Player Matchup

Hel
Hel
CyanMod
Hel
Level 127
God Stats
4W - 2L
1,617 SR
Queue Stats
361W - 367L
1,558 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Lokotrrron
Cu Chulainn
Level 129
God Stats
16W - 10L
1,606 SR
Queue Stats
106W - 110L
1,528 Elo+
Solo
Danzaburou
Danzaburou
SpaghettiJim
Danzaburou
Level 66
God Stats
33W - 17L
1,647 SR
Queue Stats
302W - 304L
1,534 Elo+
Party 3
Arachne
Arachne
Targrak
Arachne
Level 109
God Stats
36W - 45L
1,548 SR
Queue Stats
237W - 217L
1,591 Elo+
Solo
Maui
Maui
sherlocksmith
Maui
Level 89
God Stats
7W - 2L
1,678 SR
Queue Stats
24W - 31L
1,557 Elo+
Solo
Team Averages
Level 104
1,620 SR
1,554 Elo+

VS

Team Averages
Level 90
1,542 SR
1,650 Elo+
Neith
Neith
ChickenWaing
Neith
Level 104
God Stats
70W - 43L
1,691 SR
Queue Stats
490W - 356L
1,674 Elo+
Party 1
Maui
Maui
Ishtarsfeet
Maui
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 19L
1,970 Elo+
Party 1
Da Ji
Da Ji
Rolln
Da Ji
Level 143
God Stats
6W - 5L
1,560 SR
Queue Stats
680W - 649L
1,552 Elo+
Solo
Apollo
Apollo
TrentKnows
Apollo
Level 125
God Stats
3W - 6L
1,383 SR
Queue Stats
131W - 119L
1,522 Elo+
Party 2
Bellona
Bellona
beanskrt
Bellona
Level 69
God Stats
26W - 21L
1,577 SR
Queue Stats
179W - 166L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
17
2 / 5 / 7
10,923
497
11,807
18,785
8,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
Lokotrrron
Cu Chulainn
19
5 / 1 / 2
12,555
571
18,441
18,900
22,243
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
SpaghettiJim
Danzaburou
19
7 / 0 / 8
12,695
577
18,628
19,984
10,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Arachne
Targrak
Arachne
19
4 / 2 / 9
12,047
548
12,461
24,179
12,417
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
2 / 0 / 12
10,868
494
9,507
15,591
20,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 3 / 1
10,889
495
19,714
18,413
9,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
0 / 3 / 1
9,122
415
6,104
21,306
27,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Da Ji
Rolln
Da Ji
14
1 / 8 / 1
8,922
406
6,551
20,202
11,417
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
TrentKnows
Apollo
17
2 / 5 / 0
10,446
475
6,633
15,300
7,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
beanskrt
Bellona
17
1 / 2 / 0
10,844
493
12,481
26,002
33,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
11
20
Kills
8
8
Deaths
21
38
Assists
3
Player
Kills
Deaths
Assists
KDA
L
4
3
1
1.5
W
Hel
2
5
7
1.1
L
0
3
1
0.17
W
Cu Chulainn
Lokotrrron
Cu Chulainn
5
1
2
6
L
Da Ji
Rolln
Da Ji
1
8
1
0.19
W
Danzaburou
SpaghettiJim
Danzaburou
7
0
8
11
W
Arachne
Targrak
Arachne
4
2
9
4.25
L
Apollo
TrentKnows
Apollo
2
5
0
0.4
L
Bellona
beanskrt
Bellona
1
2
0
0.5
W
2
0
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,844
Damage
51,483
97,439
Taken
101,223
74,031
Mitigated
88,160
47,316
Healing
31,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,714
10,674
0
9,693
18,413
9,250
0
6,594
11,819
0
104,964
W
Hel
11,807
850
4,680
8,367
18,785
8,646
448
1,334
17,451
90,660
0
L
6,104
1,426
539
4,069
21,306
27,059
0
7,974
13,332
38,560
0
W
Cu Chulainn
Lokotrrron
Cu Chulainn
18,441
2,566
0
3,675
18,900
22,243
1,095
523
18,377
8,823
107,257
L
Da Ji
Rolln
Da Ji
6,551
1,322
0
1,970
20,202
11,417
0
3,274
16,928
0
76,466
W
Danzaburou
SpaghettiJim
Danzaburou
18,628
9,765
0
14,340
19,984
10,538
2,422
1,209
18,775
0
131,626
W
Arachne
Targrak
Arachne
12,461
7,070
0
13,469
24,179
12,417
1,310
991
23,188
27
116,233
L
Apollo
TrentKnows
Apollo
6,633
4,088
0
5,114
15,300
7,144
1,710
511
14,789
0
83,237
L
Bellona
beanskrt
Bellona
12,481
4,739
0
10,559
26,002
33,290
551
3,564
22,438
0
89,808
W
9,507
1,921
0
2,785
15,591
20,187
249
2,047
13,544
34,631
7,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,088
Gold Earned
50,223
738
Minions Killed
630
0
Camps Cleared
0
2,121,938
Distance Traveled
1,934,163
25
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,889
495
162
7
0
371,755
7
W
Hel
10,923
497
147
7
0
390,066
6
L
Maui
9,122
415
52
2
0
392,439
3
W
Cu Chulainn
12,555
571
190
9
0
432,415
4
L
Da Ji
8,922
406
99
5
0
424,673
1
W
Danzaburou
12,695
577
191
9
0
406,379
2
W
Arachne
12,047
548
153
7
0
445,783
5
L
Apollo
10,446
475
149
7
0
354,711
2
L
Bellona
10,844
493
168
8
0
390,585
0
W
Maui
10,868
494
57
3
0
447,295
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role