianYu Huang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 4 / 3
14,471
603
11,927
22,013
13,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
1 / 1 / 5
15,875
661
16,131
30,502
55,630
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ah Muzen Cab
gavinf1799
Ah Muzen Cab
20
4 / 4 / 2
15,515
646
32,470
24,005
11,603
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
16
8
Kills
6
6
Deaths
9
16
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Merlin
5
1
4
7
L
1
4
3
0.63
L
1
1
5
3.5
W
Guan Yu
KingTaharqa-
Guan Yu
2
3
6
1.67
W
Ne Zha
1
2
6
2
L
Ah Muzen Cab
gavinf1799
Ah Muzen Cab
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,090
Damage
60,528
71,878
Taken
76,520
87,251
Mitigated
81,158
28,086
Healing
18,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
26,911
1,520
0
2,309
14,518
7,563
2,557
7,089
7,429
119,778
0
L
11,927
324
891
5,904
22,013
13,925
0
8,504
13,016
92,788
0
L
16,131
2,547
635
4,922
30,502
55,630
0
10,657
18,065
37,696
0
W
Guan Yu
KingTaharqa-
Guan Yu
20,705
1,856
5,397
15,819
33,101
48,237
16
9,598
23,503
0
50,672
W
Ne Zha
17,474
3,824
0
4,561
24,259
31,451
718
11,474
12,785
0
77,181
L
Ah Muzen Cab
gavinf1799
Ah Muzen Cab
32,470
12,525
0
6,219
24,005
11,603
1,550
8,121
15,406
0
140,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,500
Gold Earned
45,861
365
Minions Killed
315
0
Camps Cleared
0
1,398,946
Distance Traveled
1,404,290
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
17,089
712
185
8
0
438,543
3
L
Hades
14,471
603
113
5
0
444,964
3
L
Bacchus
15,875
661
34
1
0
487,372
4
W
Guan Yu
14,916
622
82
3
0
467,856
2
W
Ne Zha
14,495
604
98
4
0
492,547
4
L
Ah Muzen Cab
15,515
646
168
7
0
471,954
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role